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/  Forum Index
   /  Amiga Gaming
      /  Runaway LCD game
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amyren 
Runaway LCD game
Posted on 1-Aug-2019 13:29:28
#1 ]
Regular Member
Joined: 15-Jun-2005
Posts: 132
From: Norway

I did my very first aminet upload the other day, and I must say that publishing process was far less complicated than I ever imagined. A big thanks to those administering the wonderful resource that aminet is.

As the title suggests it is a LCD game remake. The game was a small handheld device made by Gakken and was sold under two titles, Runaway and Searchlight.
The remake was made with Hollywood, so it may be a bit resource hungry.

Now, my main reason for this post is that I do have a question about this.
Since Hollywood pretty much supports any popular running computer system, I did include executables for AmigaOS3, AmigaOS4, MorhpOS and AROS.
But I did not build one for WarpOS, since I had this idea that no one would need it.
Then I got second thoughts, should it be included?

If someone using WarpOS needs it, I can compile a version and send it to them. Or they can try the 68k version and check how runs. I really dont know how Hollywood does run on hardware running WarpOS anyway.
Any feedback would be welcome.

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amigadave 
Re: Runaway LCD game
Posted on 1-Aug-2019 14:10:24
#2 ]
Super Member
Joined: 18-Jul-2005
Posts: 1732
From: Lake Shastina, Northern Calif.

@amyren

Congrats on your first Aminet upload!

_________________
Amiga! The computer that inspired so many, to accomplish so much, but has ended up in the hands of . . . . . . . . . .

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zErec 
Re: Runaway LCD game
Posted on 1-Aug-2019 17:47:38
#3 ]
Cult Member
Joined: 17-Dec-2003
Posts: 514
From: Germany

@amyren

Hi Mate, thanks for your efforts. Any Amiga Software is welcome and yes please compile a WarpOS Version. Since G3/G4 Accelerators are supported thru Dennis be Boon‘s Sonnet Library lots of People use WarpOS Apps and Games again. Lots of new WarpOS Software compiles came up the last months.

Greetz
zErec

_________________
- AmigaX1Ooo with OS4.1FE // CD32/SX32Pro/SX1/CD32Shuttle
- A600-Vampire600 FPGA // A4KT/CSPPC233,144MB,PCI, AOS4.1.6FE
- MACmini 1.5GHz // Pegasos 2 1GHz // Efika
- ATARI Falcon/060/SuperVidel // ATARI Falcon MK X

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Templario 
Re: Runaway LCD game
Posted on 2-Aug-2019 11:41:39
#4 ]
Elite Member
Joined: 22-Jun-2004
Posts: 3663
From: Unknown

@amyren
Do you think in other LCD remakes?
Because I like some Nintendo classic, although there are version to play with web browser of them.

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Templario 
Re: Runaway LCD game
Posted on 2-Aug-2019 11:45:27
#5 ]
Elite Member
Joined: 22-Jun-2004
Posts: 3663
From: Unknown

@zErec
But the WarpOS user your are altmost invisible. With Hollywood is possible to make ports for your system but nobody ask to us make WarpOS versions of our games or tools, and sometimes is good to know your opinion because is impossible to know if the port give problems in yours system.

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bitRocky 
Re: Runaway LCD game
Posted on 2-Aug-2019 13:36:49
#6 ]
New Member
Joined: 11-Apr-2019
Posts: 1
From: Unknown

@amyren

Why don't you compile it as Applet?
This way it could be started on all supported platforms!

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amyren 
Re: Runaway LCD game
Posted on 2-Aug-2019 20:38:41
#7 ]
Regular Member
Joined: 15-Jun-2005
Posts: 132
From: Norway

@zErec
Just compiled and uploaded the WarpOS version:)

@Templario
I havent really looked into any other LCD games yet. I did choose this one since my younger brother had this one when we were kids.

@bitRocky
I did not release it as an applet since it is only free for Amiga-ish platforms. For now it is also released on google play for a small amount, just to se how it turns out.

Last edited by amyren on 02-Aug-2019 at 08:43 PM.

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zErec 
Re: Runaway LCD game
Posted on 2-Aug-2019 23:02:16
#8 ]
Cult Member
Joined: 17-Dec-2003
Posts: 514
From: Germany

@amyren

Great thx!!!

_________________
- AmigaX1Ooo with OS4.1FE // CD32/SX32Pro/SX1/CD32Shuttle
- A600-Vampire600 FPGA // A4KT/CSPPC233,144MB,PCI, AOS4.1.6FE
- MACmini 1.5GHz // Pegasos 2 1GHz // Efika
- ATARI Falcon/060/SuperVidel // ATARI Falcon MK X

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LarsB 
Re: Runaway LCD game
Posted on 4-Aug-2019 13:07:13
#9 ]
Regular Member
Joined: 29-Jul-2019
Posts: 104
From: Unknown

@amyren Nice idea!

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amyren 
Re: Runaway LCD game
Posted on 6-Aug-2019 8:08:49
#10 ]
Regular Member
Joined: 15-Jun-2005
Posts: 132
From: Norway

@zErec
You was right about asuming WarpOS users was to be considered.

Being my first Aminet upload, I have been curious to watch the numbers of downloads. Now I se that the first upload, that covered 4 amiga flavours have reached 109. The WarpOS version that was uploaded two days later already had 28, making it above average compared to 109/4.

The aminet guidelines recommends not uploading executables for different plattforms in the same archive, but to make them as separate uploads.
I do have another game, a text adventure wih gui (and some graphics) that I have made earlier My plan is to put that on aminet as well, but then I will put it into separate archives.

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