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Software News : Wesnoth 1.2.1: "Maintenance Release", OS4 version |
posted by salass00 on 16-Jan-2007 18:40:50 (1963 reads) |
Download Link Link to Wesnoth site
Changes since last OS4 release:
New for this release is that I have now included the map editor. cutter and exploder tools are also included in tools/ (untested). I have included these here as they are quite small and it is less work making one archive than two separate ones. There is also now a nice icon to start the map editor from.
From 1.2.1 changelog:
Quote:
Version 1.2.1: * campaigns: * Heir to the Throne: * Battle_for_Wesnoth: allow Asheviere to recruit non-scout units * The South Guard: * Proven by the Sword: tell Deoran to go to Westin if the citadel is secured (fixes #7360) * language and i18n: * updated translations: British English, Dutch, Estonian, French, German, Italian, Russian, Slovak, Swedish * fixed huge list of spelling mistakes in the en_US version * multiplayer maps: * revised maps: Blitz * made the AI recruit less scouts by setting the village_per_scout parameter * bug fix * correctly use translated team names when available * fix the completion when controlling multiple sides (bug #8101, patch #653) * first turn of a game is saved again (fixes bug #7909 and bug #8117) * fix female units using male frames from time to time * sound * add advanced sound tab to pref allowing you to play with sample_rate and buffer_size options * set default sample rate to 44100 hz as most user got cracking sound pb with 22050 * graphics * units: * death animations for Orcish Assassin and Grunt, Undead Ghoul * multiplayer * game management * fixed controler change not sended to all client (bug #8138) * replace "Downloading next level..." by "Receiving data..." when scenario don't have next_scenario and replace "Downloading next level..." by "Downloading next scenario..."
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