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Troels
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Re: Allegro v1.0 for AmigaOS4 is released. Posted on 30-Dec-2008 11:47:03
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Elite Member  |
Joined: 8-Mar-2003 Posts: 2005
From: Unknown | | |
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| @SpotUP Quote:
hitman, use the cash for something special! you know what, no, it's not something you can buy in the red light district or in a liqour store. :P |
I think he should use the money on a thing that's (almost) as much fun as the two things mentioned above. A thing that would last much longer though.
A SAM board  _________________
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retro
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Re: Allegro v1.0 for AmigaOS4 is released. Posted on 30-Dec-2008 11:56:37
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Super Member  |
Joined: 16-Dec-2003 Posts: 1050
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| does anybody know how its going on with TGE engine ? |
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Simon
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Re: Allegro v1.0 for AmigaOS4 is released. Posted on 30-Dec-2008 14:54:41
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Joined: 16-Feb-2005 Posts: 999
From: Antwerp / Belgium | | |
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lionstorm
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Re: Allegro v1.0 for AmigaOS4 is released. Posted on 30-Dec-2008 16:40:38
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Super Member  |
Joined: 31-Jul-2003 Posts: 1591
From: the french side | | |
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| Nice but why only 2 out of the 4 available games support AmigaInput ? how fun can you play GGR with a keyboard ???  |
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Hitman
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Re: Allegro v1.0 for AmigaOS4 is released. Posted on 30-Dec-2008 21:01:19
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Joined: 16-Jul-2005 Posts: 99
From: Tokyo | | |
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| @zevs
Yep, it's open source. I still have to discuss a couple of internal changes with the original Allegro authors, and then once those are sorted out I can submit the entire port to the official Subversion repository. Then anyone can get a copy and get it working with AROS and Morph OS. _________________
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Hitman
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Re: Allegro v1.0 for AmigaOS4 is released. Posted on 30-Dec-2008 21:02:46
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Joined: 16-Jul-2005 Posts: 99
From: Tokyo | | |
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| @Crumb
Soon I'll submit the source to the official Allegro Subversion repository, so then if someone wants they can do an OS4 port. It will probably be too slow to use on the Amiga Classic though. But on WinUAE it will be ok. _________________
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Hitman
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Re: Allegro v1.0 for AmigaOS4 is released. Posted on 30-Dec-2008 21:07:36
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Member  |
Joined: 16-Jul-2005 Posts: 99
From: Tokyo | | |
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| @lionstorm
Unfortunately the games have to be programmed to actually check the joystick and most games only check the keyboard. So you would have to add support to each game individually and I don't really have time for that. I've got another big project to work on now Allegro is done...
However, I do have an idea for a future version of Allegro, which will give joystick support to games that aren't programmed for it. I'll add joystick emulation. So the way it will work is that for games that don't support joysticks, like GGR, Allegro will simulate key presses when the joystick is moved.
Thanks for the good idea - I've added it to the feature list for Allegro 1.1! _________________
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Templario
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Re: Allegro v1.0 for AmigaOS4 is released. Posted on 31-Dec-2008 15:48:34
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Elite Member  |
Joined: 22-Jun-2004 Posts: 3672
From: Unknown | | |
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| I donwloaded it and played the Ghouls 'n' Ghosts Remix, is a great program although my Sam needs 100 or 200 Mhz more for that Sir "I have forgot his name" runs more allegre, but is a great work. |
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SimplePPC
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Re: Allegro v1.0 for AmigaOS4 is released. Posted on 2-Jan-2009 0:46:32
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Regular Member  |
Joined: 9-Mar-2003 Posts: 109
From: Unknown | | |
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| Got a couple of questions for you :)
1) Allegro source code is at version Allegro 4.9.7.1 while the port you made is from allegro 1.3.1 ? I cant even find that anywere :)
Is there a versioning difference somewere ?
2) GGR has a newer version available with nicer gfx and maybe its faster
you can find the game and sourcecode here btw:
http://www.valarsoft.com/ramuso/?dpage=pagine&page=pagine&pagID=8
Anyway looking forward to more stuff coming from you ! |
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Hitman
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Re: Allegro v1.0 for AmigaOS4 is released. Posted on 4-Jan-2009 9:53:40
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Member  |
Joined: 16-Jul-2005 Posts: 99
From: Tokyo | | |
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| @SimplePPC
The Allegro port is actually based on 4.3.10 - *not* 1.3.1. The number 1.3.1 is a typo in the ReleaseNotes.txt file that I have now fixed. Sorry for the confusion.
As for Allegro 4.9, that is what will soon be Allegro 5.0 and is completely different to Allegro 4.3 and incompatible with it. It is the future Allegro and there are not yet any games for it. That's why I ported the "old" one. So my Allegro port is based on the latest "useful" version of Allegro. Allegro's version numbering system is very confusing!
I have downloaded the new GGR source and I'll take a look at it when I get a chance. Cheers! _________________
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SimplePPC
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Re: Allegro v1.0 for AmigaOS4 is released. Posted on 4-Jan-2009 12:00:07
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Regular Member  |
Joined: 9-Mar-2003 Posts: 109
From: Unknown | | |
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| Hi,
thank you for the explanation
I noticed some collision detection problems in the 'old' GGR, i wondered if that was in the Windows versions aswell and that is how i found out about the new version . |
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raistlin77it
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Re: Allegro v1.0 for AmigaOS4 is released. Posted on 29-Oct-2011 13:54:57
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Member  |
Joined: 29-Nov-2005 Posts: 19
From: Unknown | | |
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| any news for the sources ? |
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