Click Here
home features news forums classifieds faqs links search
6097 members 
Amiga Q&A /  Free for All /  Emulation /  Gaming / (Latest Posts)
Login

Nickname

Password

Lost Password?

Don't have an account yet?
Register now!

Support Amigaworld.net
Your support is needed and is appreciated as Amigaworld.net is primarily dependent upon the support of its users.
Donate

Menu
Main sections
Home
Features
News
Forums
Classifieds
Links
Downloads
Extras
OS4 Zone
IRC Network
AmigaWorld Radio
Newsfeed
Top Members
Amiga Dealers
Information
About Us
FAQs
Advertise
Polls
Terms of Service
Search

IRC Channel
Server: irc.amigaworld.net
Ports: 1024,5555, 6665-6669
SSL port: 6697
Channel: #Amigaworld
Channel Policy and Guidelines

Who's Online
41 crawler(s) on-line.
 27 guest(s) on-line.
 0 member(s) on-line.



You are an anonymous user.
Register Now!
 matthey:  9 mins ago
 amigakit:  15 mins ago
 BigD:  29 mins ago
 michalsc:  49 mins ago
 -Sam-:  1 hr 30 mins ago
 sibbi:  2 hrs 6 mins ago
 NutsAboutAmiga:  2 hrs 27 mins ago
 OneTimer1:  2 hrs 55 mins ago
 Futaura:  3 hrs ago
 zipper:  3 hrs 13 mins ago

Main : OS Desktop Screenshots : OS4.x Workbench Screenshots : Add Photo

[<   Previous  66  67  68  69  70  71  72  Next   >]
Click image for fullsize

Rate this Photo


Click image for fullsize
First look of FreeCiv OS4 Popular
Description: FreeCiv OS4 was originally compiled way way back as an ugly hack
to get around guigfx library dependencies. The resulting code was
unstable and needed more work than I had time for.

For the first time since ... ooooh June ... I took a second
look at the build tree, used idltool and generated a guigfx stub
to build FreeCiv running on OS4. Guigfx and render.library being
68k slow it down abit, but it works and a hell of a lot faster than
the 68k version. The server which never really worked well in emulation
on 68k is now slick and responsive.

The MUI interface you see here is ported, and is OK, but
a better interface in Reaction will come later ( when its done TM ).

Once Im happy with the current port it will go up in os4depot along with
the source code creator binary to follow the current tradition of blocking
access to source code for other platforms started elsewhere.

It shouldn't be hard to get this working on AROS/Zune once the guigfx
deps are gone. So if its no work, or little work, or whatever it will be
done TM.


Submitter:   - More Photos from   
Last Update: 21-Feb-2005 Hits: 4281 Rating: 8.00 (3 votes)Comments: 7 posts
PosterThread
Bodie_CI5 
Re: First look of FreeCiv OS4
Posted on 21-Feb-2005 8:55:33
#1 ]
Elite Member
Joined: 29-Jul-2003
Posts: 6739
From: Unknown

In any game that I play against you all, know this: I alone, will be the Greeks, and playing either as:

1) Theodosius (Byantine Emperor)
2) Alexander the Great

Anyone who decides to usurp this rule/law will be ...


_________________

 Status: Offline
Profile     Report this post  
The_Editor 
Re: First look of FreeCiv OS4
Posted on 22-Feb-2005 8:36:10
#2 ]
Elite Member
Joined: 7-Mar-2003
Posts: 7629
From: 192.168.0.02 ..Pederburgh .. Iceni

Ok ..

You attack Nicomen first then !!

btw .. Surely its ByZantine ?


_________________
******************************************
I dont suffer from Insanity - I enjoy it

******************************************

 Status: Offline
Profile     Report this post  
nicomen 
Re: First look of FreeCiv OS4
Posted on 22-Feb-2005 8:48:09
#3 ]
Cult Member
Joined: 5-Nov-2003
Posts: 539
From: Trondheim, Norway

WHAT? What have I ever done to you?!"?

oh...


_________________
Nicolas Mendoza

 Status: Offline
Profile     Report this post  
Mr_Capehill 
Re: First look of FreeCiv OS4
Posted on 22-Feb-2005 10:32:18
#4 ]
Super Member
Joined: 15-Mar-2003
Posts: 1932
From: Yharnam

@Dave: Very nice!

A month ago I tried porting FreeCiv. First I tried to compile GUIGFX and Render libraries as native but then thought that why not use datatypes straight away.

Well, got it compiled but not working, strange problems. Haven't had time to look it further yet.

Can't wait to try this...

Ps. I tried to compile the development version, not the stable one...don't know if it matters.

Last edited by Mr_Capehill on 22-Feb-2005 at 10:37 AM.

 Status: Offline
Profile     Report this post  
Bodie_CI5 
Re: First look of FreeCiv OS4
Posted on 23-Feb-2005 9:45:49
#5 ]
Elite Member
Joined: 29-Jul-2003
Posts: 6739
From: Unknown

lol what did noci do to me?

oh... bloody Z's...


_________________

 Status: Offline
Profile     Report this post  
lovely 
Re: First look of FreeCiv OS4
Posted on 15-Mar-2005 16:24:07
#6 ]
Regular Member
Joined: 14-Mar-2005
Posts: 141
From: The land of the blondes

What's freeciv ?


_________________
"I don't know whether nice people tend to grow roses or growing roses makes people nice"

 Status: Offline
Profile     Report this post  
Mr_Capehill 
Re: First look of FreeCiv OS4
Posted on 18-Mar-2005 17:31:35
#7 ]
Super Member
Joined: 15-Mar-2003
Posts: 1932
From: Yharnam

http://www.freeciv.org/index.php/Freeciv

An open source Civilization clone.

 Status: Offline
Profile     Report this post  
[ home ][ about us ][ privacy ] [ forums ][ classifieds ] [ links ][ news archive ] [ link to us ][ user account ]
Copyright (C) 2000 - 2019 Amigaworld.net.
Amigaworld.net was originally founded by David Doyle