Click Here
home features news forums classifieds faqs links search
6071 members 
Amiga Q&A /  Free for All /  Emulation /  Gaming / (Latest Posts)
Login

Nickname

Password

Lost Password?

Don't have an account yet?
Register now!

Support Amigaworld.net
Your support is needed and is appreciated as Amigaworld.net is primarily dependent upon the support of its users.
Donate

Menu
Main sections
» Home
» Features
» News
» Forums
» Classifieds
» Links
» Downloads
Extras
» OS4 Zone
» IRC Network
» AmigaWorld Radio
» Newsfeed
» Top Members
» Amiga Dealers
Information
» About Us
» FAQs
» Advertise
» Polls
» Terms of Service
» Search

IRC Channel
Server: irc.amigaworld.net
Ports: 1024,5555, 6665-6669
SSL port: 6697
Channel: #Amigaworld
Channel Policy and Guidelines

Who's Online
0 crawler(s) on-line.
 51 guest(s) on-line.
 2 member(s) on-line.


 Kronos,  pavlor

You are an anonymous user.
Register Now!
 pavlor:  13 secs ago
 Kronos:  3 mins ago
 kolla:  1 hr 16 mins ago
 t0lkien:  1 hr 39 mins ago
 Hypex:  2 hrs 18 mins ago
 Hammer:  2 hrs 40 mins ago
 RobertB:  2 hrs 54 mins ago
 agami:  3 hrs 30 mins ago
 matthey:  3 hrs 38 mins ago
 bhabbott:  4 hrs 37 mins ago

/  Forum Index
   /  Free For All
      /  PS3, Wii, XBox: The Neverending Story, Part 5
Register To Post

PosterThread
MikeB 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 25-Sep-2009 16:56:52
#1 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

Also screenshots only tell part of the story with regard to graphics, here an earlier demonstration of Uncharted 2:

http://www.youtube.com/watch?v=3Ok9Nd5RMLk

Notice how the helicopter wind moves the plants and everything and the amazing view distance. Of course this is youtube quality and you will need to use some imagination combined with the screenshots to imagine how this will look on your HDTV.

Uncharted 1 was an amazing game, the most beautiful console game at its time of release. Uncharted 2 takes the PS3 much further, a huge leap technically and Naughty Dog already revealed they will be able to take Uncharted 3 a lot further still from a technical perspective.

The PS3 is awesome!

Last edited by MikeB on 25-Sep-2009 at 05:31 PM.

 Status: Offline
Profile     Report this post  
 Top | Parent

Replies
SubjectPosterDate
      Re: PS3, Wii, XBox: The Neverending Story, Part 5Lou25-Sep-2009 20:39:13


PosterThread
Hammer 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 25-Sep-2009 22:45:48
#1 ]
Elite Member
Joined: 9-Mar-2003
Posts: 5501
From: Australia

@MikeB

Quote:

MikeB wrote:
@Hammer

Quote:
In practise, why have PPE?


Why not? It surely simplifies porting legacy software a lot (both as a host for development environments, as well as for hosting quick legacy ports). The SPEs only run tiny operating systems, they were designed for stream processing like Blu-Ray disc was designed for data streaming.

Fold@Home GPU2 only consumes around less than 10 percent of Core 2 Duo T7500 2.2Ghz. CELL's is not the only stream processor.

http://www.techpowerup.com/reviews/HIS/HD_3850_IceQ3
AMD Radeon HD 3800 includes a "Command processor for reduced CPU overhead". This command processor is custom i.e. it doesn't have a standard ISA.

http://techreport.com/articles.x/12458/2
"Our tour of the R600 began, appropriately, with the GPU's command processor. Demers said previous Radeons have also had logic to process the command stream from the graphics driver, but on the R600, this is actually a processor; it has memory, can handle math, and downloads microcode every time it boots up. The reason this command processor is so robust is so it can offload work from the graphics driver. In keeping with a DirectX 10 theme, it's intended to reduce state management overhead"

Note why DirectX 10 GPU hardware has reduced CPU overhead i.e. it has a (custom) command processor. Unlike SPEs (available for STI group), R600 command processor's ISA only exist with one vendor hence it's "custom" i.e. Amiga style.

If you notice, AMD/ATI R600 has
1. command processor
2. dispatch thread processor

So, which ecosystem/platform keeps Amiga's GPU focused topology?

Last edited by Hammer on 25-Sep-2009 at 11:02 PM.
Last edited by Hammer on 25-Sep-2009 at 10:59 PM.
Last edited by Hammer on 25-Sep-2009 at 10:57 PM.
Last edited by Hammer on 25-Sep-2009 at 10:49 PM.
Last edited by Hammer on 25-Sep-2009 at 10:48 PM.

_________________
Ryzen 9 7900X, DDR5-6000 64 GB RAM, GeForce RTX 4080 16 GB
Amiga 1200 (Rev 1D1, KS 3.2, PiStorm32lite/RPi 4B 4GB/Emu68)
Amiga 500 (Rev 6A ECS, KS 3.2, PiStorm/RPi 3A+/Emu68)

 Status: Offline
Profile     Report this post  
 Top | Parent

Replies
SubjectPosterDate
      Re: PS3, Wii, XBox: The Neverending Story, Part 5BrianK26-Sep-2009 0:43:54
          Re: PS3, Wii, XBox: The Neverending Story, Part 5Hammer26-Sep-2009 2:04:15



[ home ][ about us ][ privacy ] [ forums ][ classifieds ] [ links ][ news archive ] [ link to us ][ user account ]
Copyright (C) 2000 - 2019 Amigaworld.net.
Amigaworld.net was originally founded by David Doyle