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KimmoK
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Elite & The Final Frontier & clones Posted on 14-Feb-2009 16:00:23
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Elite Member |
Joined: 14-Mar-2003 Posts: 5211
From: Ylikiiminki, Finland | | |
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DiscreetFX
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Re: Elite & The Final Frontier & clones Posted on 14-Feb-2009 17:03:19
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Elite Member |
Joined: 12-Feb-2003 Posts: 2495
From: Chicago, IL | | |
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| @KimmoK
Thanx for the links, use to play Elite for many hours. _________________ Sent from my Quantum Computer. |
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The_Editor
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Re: Elite & The Final Frontier & clones Posted on 14-Feb-2009 19:06:43
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Elite Member |
Joined: 7-Mar-2003 Posts: 7629
From: 192.168.0.02 ..Pederburgh .. Iceni | | |
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| @DiscreetFX
I haven't quite understood why David Braben hasn't revamped Elite. It has so much potential. _________________ ****************************************** I dont suffer from Insanity - I enjoy it
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Gleng
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Re: Elite & The Final Frontier & clones Posted on 14-Feb-2009 20:31:13
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Super Member |
Joined: 12-Dec-2004 Posts: 1071
From: Blighty | | |
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| @The_Editor
It's a long story, but apparently Frontier Developments have started and canned Elite 4 a few times due to the technology they want to use in it not being available. The current word from Braben is that the technology is now ready, and Elite 4 will resume development after the game they are currently working on (The Outsider) is done.
Take that with a pinch of salt, as always. _________________
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amipal
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Re: Elite & The Final Frontier & clones Posted on 14-Feb-2009 20:38:21
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Super Member |
Joined: 8-Apr-2003 Posts: 1907
From: Saltdean, East Sussex, UK | | |
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| @Gleng
I'm just hoping The Outsider sells well. It has the potential to be an amazing game.
As for Elite 4... this really needs to be a persistant online world. _________________ After a decade away from the scene, I am back! |
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Gleng
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Re: Elite & The Final Frontier & clones Posted on 14-Feb-2009 21:05:17
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Super Member |
Joined: 12-Dec-2004 Posts: 1071
From: Blighty | | |
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| @amipal
That would be nice, but I think they game world/universe is far too big. For example, the time skipping device (stardreamer?) couldn't work in multiplayer, so travel times between planets would take literally weeks. _________________
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Trixie
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Re: Elite & The Final Frontier & clones Posted on 15-Feb-2009 10:12:57
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Amiga Developer Team |
Joined: 1-Sep-2003 Posts: 2090
From: Czech Republic | | |
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| @KimmoK
Quote:
surely Hyperion is interested in porting Elite4 ASAP after it appears |
Surely. They can't wait because they don't have anything else to do._________________ The Rear Window blog
AmigaOne X5000/020 @ 2GHz / 4GB RAM / Radeon RX 560 / ESI Juli@ / AmigaOS 4.1 Final Edition SAM440ep-flex @ 667MHz / 1GB RAM / Radeon 9250 / AmigaOS 4.1 Final Edition |
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ChrisH
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Re: Elite & The Final Frontier & clones Posted on 15-Feb-2009 10:27:20
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Elite Member |
Joined: 30-Jan-2005 Posts: 6679
From: Unknown | | |
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| @amipal Quote:
As for Elite 4... this really needs to be a persistant online world. |
Then you will be disappointed. Braben has said that (this most recent incarnation of) Elite 4 will first be Single Player, and then later add LAN-only Multi-Player (i.e. never *Massively* Multi Player).
If you want an Elite/Frontier-like MMO, then you need to wait for Infinity: The Quest For Earth to be finished.
@Gleng Quote:
That would be nice, but I think they game world/universe is far too big. For example, the time skipping device (stardreamer?) couldn't work in multiplayer, so travel times between planets would take literally weeks. |
This has already been solved for Infinity (which is as large as Frontier). Time permanently runs at 50x speed (may be adjusted a bit once the game is in alpha testing).Last edited by ChrisH on 15-Feb-2009 at 10:29 AM.
_________________ Author of the PortablE programming language. It is pitch black. You are likely to be eaten by a grue... |
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broadblues
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Re: Elite & The Final Frontier & clones Posted on 15-Feb-2009 17:11:57
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Amiga Developer Team |
Joined: 20-Jul-2004 Posts: 4446
From: Portsmouth England | | |
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ChrisH
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Re: Elite & The Final Frontier & clones Posted on 16-Feb-2009 9:05:52
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Elite Member |
Joined: 30-Jan-2005 Posts: 6679
From: Unknown | | |
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| @broadblues Maybe Elite 1 (where you can't land on planets, planets/etc are not realistic sizes, and non-Newtonian physics), but IMHO there is a lot more interest in Elite 2 aka Frontier (where you CAN land on planets, everything is astronomically correct, Newtonian physics, etc). _________________ Author of the PortablE programming language. It is pitch black. You are likely to be eaten by a grue... |
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Skyraker
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Re: Elite & The Final Frontier & clones Posted on 16-Feb-2009 11:07:36
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Cult Member |
Joined: 17-Jan-2003 Posts: 823
From: Essex, UK | | |
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Just go download a copy of Eve.
Quote:
If you want an Elite/Frontier-like MMO, then you need to wait for Infinity: The Quest For Earth to be finished. |
_________________ [quote]Amiga were also offered Amithlon before anyone else. I was the first to run it. It ROCKED HARD. I begged them to use it, we had a WINNER and could sell a bajillion of them. We owned all the rights to it! But sadly, Bill and Fleecy didn't want peopl |
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Daedalus
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Re: Elite & The Final Frontier & clones Posted on 16-Feb-2009 12:52:29
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Super Member |
Joined: 14-Jul-2003 Posts: 1680
From: Glasgow - UK, Irish born | | |
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| I've played X3: Reunion a little bit on the PC. It needs a monstrous PC to get good framerates, but it's quite a good game in the Frontier mould. The Frontier gameplay with X3 visuals would be an incredible piece of work!!
Though I remember, back in the day, that Frontier was criticised by a few people for being too focussed on astronomical accuracy. I can see the point, but it was one of the reasons I liked Frontier in the first place... _________________ RobTheNerd.com | InstallerGen | SMBMounter | Atoms-X |
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Jupp3
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Re: Elite & The Final Frontier & clones Posted on 16-Feb-2009 13:09:46
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Super Member |
Joined: 22-Feb-2007 Posts: 1225
From: Unknown | | |
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| @KimmoK
It would be really great if someone made a PPC native port of "Illuminatus", wouldn't it? |
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Lou
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Re: Elite & The Final Frontier & clones Posted on 16-Feb-2009 14:14:46
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Elite Member |
Joined: 2-Nov-2004 Posts: 4169
From: Rhode Island | | |
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| @Daedalus
The X series on the PC is definately Elite 2: Frontier inspired if not cloned and polished. I've never seen Elite 3 unless that's Frontier 2.... |
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The_Editor
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Re: Elite & The Final Frontier & clones Posted on 16-Feb-2009 17:16:03
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Elite Member |
Joined: 7-Mar-2003 Posts: 7629
From: 192.168.0.02 ..Pederburgh .. Iceni | | |
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| @Gleng
Whatever they do lets hope they use OpenGL _________________ ****************************************** I dont suffer from Insanity - I enjoy it
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KimmoK
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Re: Elite & The Final Frontier & clones Posted on 16-Feb-2009 17:47:46
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Elite Member |
Joined: 14-Mar-2003 Posts: 5211
From: Ylikiiminki, Finland | | |
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| @Jupp3
Sure! Atari ST users have had too much fun with it already.
Release date 1.Apr.2009, perhaps. _________________ - KimmoK // For freedom, for honor, for AMIGA // // Thing that I should find more time for: CC64 - 64bit Community Computer? |
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Darrin
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Re: Elite & The Final Frontier & clones Posted on 16-Feb-2009 18:43:12
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Team Member |
Joined: 14-May-2003 Posts: 1941
From: Lake Charles, USA | | |
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| I always preferred Elite to Frontier because of the flight controls. OK, Frontier was correct, but it was a pain in the #### for space combat unless you had a turret mounted laser.
I recently got re-hooked on Elite after testing the write enabled core on my Minimig. I've been blasting hell out of Thargoids on a 42" plasma display with the sound cranked up. Great fun!
Last edited by Darrin on 16-Feb-2009 at 06:53 PM. Last edited by Darrin on 16-Feb-2009 at 06:44 PM.
_________________ AmigaOne X1000, A4000(T), A3000, A2000, A1200(T), A1200, A500, CD32, Minimig+ARM, FPGA Arcade, Chameleon64, C-One, C128, C128D, C64C, C64, VIC-20, CBM 8032, CBM4032, Efika, Ultimate64 |
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Daedalus
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Re: Elite & The Final Frontier & clones Posted on 16-Feb-2009 22:31:24
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Super Member |
Joined: 14-Jul-2003 Posts: 1680
From: Glasgow - UK, Irish born | | |
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| @Lou
Quote:
Lou wrote: @Daedalus
The X series on the PC is definately Elite 2: Frontier inspired if not cloned and polished. I've never seen Elite 3 unless that's Frontier 2.... |
Ah, I was talking about X3... I guess you could call Frontier First Encounters Elite 3 but I never really saw it that way..._________________ RobTheNerd.com | InstallerGen | SMBMounter | Atoms-X |
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ChrisH
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Re: Elite & The Final Frontier & clones Posted on 17-Feb-2009 9:37:49
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Elite Member |
Joined: 30-Jan-2005 Posts: 6679
From: Unknown | | |
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| @Daedalus David Braben saw Frontier First Encounters as Elite 3, while Ian Bell felt it was Elite 2.5, and that lead to their falling out in a major way, because David had agreed with Ian to stop giving him a share of the profits from Elite 3 onwards. _________________ Author of the PortablE programming language. It is pitch black. You are likely to be eaten by a grue... |
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KimmoK
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Re: Elite & The Final Frontier & clones Posted on 17-Feb-2009 13:04:20
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Elite Member |
Joined: 14-Mar-2003 Posts: 5211
From: Ylikiiminki, Finland | | |
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| @ChrisH
I just got (Elite3 / Frontier: First Encounters) running on wine on Linux.
Has anyone got it running at playable speed on a x86 emulator on PPCAmiga (AOS4/MOS2).
It "should" run, right? "System requirements (PC version) * 386 DX-33 (a 486 processor is recommended) * 4MB of RAM * 5MB hard-disk space * 500KB free base memory * MS-DOS 5.0 or higher * Standard VGA graphics" Last edited by KimmoK on 17-Feb-2009 at 01:16 PM.
_________________ - KimmoK // For freedom, for honor, for AMIGA // // Thing that I should find more time for: CC64 - 64bit Community Computer? |
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