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Software News   Software News : Battle for Wesnoth 1.1.7
   posted by afxgroup on 9-Jul-2006 14:49:51 (5387 reads)
Hi, on my site you can find the version 1.1.7 of Battle for Wesnoth for AmigaOS4.
I cannot upload it on os4depot because is 79MB and is not accepted by the site.

For the changes from the previous versions look at changelog

Regards,
Andrea


Visit the Battle of Wesnoth homepage for more info and screenshots.
    

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BrandonLee 
Re: Battle for Wesnoth 1.1.7
Posted on 9-Jul-2006 15:48:59
#1 ]
Super Member
Joined: 15-Dec-2003
Posts: 1355
From: Lisbon, Portugal

That's extremely good news!!!!

The previous version had apparently(judging from reports on www.wesnoth.org) some memory issues and was very slow in some scenarios, hopefully this one solves this.

THANKS, once again. ;)

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cgutjahr 
Re: Battle for Wesnoth 1.1.7
Posted on 9-Jul-2006 15:51:54
#2 ]
Cult Member
Joined: 8-Mar-2003
Posts: 969
From: Unknown

Thanks for the port.

Feel free to upload it to Aminet, we do accept big files.

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Anonymous 
Re: Battle for Wesnoth 1.1.7
Posted on 9-Jul-2006 16:28:08
# ]



Bring it on, Andrea, thanks for the update

Downloading add-ons doesn't work as expected, when download is done, the program
asks for some rather odd devices, seems there's still a bug in it ... Andrea?

 
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kvinkunx 
Re: Battle for Wesnoth 1.1.7
Posted on 9-Jul-2006 19:10:18
#4 ]
Regular Member
Joined: 12-Mar-2003
Posts: 147
From: Prague, Czech Republic

Thank you for the new update, Andrea, yeaaah!

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cap 
Re: Battle for Wesnoth 1.1.7
Posted on 9-Jul-2006 19:46:47
#5 ]
Regular Member
Joined: 30-Jan-2003
Posts: 298
From: Melton Mowbray - Porkpie centre.

Excellent.
I was just playing it this afternoon and suffered the problems of slowdown when i noticed this new version.

Well done. Keep up the good work.


_________________
A1/G4 1GHZ

OS4.1 latest update.
1ghz Radeon Club3d 9250
Usb/Dma fixed.

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kvinkunx 
Re: Battle for Wesnoth 1.1.7
Posted on 9-Jul-2006 21:35:34
#6 ]
Regular Member
Joined: 12-Mar-2003
Posts: 147
From: Prague, Czech Republic

Andrea, what bout porting the stable 1.0.2 which is faster and... er... stable? Pleeease!

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B.J. 
Re: Battle for Wesnoth 1.1.7
Posted on 9-Jul-2006 21:54:10
#7 ]
Member
Joined: 18-Aug-2003
Posts: 70
From: Braunschweig, Germany

I guess V1.2 is not too far away and I hope it'll be ported as well.

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BrandonLee 
Re: Battle for Wesnoth 1.1.7
Posted on 9-Jul-2006 22:18:42
#8 ]
Super Member
Joined: 15-Dec-2003
Posts: 1355
From: Lisbon, Portugal

@kvinkunx

The first version ported had very slow unit movement. The subsequent versions bettered this, but introduced the slow downs. And it gets slower the more time you play without rebooting/restarting Wesnoth.

The bad thing is that, when reverting to an older version, you'll miss the little improvements that took place along the way...
Even so, a version without those irritating slow downs would be much more enjoyable.
Andrea?

EDIT: I also noticed that, during play, there is an enormous amount of HD access. SnoopDOS shows many files being searched, in a few different directories until finally found. Said files seem to be graphic tiles. Shouldn't those be pre-loaded?

Last edited by BrandonLee on 09-Jul-2006 at 10:26 PM.

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afxgroup 
Re: Battle for Wesnoth 1.1.7
Posted on 9-Jul-2006 22:28:05
#9 ]
Super Member
Joined: 8-Mar-2004
Posts: 1968
From: Taranto, Italy

@ALL

i've send to Wesnoth authors the patches for AmigaOS4. So any new version will be AmigaOS4 compatible. So only a quick compilation is needed.
However 1.2 is near... so wait that version


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BrandonLee 
Re: Battle for Wesnoth 1.1.7
Posted on 9-Jul-2006 22:42:20
#10 ]
Super Member
Joined: 15-Dec-2003
Posts: 1355
From: Lisbon, Portugal

@afxgroup

OS4 compatible from the actual makers? Great!

We'll wait. ;)

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tomazkid 
Re: Battle for Wesnoth 1.1.7
Posted on 9-Jul-2006 23:32:07
#11 ]
Team Member
Joined: 31-Jul-2003
Posts: 11694
From: Kristianstad, Sweden

Quote:
So any new version will be AmigaOS4 compatible.


Great! .-)


For all those who missed, Amigarulez made an interview with Andrea back in December.


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spotUP 
Re: Battle for Wesnoth 1.1.7
Posted on 10-Jul-2006 3:15:42
#12 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

hey! nice interview! i hadn't read it before. afx, thanx for your efforts! you're one of the best!

Last edited by spotUP on 10-Jul-2006 at 04:06 AM.


_________________
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http://www.asciiarena.com
http://www.uprough.net

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ikir 
Re: Battle for Wesnoth 1.1.7
Posted on 10-Jul-2006 7:11:20
#13 ]
Elite Member
Joined: 18-Dec-2002
Posts: 5647
From: Italy

@afxgroup

Does locale works now?


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ikir

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afxgroup 
Re: Battle for Wesnoth 1.1.7
Posted on 10-Jul-2006 7:16:31
#14 ]
Super Member
Joined: 8-Mar-2004
Posts: 1968
From: Taranto, Italy

no, not yet. this will be the next thing


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AmigaBlitter 
Re: Battle for Wesnoth 1.1.7
Posted on 10-Jul-2006 7:47:28
#15 ]
Elite Member
Joined: 26-Sep-2005
Posts: 3514
From: Unknown

Andrea, you have to change your profile info:

Occupation=Guru Developer


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retired

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DaveyD 
Re: Battle for Wesnoth 1.1.7
Posted on 10-Jul-2006 8:19:40
#16 ]
Team Member
Joined: 5-Jun-2002
Posts: 2738
From: Belfast, N.Ireland

@Andrea

Have you tried contacting Björn (Orgin) at os4depot.net to see if he can upload the file for you to os4depot?


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Anonymous 
Re: Battle for Wesnoth 1.1.7
Posted on 10-Jul-2006 8:26:46
# ]



@DaveyD

It's already there since yesterday

Wesnoth 1.1.7 on OS4Depot

 
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Toaks 
Re: Battle for Wesnoth 1.1.7
Posted on 10-Jul-2006 13:10:55
#18 ]
Elite Member
Joined: 10-Mar-2003
Posts: 8042
From: amigaguru.com

afx:


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Tuxedo 
Re: Battle for Wesnoth 1.1.7
Posted on 10-Jul-2006 18:34:52
#19 ]
Elite Member
Joined: 28-Nov-2003
Posts: 2348
From: Perugia, ITALY

Unfortunately here (G3@666 / Radeon 9250) it wont work :(
Loads the main menu but when I try to go to campaign or tutorial it locks :(

However GOOD WORK ANdrea!

Tuxedo.


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afxgroup 
Re: Battle for Wesnoth 1.1.7
Posted on 10-Jul-2006 18:48:06
#20 ]
Super Member
Joined: 8-Mar-2004
Posts: 1968
From: Taranto, Italy

Tux, you have problem with vcore... i'll tell you already..


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