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      /  Amiga Anywhere 2.0 SDK
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PosterThread
meet.mrnrg 
Amiga Anywhere 2.0 SDK
Posted on 14-Feb-2008 3:41:00
#1 ]
Super Member
Joined: 5-Feb-2007
Posts: 1918
From: UK, AUS, US

Hi,

I have access to Amiga.com using AmiPass. As I registered with Amiga Anywhere TAO version way back.

Downloading the Amiga SDK 2.0 can be done using the following link:

1) http://www.amiga.com/developers/exchange/
2) Click on following link

'AA2 Closed Release (2008-01-15)' by Ray Akey on Jan 14, 2008 at 10:00 PM
5 messages, 2 attachments, 2 participants | View Topic

which is:
http://www.amiga.com/developers/exchange/index.php?gid=&tid=3

download link is:
http://www.amiga.com/developers/exchange/index.php?aid=2&op=sendfile

Quick Review:
1) Easy to Setup
2) Console mode is fast
3) Basic Hi World looks good
4) Video Game Demo Tutorial is quite involved but instructions are given in step by step form.
5) The API is documented almost like JavaDoc but the language looks more like C / Lib Calls.

Last edited by meet.mrnrg on 14-Feb-2008 at 04:30 AM.
Last edited by meet.mrnrg on 14-Feb-2008 at 03:42 AM.

_________________
Quote:
Easy Pocket Money, Freelancers & Experts Online
MiniMig FPGA, Sam440 Flex 733Mhz PPC, Amiga OS 4.1 Update 2, MorphOS 2.4, Other - AmiKit + Cloanto Amiga Forever 2008 + E-UAE, AmigaSYS

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tekmage 
Re: Amiga Anywhere 2.0 SDK
Posted on 14-Feb-2008 5:39:54
#2 ]
Regular Member
Joined: 23-Mar-2005
Posts: 399
From: San Francisco

@meet.mrnrg

I saw news coming out of the big mobile show that Motorola is looking to use this technology to power games on their up coming handsets:

http://antixlabs.com/

If you look at the site it's Tao reborn. Interesting this new technology is based on C...

It makes complete sense that Amiga is continuing to repackage Francis Charig's offerings. Be interesting to compare the AA2 example with the Antix example app :)

Bill "tekmage" Borsari

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mjg59 
Re: Amiga Anywhere 2.0 SDK
Posted on 14-Feb-2008 5:48:47
#3 ]
Member
Joined: 22-Aug-2006
Posts: 44
From: Unknown

Nice - the toolchain (and moderate parts of the environment) are based on gcc, but the source code isn't provided and (as far as I can tell) nor is a written offer to provide the source code. Quality levels of IP respect there, Amiga.

(No, I don't think it's malice - it looks like a basically unmodified mingw setup, so I suspect it'd be trivial to grab the upstream source and build a cross compiler for Linux or whatever as well. But given the screaming about respecting people's IP rights from various Amiga employees in the past, failing to deal with one of the most common software licenses on the planet is a touch incompetent)

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ML 
Re: Amiga Anywhere 2.0 SDK
Posted on 14-Feb-2008 6:19:48
#4 ]
Member
Joined: 15-Jul-2005
Posts: 11
From: Japan

@tekmage

Quote:
It makes complete sense that Amiga is continuing to repackage Francis Charig's offerings.


Are you sure they are? (unless that was meant to be sarcastic ;)

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Troels 
Re: Amiga Anywhere 2.0 SDK
Posted on 14-Feb-2008 6:27:45
#5 ]
Super Member
Joined: 8-Mar-2003
Posts: 1978
From: Unknown

@meet.mrnrg

Very EXITING stuff

Downloading now, not that I am a developer or anything but still like to have a look at what it is.

Last edited by Troels on 14-Feb-2008 at 12:51 PM.

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Colin_Camper 
Re: Amiga Anywhere 2.0 SDK
Posted on 14-Feb-2008 10:33:24
#6 ]
Super Member
Joined: 6-Jul-2003
Posts: 1188
From: Unknown

@Troels

Everything looks like it's been removed.......

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Colin_Camper 
Re: Amiga Anywhere 2.0 SDK
Posted on 14-Feb-2008 10:34:34
#7 ]
Super Member
Joined: 6-Jul-2003
Posts: 1188
From: Unknown

@Colin_Camper

Btw, who would bother with this in 2008.

I would try Android if you want to develop phone tat.

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Troels 
Re: Amiga Anywhere 2.0 SDK
Posted on 14-Feb-2008 12:57:30
#8 ]
Super Member
Joined: 8-Mar-2003
Posts: 1978
From: Unknown

@Colin_Camper

it's still downloadable here. Guess you would have to be logged in via your amipass. Perhaps a NDA of some sort needs be signed, remember I did that years ago.

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pteppic 
Re: Amiga Anywhere 2.0 SDK
Posted on 14-Feb-2008 13:36:43
#9 ]
Regular Member
Joined: 8-Jul-2003
Posts: 221
From: Stoke-on-Trent

@Troels

I signed up for it with my existing AmiPass account a couple of weeks ago, but I have to fill in some "Software Distribution Agreement". I might get round to it some day just to have a look.

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NutsAboutAmiga 
Re: Amiga Anywhere 2.0 SDK
Posted on 14-Feb-2008 15:43:18
#10 ]
Elite Member
Joined: 9-Jun-2004
Posts: 11001
From: Norway

@meet.mrnrg

Well as longs as the AA does not work on AmigaOS4, I have absolutely no use for it.
I’m more interested in flash / sockwave, because we do have some old flash players.

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Please check out my software:
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Hondo 
Re: Amiga Anywhere 2.0 SDK
Posted on 14-Feb-2008 15:53:06
#11 ]
Super Member
Joined: 10-Apr-2003
Posts: 1344
From: Denmark

@NutsAboutAmiga

Quote:
sockwave


_________________
On Planet Boing Trevor is God

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AliveMOon 
Re: Amiga Anywhere 2.0 SDK
Posted on 14-Feb-2008 16:30:31
#12 ]
Member
Joined: 10-Jan-2008
Posts: 64
From: Hungary

I looked into the downloadable stuff, but till now an exceptional skimpy something, simple 2D API. Mat library altogether 3 consist of a function.

Nothing float, 3D vector, matrix.
I not found network solution and she know use cellphone camera.

If he is this the 2.0, what the previous was like :)




Last edited by AliveMOon on 14-Feb-2008 at 05:38 PM.
Last edited by AliveMOon on 14-Feb-2008 at 05:07 PM.
Last edited by AliveMOon on 14-Feb-2008 at 04:46 PM.
Last edited by AliveMOon on 14-Feb-2008 at 04:42 PM.
Last edited by AliveMOon on 14-Feb-2008 at 04:40 PM.

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Current work on this!

Things I want to buy:
An accelerator card for my A2000

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dirigent 
Re: Amiga Anywhere 2.0 SDK
Posted on 14-Feb-2008 17:08:00
#13 ]
Regular Member
Joined: 30-Mar-2003
Posts: 169
From: Unknown

@Troels

Quote:
it's still downloadable here. Guess you would have to be logged in via your amipass. Perhaps a NDA of some sort needs be signed, remember I did that years ago.


Yeah, a pity I didn't sign that NDA back then, or else I could also download the stuff now with my AmiPass and disclose some info on what it's like..

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Dirk-B 
Re: Amiga Anywhere 2.0 SDK
Posted on 14-Feb-2008 17:23:38
#14 ]
Super Member
Joined: 8-Mar-2003
Posts: 1180
From: Belgium

@dirigent

I am not a developer and i can download it via my amipass.

Is this legal?

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DiscreetFX 
Re: Amiga Anywhere 2.0 SDK
Posted on 14-Feb-2008 22:32:44
#15 ]
Super Member
Joined: 12-Feb-2003
Posts: 1667
From: Chicago, IL

Any company that is serious about attracting a vibrant 3rd party community should have a publicly available SDK that is a a few second google search away. LightWave 3D 9 is a good example.

http://www.newtek.com/lightwave/developers/

Making developers jump through hoops to get your SDK or limiting availability in any way limits applications released for your solution. Developers just have such a wide choice of options today they usually ignore closed or hard to get SDKs.

Last edited by DiscreetFX on 14-Feb-2008 at 10:42 PM.

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wegster 
Re: Amiga Anywhere 2.0 SDK
Posted on 15-Feb-2008 0:00:29
#16 ]
Elite Member
Joined: 29-Nov-2004
Posts: 8554
From: RTP, NC USA

@Dirk-B

Quote:

Dirk-B wrote:
@dirigent

I am not a developer and i can download it via my amipass.

Is this legal?



Presumably you've signed their NDA previously? If so, it's certainly legit.

Either way, if AInc screws up their own website and makes something semi-publicly accessible,' that would be their fault, not yours.

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Are we not done with the same silly arguments and flames yet??!

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wegster 
Re: Amiga Anywhere 2.0 SDK
Posted on 15-Feb-2008 0:02:58
#17 ]
Elite Member
Joined: 29-Nov-2004
Posts: 8554
From: RTP, NC USA

@DiscreetFX

Quote:

DiscreetFX wrote:
Any company that is serious about attracting a vibrant 3rd party community should have a publicly available SDK that is a a few second google search away. LightWave 3D 9 is a good example.

http://www.newtek.com/lightwave/developers/

Making developers jump through hoops to get your SDK or limiting availability in any way limits applications released for your solution. Developers just have such a wide choice of options today they usually ignore closed or hard to get SDKs.


100% in agreement, for anything remotely resembling mainstream potential use.

Maybe someone will eventually explain why someone would REALLY want to use AA2 over Java, C#/.Net, etc...but this is not a great way to promote a 'new' product that relatively no one knows about nor cares about.

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Are we not done with the same silly arguments and flames yet??!

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ne_one 
Re: Amiga Anywhere 2.0 SDK
Posted on 15-Feb-2008 0:12:37
#18 ]
Cult Member
Joined: 13-Jun-2005
Posts: 848
From: Unknown

@tekmage

Quote:
It makes complete sense that Amiga is continuing to repackage Francis Charig's offerings.


Anyone establish if this is the case? It seems almost certain.

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ghauber 
Re: Amiga Anywhere 2.0 SDK
Posted on 15-Feb-2008 2:56:58
#19 ]
Member
Joined: 17-Jun-2003
Posts: 32
From: Sunshine Coast, Australia

@tekmage

Quote:
It makes complete sense that Amiga is continuing to repackage Francis Charig's offerings.


AA2 is not based on anything from the old Tao, nor from the new Antix. Amiga's solution is completely independent and fully controlled and owned internally.

One major and obvious difference is that Amiga's solution does not require any "player" like AA1 or this new Antix thing do. Built applications are downloaded as native apps for the target device, meaning lower memory footprint, no mucking about with having to have a player, etc.

Seriously, after the disappointment Tao's relationship with Amiga was (over promising and under delivering), I'm surprised anyone would consider that Amiga Inc would jump on Antix's bandwagon.

Also, considering that a number of people in this thread actually have the AA2 SDK and yet couldn't figure this out raises interesting questions about how deeply they've really looked into it and if they actually understand what they have.

Gabriel

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Plaz 
Re: Amiga Anywhere 2.0 SDK
Posted on 15-Feb-2008 3:22:32
#20 ]
Super Member
Joined: 2-Oct-2003
Posts: 1566
From: Atlanta

@meet.mrnrg

OMG, my account is still there. When did I sign up for that.... 2000 for the TAO dev kit I bought?? Well if I have a few minutes this weekend maybe I'll download the AA2 SDK and have a peak.

@Troels
Quote:
Perhaps a NDA of some sort needs be signed, remember I did that years ago.

Did we do an NDA as part of the AmiPass way back then? I don't recall. I remember some were signing NDAs as part of other presented material, but I can't recall that when I signed up on the web site.

Plaz

Last edited by Plaz on 15-Feb-2008 at 03:26 AM.

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