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Software News   Software News : LWToy for OS4 available
   posted by COBRA on 24-Feb-2005 9:22:20 (7148 reads)
An OS4 port of LWToy, a nice LightWave object Viewer is now available on OS4Depot.

LWToy can display LightWave objects in 3D with many different shading options, including environment mapping, light shading, phong shading and more...
    

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COBRA 
Re: LWToy for OS4 available
Posted on 24-Feb-2005 10:25:16
#1 ]
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Joined: 26-Apr-2004
Posts: 1809
From: Auckland, New Zealand

Some screenshots are available here.

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elwood 
Re: LWToy for OS4 available
Posted on 24-Feb-2005 10:28:59
#2 ]
Elite Member
Joined: 17-Sep-2003
Posts: 3428
From: Lyon, France

That makes the Wow effect!


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amigamagia 
Re: LWToy for OS4 available
Posted on 24-Feb-2005 10:57:35
#3 ]
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Joined: 31-May-2004
Posts: 106
From: Kongsberg, Norway

Nice!

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TrebleSix 
Re: LWToy for OS4 available
Posted on 24-Feb-2005 10:59:46
#4 ]
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Joined: 6-Sep-2004
Posts: 3747
From: Pembrokeshire, Wales

Looking good


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AmigaPapst 
Re: LWToy for OS4 available
Posted on 24-Feb-2005 11:56:56
#5 ]
Cult Member
Joined: 2-Nov-2003
Posts: 637
From: Amigavatikan

I hope NewTek will be released a current Lightwave 3D Version for AmigaOS 4.


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ikir 
Re: LWToy for OS4 available
Posted on 24-Feb-2005 12:42:07
#6 ]
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Joined: 18-Dec-2002
Posts: 5647
From: Italy

Where to find some LW object to test with this viewer? Thanks.


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TrebleSix 
Re: LWToy for OS4 available
Posted on 24-Feb-2005 12:49:33
#7 ]
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Joined: 6-Sep-2004
Posts: 3747
From: Pembrokeshire, Wales

Quote:
Where to find some LW object to test with this viewer? Thanks.


4 Free Lightwave Objects

Update.... Some Babylon 5 Objects (some links don't work)

Babylon5 objects

Last edited by treblesix on 24-Feb-2005 at 12:52 PM.


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COBRA 
Re: LWToy for OS4 available
Posted on 24-Feb-2005 13:30:06
#8 ]
Super Member
Joined: 26-Apr-2004
Posts: 1809
From: Auckland, New Zealand

Quote:
Where to find some LW object to test with this viewer? Thanks.


There are some objects included in the archive, like the famous cow object.

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turkamigaman 
Re: LWToy for OS4 available
Posted on 24-Feb-2005 13:57:41
#9 ]
Cult Member
Joined: 9-May-2003
Posts: 707
From: Izmir Turkiye

@ Cobra

nice and clear screenshots.


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Toaks 
Re: LWToy for OS4 available
Posted on 24-Feb-2005 14:18:55
#10 ]
Elite Member
Joined: 10-Mar-2003
Posts: 8042
From: amigaguru.com

70->150 fps on general objects.

huge ones (detailed) is presented between 25-50 fps.

thoose screenshots cobra showed must be from the 68k version or something i guess


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COBRA 
Re: LWToy for OS4 available
Posted on 24-Feb-2005 15:19:01
#11 ]
Super Member
Joined: 26-Apr-2004
Posts: 1809
From: Auckland, New Zealand

I think those screenshots are from a BlizzardPPC with the WarpOS version of LWToy. They're quite old shots.

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-Sam- 
Re: LWToy for OS4 available
Posted on 24-Feb-2005 16:26:10
#12 ]
Elite Member
Joined: 18-Apr-2003
Posts: 3040
From: Yorkshire Dales, United Knigdom

@AmigaPapst

That would totally rock but I wouldn't hold your breath...

Unless the new Amiga Inc. are very enthusiastic. I can't wait until the new site is available as it will hopefully answer so many questions - especially the one about future direction and if there will be an effort to bring programs back.

Last edited by -Sam- on 24-Feb-2005 at 04:27 PM.


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nzv58l 
Re: LWToy for OS4 available
Posted on 24-Feb-2005 17:18:28
#13 ]
Super Member
Joined: 7-Oct-2003
Posts: 1640
From: Michigan

I was hoping that someone would take a good look at the Lightwave source that was on the original OS 4 CD and make it work on the A1. From there things could be improved to make it more modern and then .... finally a good 3D rendering utility running in native mode on an A1!

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Toaks 
Re: LWToy for OS4 available
Posted on 24-Feb-2005 17:25:35
#14 ]
Elite Member
Joined: 10-Mar-2003
Posts: 8042
From: amigaguru.com

nzv: what? , hehe i think u had one too many allready


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elwood 
Re: LWToy for OS4 available
Posted on 24-Feb-2005 21:17:15
#15 ]
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Joined: 17-Sep-2003
Posts: 3428
From: Lyon, France

@nzv58l

Stop smoking


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BigBentheAussie 
Re: LWToy for OS4 available
Posted on 24-Feb-2005 21:52:29
#16 ]
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Joined: 28-Oct-2003
Posts: 1690
From: Melbourne, Australia

Just sticking my nose into the conversation but....

If there was a focus upon a porting project of a RayTracing program shouldn't it be open source Blender which is reknown for being cross platform? It even has a 3d games engine.

It probably even outputs in Lightwave format if that is important to you.

All the menus and everything are non-native.

Ok. Going back to my happy place now.


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sgm 
Re: LWToy for OS4 available
Posted on 24-Feb-2005 22:35:23
#17 ]
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Joined: 11-Mar-2003
Posts: 237
From: Madrid, Spain

@BigBenTheAussie

Blender looks great, but it needs OpenGL (the UI is drawn with it, IIRC)


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syrtran 
Re: LWToy for OS4 available
Posted on 24-Feb-2005 23:39:37
#18 ]
Cult Member
Joined: 27-Apr-2003
Posts: 835
From: Farther upstate than Upstate NY

@nzv58l

Before you get upset over the previous anti-nvz comments, what they're trying to say is that there isn't any Lightwave source on the OS4 CD. What is* there is the source to the Video Toaster suite, which has the main Switcher, Character Generator, ChromaFX, Flyer, and Editor software, but no Lightwave.

I have it all on my hard drive. Most of the Switcher is in 68K assembler. And there are -libraries- involved, so porting is gonna be dicey.






* Take that Bobson! and that and... oh, er, um, I'm okay now.

Last edited by syrtran on 25-Feb-2005 at 03:20 AM.


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ikir 
Re: LWToy for OS4 available
Posted on 24-Feb-2005 23:57:41
#19 ]
Elite Member
Joined: 18-Dec-2002
Posts: 5647
From: Italy

It's very funny to play with variables It is also very fast.


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Rachy 
Re: LWToy for OS4 available
Posted on 25-Feb-2005 8:11:51
#20 ]
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Joined: 21-May-2004
Posts: 276
From: Auckland, New Zealand

@COBRA

Nice work dude!


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