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TRIPOS
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Proposed MorphOS GFX/Driver evolution path Posted on 29-May-2022 22:14:52
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Super Member  |
Joined: 4-Apr-2014 Posts: 1182
From: Unknown | | |
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| Over at Morph.zone, bigfoot is proposing a bounty based evolution path of current MorphOS that could happen in several steps/targets.
Here is one:
Quote:
Target 5: R600 driver
A TinyGL driver for the R600, R700, Evergreen and Northern Islands families of Radeon chips. Writing this driver would depend on the first target listed above, implementing the fixed-function OpenGL pipeline as shaders, to avoid doing duplicate work.
Such a driver would enable OpenGL support for many commonly available PCI Express graphics cards, which can be used in for example the Sam460, the X5000 or PCI Express Powermac G5s. This hardware also supports many more features required for OpenGL 3 and beyond. |
Please go there and read the full post and its subsequent posts and clarifications, and then contribute with some input! 
https://morph.zone/modules/newbb_plus/viewtopic.php?topic_id=13285&forum=49&start=37 |
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t0lkien
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Re: Proposed MorphOS GFX/Driver evolution path Posted on 30-May-2022 19:08:43
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Regular Member  |
Joined: 25-Sep-2004 Posts: 145
From: SPAIN | | |
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| This is soooo cool! Thanks for the info! |
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Rob
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Re: Proposed MorphOS GFX/Driver evolution path Posted on 1-Jun-2022 20:44:08
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Elite Member  |
Joined: 20-Mar-2003 Posts: 6166
From: S.Wales | | |
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| @TRIPOS
There are AGP versions of Radeon cards up to at least HD5670 so in theory it should open up options for G4 and G5 systems with an AGP slot. Has anyone tested such cards in 2D? |
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TRIPOS
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Re: Proposed MorphOS GFX/Driver evolution path Posted on 1-Jun-2022 21:48:47
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Super Member  |
Joined: 4-Apr-2014 Posts: 1182
From: Unknown | | |
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| @Rob
Quote:
Rob wrote: @TRIPOS
There are AGP versions of Radeon cards up to at least HD5670 so in theory it should open up options for G4 and G5 systems with an AGP slot. Has anyone tested such cards in 2D? |
Scroll down the GFX card section a bit, and you will see what kind of support there currently is for various Radeons:
https://www.morphos-team.net/hardware |
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Rob
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Re: Proposed MorphOS GFX/Driver evolution path Posted on 1-Jun-2022 22:26:38
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Elite Member  |
Joined: 20-Mar-2003 Posts: 6166
From: S.Wales | | |
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| @TRIPOS
I mean has anyone tested any of the AGP versions on AGP Mac hardware. The cards carry a premium in AGP format but if say A 4650 works in a G4 mac it might be worth gettin Bigfoot to focus on R700 first. |
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t0lkien
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Re: Proposed MorphOS GFX/Driver evolution path Posted on 2-Jun-2022 18:41:39
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Joined: 25-Sep-2004 Posts: 145
From: SPAIN | | |
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pavlor
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Re: Proposed MorphOS GFX/Driver evolution path Posted on 3-Jun-2022 16:28:31
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Elite Member  |
Joined: 10-Jul-2005 Posts: 9357
From: Unknown | | |
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| @TRIPOS
Nice! I hope there will at least some of these cards for sale, when the driver is ready (this issue is becoming more and more frustrating, at least here where I live). |
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smf
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Re: Proposed MorphOS GFX/Driver evolution path Posted on 3-Jun-2022 22:37:00
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Regular Member  |
Joined: 15-Mar-2003 Posts: 329
From: Växjö, Sweden | | |
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| @TRIPOS
Ehhw. I have already payed for my morphos license once and now i have to pay even more just so i can play doom3? I dont expect the other ~60 active morphos users to pay the rest so it's up to me or some rich mother ####er but i will not pay a dime again until morphos is ported to arm. Bigfoot used to be cool but now he is just greedy.
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t0lkien
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Re: Proposed MorphOS GFX/Driver evolution path Posted on 4-Jun-2022 6:11:03
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Regular Member  |
Joined: 25-Sep-2004 Posts: 145
From: SPAIN | | |
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| @smf
I payed for two 3.0 MorphOS licenses and get 10 years with 17 free updates. I think it is not so bad. But hey! you are free to contibute or not. |
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recedent
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Re: Proposed MorphOS GFX/Driver evolution path Posted on 4-Jun-2022 10:09:59
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Regular Member  |
Joined: 28-Jan-2010 Posts: 226
From: Tarnów | | |
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| @smf
Quote:
it's up to me (...) but i will not pay a dime again until morphos is ported to arm |
Oh heavens! Whatever will we do?
In the meantime - we're already at 18% without any rich mother ####er contributing. I guess there's still a chance you will play Doom 3 with no added cost (unfortunately that's not quite true as you'll have to buy a copy of game to do that - tough luck). |
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kamelito
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Re: Proposed MorphOS GFX/Driver evolution path Posted on 4-Jun-2022 10:22:07
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Cult Member  |
Joined: 26-Jul-2004 Posts: 793
From: Unknown | | |
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| @t0lkien
This also mean no money for full time developer so a slower pace of development. IMO they should have switched to X64 first. Last edited by kamelito on 04-Jun-2022 at 10:22 AM.
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t0lkien
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Re: Proposed MorphOS GFX/Driver evolution path Posted on 4-Jun-2022 10:53:33
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Regular Member  |
Joined: 25-Sep-2004 Posts: 145
From: SPAIN | | |
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| @kamelito
And perhaps thats why the reason this bounty. But we are never happy.
Yes, a x64 would be nice. |
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t0lkien
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Re: Proposed MorphOS GFX/Driver evolution path Posted on 9-Jun-2022 19:57:52
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Regular Member  |
Joined: 25-Sep-2004 Posts: 145
From: SPAIN | | |
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| Bigfoot: Funding is now complete! thanks to all of you who contributed, and "of course a special thanks to pampers who contributed a massive 5,000 euro today, immediately making the funding cross the finish line!" |
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