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BrianK
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 23-Jul-2008 9:02:18
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Elite Member |
Joined: 30-Sep-2003 Posts: 8111
From: Minneapolis, MN, USA | | |
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| Kotaku had a list of things it doesn't want to see at E3...
Nintendo – We did have a bunch of individual Nintendo-related things in here. We don’t want to see Mother’s Day cards. We don’t care about broken wrists. We don’t ever, ever want to see anyone playing Wii Music on a stage ever again. But the list just kept going, and going, and going, so we’re just going to lump them all into one category: Nintendo. Anything and everything you did at E3 this year, Nintendo, don’t ever do it again (Sorry don't follow Nintendo much as I don't own one. Was it this bad?)
Killzone 2 – Looked good in 2005. And 2006. And 2007. And...look, we don’t ever want to see it at E3 again. (I fully agree what is this game Duke Nukem?) |
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BrianK
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 23-Jul-2008 15:45:41
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Joined: 30-Sep-2003 Posts: 8111
From: Minneapolis, MN, USA | | |
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| Graphing MetaCritic
Which console has the best games and the highest ranked 5 games of your favorite genre?
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Amiboy
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 23-Jul-2008 21:34:38
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Super Member |
Joined: 21-Dec-2003 Posts: 1059
From: At home (probably) | | |
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| Someone has posted some pics of KZ2's ingame menus at this link:
http://games.tiscali.cz/reviews/killzone2e3/index.asp
they aren't very clear, but they are very read-able
_________________ Live Long and keep Amigaing!
A1200, Power Tower, TF1260 128MB RAM, 68060 Rev 6, OS3.9 BB2, HD-Floppy, Mediator TX+ PCI, Voodoo 3 3000, Soundblaster 4.1, TV Card, Spider USB, 100MBit Ethernet, 16GB CF HD, 52xCDRom. |
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Samwel
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 24-Jul-2008 12:26:59
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Elite Member |
Joined: 7-Apr-2004 Posts: 3404
From: Sweden | | |
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| @BrianK
Quote:
Which console has the best games and the highest ranked 5 games of your favorite genre?
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Is this question even possible answer?
Which person does own 5 games of each favorite genre and console. That would mean 15 games and an unbiased opinion.. Even more impossible Btw testing a demo or having brief run with a game at a friend's house does not apply to making a good opinion about a game IMO. You do need to get in to it to actually give a true opinion. Although first opinions are often the best ones But not always.
The problem with 360 and metacritic ratings are that almost certainly the top 5 rated games are of the same genre which makes the article bogus for most people.
I have no problem with 360 other than I don't like the tacky look in my livingroom. It has good games (mostly the same as PS3). I'm not even remotely interested in Wii, personally. My girlfriend would love it I expect.. It's cute, has "cute" specs wuth mostly cute games and this makes me wanna puke. Also I'm a tech freak which puts me off Nintendo even more. To me PS3 is the most technically advanced and has a zillion times better design. Like the 360 it has the technical ability, game quality and type of games I like.
Last edited by Samwel on 24-Jul-2008 at 12:30 PM.
_________________ /Harry
[SOLD] µA1-C - 750GX 800MHz - 512MB - Antec Aria case
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BrianK
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 24-Jul-2008 15:06:25
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Joined: 30-Sep-2003 Posts: 8111
From: Minneapolis, MN, USA | | |
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| @Samwel
Quote:
Which person does own 5 games of each favorite genre and console. That would mean 15 games and an unbiased opinion.. Even more impossible | That's why a site like MetaCritic would hopefully be better. You have a diverse user set. Users with only 1 console. Users like me who have been gaming since the early 80s so certainly a good history of games. Users who have multiple consoles. And yes of course any survey is going to have those which try to muck it up. But hopefully the pro and con muckers mostly cancel each other out.
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The problem with 360 and metacritic ratings are that almost certainly the top 5 rated games are of the same genre which makes the article bogus for most people. | I guess I'm confused on what you're saying here? The top 5 ranked games on the 360 are the same genre? They have divisions for 3rd person shooters, adventure, platformers, 1st person shooters, RPG, sports, racing and fighting. If the top 5 360 games are of the same genre then certainly they'd win that genre (say 3rd person shooter) but lose another genre like adventure. Why? Cuz those 5 ranked games don't fall into the adventure ranking.
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I have no problem with 360 other than I don't like the tacky look in my livingroom | The physical look of the console is what they are. I prefer the black 360 over other consoles. The black piano finish of the PS3 shows dust and fingerprints -- more work to keep clean and more annoying when dirty. Then of course white is just ugly who wants white things in their AV system? Bleck! |
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Amiboy
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 24-Jul-2008 23:06:18
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Joined: 21-Dec-2003 Posts: 1059
From: At home (probably) | | |
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| @thread
To all those Wipeout fans with a PS3 the recent delay to WipeOut HDs release (due to concerns over it potentially causing epileptic fits) has allowed the developers to add more content!
Check out this link for more info:
http://www.ps3fanboy.com/2008/07/24/wipeout-hd-delay-means-more-tracks-ships-and-trophies/#comments
I cant wait to get this! Last edited by Amiboy on 24-Jul-2008 at 11:08 PM.
_________________ Live Long and keep Amigaing!
A1200, Power Tower, TF1260 128MB RAM, 68060 Rev 6, OS3.9 BB2, HD-Floppy, Mediator TX+ PCI, Voodoo 3 3000, Soundblaster 4.1, TV Card, Spider USB, 100MBit Ethernet, 16GB CF HD, 52xCDRom. |
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BigD
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 25-Jul-2008 11:32:29
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Joined: 11-Aug-2005 Posts: 7383
From: UK | | |
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| @Amiboy
Just bought Wipeout Fusion for £3.99 for PS2 and loving it, though it's very hard!! It's taken me 2 weeks to defeat the 1st League, but I'd be very interested in getting the new HD version along with a PS3. I really only want 2xDualshock 3 controlers bundled in with the machine, a good game or two and I would again be interested in the console. I don't believe Sony will ever reimplement the backwards compatibility feature, so I won't wait forever. _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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BrianK
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 25-Jul-2008 14:24:00
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Elite Member |
Joined: 30-Sep-2003 Posts: 8111
From: Minneapolis, MN, USA | | |
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| Unreal4 is for next gen consoles first then the PC...
"Version 4 [of Unreal Engine] will exclusively target the next console generation," founder Tim Sweeney said earlier this year. "Microsoft's successor for the Xbox 360, Sony's successor for the Playstation 3--and if Nintendo ships a machine with similar hardware specs, then that also...PCs will follow after that."
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Amiboy
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 25-Jul-2008 19:56:20
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Joined: 21-Dec-2003 Posts: 1059
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| @BigD
I found Fusion quite hard too but it was fun and I enjoyed the customisation of the craft, although I thik it could have been better say by allowing people to modify the craft in different ways (i.e allow someone to concentrate on handling & shelds rather than having the set limits for each craft!).
The new 80 Gig console out on the 27th August (basically the current 40 Gig with a bigger harddrive for the same price) should hopefully be something yu may be interested enough in to purchase as I belive it will come with a DS3 controller,
http://community.eu.playstation.com/playstationeu/board/message?board.id=62&thread.id=847897
But I suppose it depends on what bundles are done by Sony/Retailers on whether or not you get one.
_________________ Live Long and keep Amigaing!
A1200, Power Tower, TF1260 128MB RAM, 68060 Rev 6, OS3.9 BB2, HD-Floppy, Mediator TX+ PCI, Voodoo 3 3000, Soundblaster 4.1, TV Card, Spider USB, 100MBit Ethernet, 16GB CF HD, 52xCDRom. |
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Lou
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 30-Jul-2008 20:31:09
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Joined: 2-Nov-2004 Posts: 4227
From: Rhode Island | | |
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| Nintendo owns the UK http://kotaku.com/5030793/british-sales-charts 29/40 titles are for Nintendo platforms...including the entire top 10...
Meanwhile, EA admits to backing the wrong horses and now have over 40 titles in development for the Wii and DS... |
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Lou
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 31-Jul-2008 22:45:03
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Joined: 2-Nov-2004 Posts: 4227
From: Rhode Island | | |
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| @MikeB
I hate to beat a dead horse, but so you know that I know what I'm talking about with reference to our discussion about FMV integrated with real-time graphics in MSG4....and how trivial it is with today's graphics cards (and even ones that are 4 years old):
I reference this: http://www.acube-systems.biz/eng/software.php
in the ad, notice how they tell you the screen-dragging feature is actually "3-d" (as I described it)... Each screen is a polygon the size of the current resolution and a texture of the same size is applied to it (that happens to be the Workbench screen.. same of the screen of each application with it's own "screen") and can be moved about...with the mouse.
Euqally trivial, Snake is walking around a television set displaying something. That display is (I should say can be, depending on the situation) FMV, despite the fact that Snake can walk around the television in real-time...
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Lou
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 5-Aug-2008 17:20:40
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Joined: 2-Nov-2004 Posts: 4227
From: Rhode Island | | |
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| @_Steve_
Wii version of Dead Rising may have 100 zombies onscreen at once (vs. hundreds on 360), perhaps that will let you get past that section you are stuck in...
If a mere 100 onscreen zombies isn’t enough to make you interested in the Wii port of Dead Rising, check out this list of improvements over the 360 original:
Combat controls will mimic Resident Evil 4. Selectable difficulty level. Improved save system. Larger text! Overtime mode now part of the main game.
Details courtesy of the latest Nintendo Power magazine... |
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Amiboy
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 10-Aug-2008 9:09:53
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Joined: 21-Dec-2003 Posts: 1059
From: At home (probably) | | |
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| @Amiboy
The new 80Gig console does come with a DS3 controller.
The base package is just the console & DS3 (no games as far as I am aware) for £299.
According to Game it will be available in 19 days.
Game 80Gig PS3 _________________ Live Long and keep Amigaing!
A1200, Power Tower, TF1260 128MB RAM, 68060 Rev 6, OS3.9 BB2, HD-Floppy, Mediator TX+ PCI, Voodoo 3 3000, Soundblaster 4.1, TV Card, Spider USB, 100MBit Ethernet, 16GB CF HD, 52xCDRom. |
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Amiboy
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 11-Aug-2008 9:21:23
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Super Member |
Joined: 21-Dec-2003 Posts: 1059
From: At home (probably) | | |
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| @thread,
Here is a very interesting video from GG reguarding KZ2's AI
KZ2 Enemy AI
The enemy AI seems like it will be very good to me.
_________________ Live Long and keep Amigaing!
A1200, Power Tower, TF1260 128MB RAM, 68060 Rev 6, OS3.9 BB2, HD-Floppy, Mediator TX+ PCI, Voodoo 3 3000, Soundblaster 4.1, TV Card, Spider USB, 100MBit Ethernet, 16GB CF HD, 52xCDRom. |
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Lou
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 11-Aug-2008 18:05:48
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Elite Member |
Joined: 2-Nov-2004 Posts: 4227
From: Rhode Island | | |
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| interesting quote about The Conduit coming to Wii spring '09: Quote:
Thankfully, High Voltage Software seems dedicated to creating an intelligent shooter. In one demo, the protagonist gets involved in a firefight with a gun-toting alien. As the player demonstrates superior talent and gets close to the kill, the alien intelligently runs away to recover and avoid death. This sounds simple enough, but is surprisingly uncommon in most FPS titles (or most games of any genre for that matter). Usually, an enemy will charge at the player relentlessly and mindlessly, halting only if one of them dies. Unlike graphics, subtle nuances such as this can make a game. Here's hoping that High Voltage Software manages to deliver on the seemingly sky-high expectations. |
I guess they are going to put the 'i' in a.i... |
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BrianK
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 13-Aug-2008 21:17:41
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Joined: 30-Sep-2003 Posts: 8111
From: Minneapolis, MN, USA | | |
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| NPD expected Hardware sales flip in the USA for July Xbox estimated to go from 44K/ week in June to 75K/week July PS3 estimated to go from 81K/week in June to 45K/week July
I suspect the 60GB Xbox is helping and the 40GB PS3 is hurting. Likely we'll see things flip back when the new emulation-less 80GB PS3 hits the streets. |
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Samwel
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 14-Aug-2008 0:37:08
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Joined: 7-Apr-2004 Posts: 3404
From: Sweden | | |
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| @BrianK
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I suspect the 60GB Xbox is helping and the 40GB PS3 is hurting.
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What are you talking about..? It has been stated that there will be 1-3 weeks of slumped sales because of planned sell out of the 40GB stock and change to 80GB.
I gather the same will happen in the EU 1-2 weeks before the 80GB release.
And no I don't think the 60GB in the xbox did it for MS.. The price cut rather did!
_________________ /Harry
[SOLD] µA1-C - 750GX 800MHz - 512MB - Antec Aria case
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BrianK
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 14-Aug-2008 14:36:44
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Joined: 30-Sep-2003 Posts: 8111
From: Minneapolis, MN, USA | | |
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| @Samwel
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What are you talking about..? It has been stated that there will be 1-3 weeks of slumped sales because of planned sell out of the 40GB stock and change to 80GB. | And as I indicated via NPD early data it appears they are right and July is a slumped PS3 sales, at least in the USA.
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And no I don't think the 60GB in the xbox did it for MS.. The price cut rather did!
| I'd argue the new pricing is part of the equation on the 60GB model. Just as the lower pricing on an 80GB model and cutting PS2 backwards compatibility is part of the equation on the PS3. |
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MikeB
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 15-Aug-2008 8:44:42
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Joined: 3-Mar-2003 Posts: 6487
From: Europe | | |
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| Back from vacation, still catching up with all the news.
Interesting to see the 360 price drop did little for July in the United States, like was also the case for Europe. Just like the month before the PS3 again outsold the 360 within the 360's by far strongest market.
June 2008 NPD (using a 5 weeks period)
PS3 405,500 Xbox 360 219,800
July 2008 NPD (using a 4 weeks period)
PS3 225K Xbox 360 205k
There was and still is a shortage of 80 GB PS3 MGS4 bundles for the US.
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Lou
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Re: PS3, 360, and Wii -- the ever long discussion (Part 3) Posted on 15-Aug-2008 12:19:09
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Joined: 2-Nov-2004 Posts: 4227
From: Rhode Island | | |
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| @MikeB
Hell has frozen over in Japan. Microsoft’s Xbox 360 scored a notable victory in Japan during the week ended August 10, shifting almost 25,000 units to outsell the PS3 2.5-1.
The console’s jump in popularity – it sold 5,359 units the previous week - was no doubt fueled by the release of Namco Bandai’s Tales of Vesperia, which debuted at No4 in the software chart after selling 108,000 copies.
Nintendo’s DS topped the hardware chart, according to sales data compiled by Media Create, overtaking the long-running bestseller, Sony’s PSP, although just 2,000 sales separated the handheld pair.
Nintendo’s Wii was comfortably the bestselling home console once again, moving 38,000 units, followed by the Xbox 360.
The PS3, which racked up just shy of 10,000 sales, held onto its narrow lead over its predecessor.
Nintendo DS - 60,434 PSP - 58,501 Wii - 38,506 Xbox 360 - 24,962 PlayStation 3 - 9,673 PlayStation 2 - 8,503
Oh and the DS claims #1 after quite a long stint of the PSP topping the charts most if not all year... |
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