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hardware OS4   hardware OS4 : Cube 1: 3D FPS , bugfix release !
   posted by kas1e on 20-Nov-2010 17:18:05 (2897 reads)
10 days ago we release a port of well-known and good 3d fps game based on cube engine called "cube: 1". The news item with screenshots and videos are here.

But sadly to say, it was unplayable just because of one major bug : game uses glReadPixel() function for founding the chords with refers to Z-component, which our warp3d/minigl can't handle at all for now.

The result was bugs like "you fire in air like to the wall", "fire from grenade kill yourself", "you cant fire to anyone" and so on. So, after some pestering on forums I found one man with nickname "Tempest", who replaced the read_depth function to make it work not with glReadPixel + z_buffer, but by SANE method (sin/cos/etc), and as result we have for now, a fully working game.

So all the greetings should be gone to that man with nickname "Tempest", who was interested about all these AmigaOS4 videos, and because of that he was interested to help.

The other minor fixes:
-- new icons done by cha05e90
-- binary compiled statically (no more sobj-hell)
-- fixing archive itself (previous version was a bit badly packed, just because of some wrong bits set for some files by default).

You can grab new archive from os4depot (for the moment in upload query, so be sure that you download the new one and not the old one).

If someone can set-up a cube server for now (even on Win32, but AOS4 server binary works too), and can share for us an address and so on , we can have some fun with

For now I have only tested it locally by running the server binary, and then by starting 2 instances of the client, and connecting them to the server (just to see that both players are on the map). All was fine and works.

Enjoy !
    

STORYID: 5730
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marko 
Re: Cube 1: 3D FPS , bugfix release !
Posted on 20-Nov-2010 18:18:12
#1 ]
Super Member
Joined: 17-Dec-2007
Posts: 1816
From: Gothenburg, THE front side of Sweden ;), (via Finland), EU

Thanx!


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Tuxedo 
Re: Cube 1: 3D FPS , bugfix release !
Posted on 20-Nov-2010 19:07:40
#2 ]
Elite Member
Joined: 28-Nov-2003
Posts: 2341
From: Perugia, ITALY

Well done!


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Templario 
Re: Cube 1: 3D FPS , bugfix release !
Posted on 20-Nov-2010 22:13:26
#3 ]
Elite Member
Joined: 22-Jun-2004
Posts: 3663
From: Unknown

Good job friend!

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QuBe 
Re: Cube 1: 3D FPS , bugfix release !
Posted on 21-Nov-2010 7:24:36
#4 ]
Super Member
Joined: 3-Dec-2006
Posts: 1075
From: Dunes of Uridia

Continue with this development, your engine and game will help sculpt the future of Amiga gaming...

Q!

"i am home"

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VooDoo 
Re: Cube 1: 3D FPS , bugfix release !
Posted on 21-Nov-2010 7:43:45
#5 ]
Super Member
Joined: 16-Jun-2003
Posts: 1503
From: Croatia

Thanx for new version I like this game!


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klx300r 
Re: Cube 1: 3D FPS , bugfix release !
Posted on 21-Nov-2010 17:50:30
#6 ]
Elite Member
Joined: 4-Mar-2008
Posts: 3837
From: Toronto, Canada

..working much better now on the complex maps with my Samflex@800


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Nuder_Try 
Re: Cube 1: 3D FPS , bugfix release !
Posted on 21-Nov-2010 21:44:24
#7 ]
Cult Member
Joined: 8-Sep-2003
Posts: 524
From: Wisconsin (Moo!!!)

Would like to try this, but the game is too dark to see. The gamma editing doesn't work on my machine. Anythings I should look for?

Thanks!


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