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Software News   Software News : eGame released for AmigaOS4, AROS, & MorphOS
   posted by ChrisH on 28-Dec-2012 14:14:39 (1824 reads)
eGame allows you to keep an easily searchable list of games for playing - rather than having to hunt through lots of folders using Workbench/Wanderer/Ambient. Please note that eGame is only able to start games that you can already run by double-clicking them.

Read more --->


"eGame" is short for "(Portabl)E Game Launcher". I originally wrote eGame as a test and an example of what can be achieved with PortablE's easy GUI system, but (after some prodding from Joel) I think it has become a nice useful program in it's own right.

As I've put a lot of effort into making tagging & filtering easy but still pretty powerful, I decided to make it 'DonationShareware'. Without a key file it will only display 10 games (although you can still search all stored games and the first 10 matches will be shown). If you want to get a key file to unlock it, then you need to send me at least 2 Pounds or Euros by PayPal (although I encourage you to donate more if you feel it is worth more!).

eGame has been tested on AmigaOS4 and AROS, but I have not been able to test it on MorphOS (although I expect it to work). If you have any problems then please let me know!

You can download eGame from Aminet and OS4Depot.

Here are some OS4 & AROS screenshots:







(AROS pics next)



    

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ChrisH 
Re: eGame released for AmigaOS4, AROS, & MorphOS
Posted on 28-Dec-2012 22:38:32
#1 ]
Elite Member
Joined: 30-Jan-2005
Posts: 6673
From: Unknown

g_kraszewski has reported that eGame works on MorphOS


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Toaks 
Re: eGame released for AmigaOS4, AROS, & MorphOS
Posted on 29-Dec-2012 0:12:17
#2 ]
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Joined: 10-Mar-2003
Posts: 8039
From: amigaguru.com

will try it asap, cheers.


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itix 
Re: eGame released for AmigaOS4, AROS, & MorphOS
Posted on 29-Dec-2012 11:12:24
#3 ]
Elite Member
Joined: 22-Dec-2004
Posts: 3398
From: Freedom world

You can save few kilobytes by stripping MorphOS executables:


Ram Disk:eGame> objdump eGame_MorphOS --headers

eGame_MorphOS: file format elf32-morphos

Sections:
Idx Name Size VMA LMA File off Algn
0 .text 00099f24 00000000 00000000 00000034 2**2
CONTENTS, ALLOC, LOAD, RELOC, READONLY, CODE
1 .rodata 00006d20 00000000 00000000 00099f58 2**3
CONTENTS, ALLOC, LOAD, RELOC, READONLY, DATA
2 .ctdt 00000048 00000000 00000000 000a0c78 2**2
CONTENTS, ALLOC, LOAD, RELOC, DATA
3 .sdata2 00000000 00000000 00000000 000a0cc0 2**2
CONTENTS, ALLOC, LOAD, READONLY, DATA
4 .data 00007590 00000000 00000000 000a0cc0 2**3
CONTENTS, ALLOC, LOAD, RELOC, DATA
5 .ctors 00000004 00000000 00000000 000a8250 2**0
CONTENTS, ALLOC, LOAD, READONLY, DATA
6 .dtors 00000004 00000000 00000000 000a8254 2**0
CONTENTS, ALLOC, LOAD, READONLY, DATA
7 .got 00000010 00000000 00000000 000a8258 2**2
CONTENTS, ALLOC, LOAD, DATA
8 .sdata 00000218 00000000 00000000 000a8268 2**3
CONTENTS, ALLOC, LOAD, RELOC, DATA
9 .sbss 00000138 00000000 00000000 000a8480 2**2
ALLOC
10 .bss 000009ca 00000000 00000000 000a8480 2**2
ALLOC
11 .debug_aranges 000001b8 00000000 00000000 000a8480 2**0
CONTENTS, RELOC, READONLY, DEBUGGING
12 .debug_pubnames 00000ad1 00000000 00000000 000a8638 2**0
CONTENTS, RELOC, READONLY, DEBUGGING
13 .debug_info 000080b5 00000000 00000000 000a9109 2**0
CONTENTS, RELOC, READONLY, DEBUGGING
14 .debug_abbrev 00000d02 00000000 00000000 000b11be 2**0
CONTENTS, READONLY, DEBUGGING
15 .debug_line 000024ab 00000000 00000000 000b1ec0 2**0
CONTENTS, RELOC, READONLY, DEBUGGING
16 .comment 00000ffa 00000000 00000000 000b436b 2**0
CONTENTS, READONLY



Ram Disk:eGame> list eGame_MorphOS
eGame_MorphOS 968056 ----rwed Torstai 18:32:26
1 file - 968056 bytes used
Ram Disk:eGame> strip --strip-all --strip-unneeded --remove-section .comment eGame_MorphOS
Ram Disk:eGame> list eGame_MorphOS
eGame_MorphOS 896344 ----rwed Tänään 13:31:02
1 file - 896344 bytes used



Ram Disk:eGame> objdump eGame_MorphOS --headers

eGame_MorphOS: file format elf32-morphos

Sections:
Idx Name Size VMA LMA File off Algn
0 .text 00099f24 00000000 00000000 00000034 2**2
CONTENTS, ALLOC, LOAD, RELOC, READONLY, CODE
1 .rodata 00006d20 00000000 00000000 00099f58 2**3
CONTENTS, ALLOC, LOAD, RELOC, READONLY, DATA
2 .ctdt 00000048 00000000 00000000 000a0c78 2**2
CONTENTS, ALLOC, LOAD, RELOC, DATA
3 .sdata2 00000000 00000000 00000000 000a0cc0 2**2
CONTENTS, ALLOC, LOAD, READONLY, DATA
4 .data 00007590 00000000 00000000 000a0cc0 2**3
CONTENTS, ALLOC, LOAD, RELOC, DATA
5 .ctors 00000004 00000000 00000000 000a8250 2**0
CONTENTS, ALLOC, LOAD, READONLY, DATA
6 .dtors 00000004 00000000 00000000 000a8254 2**0
CONTENTS, ALLOC, LOAD, READONLY, DATA
7 .got 00000010 00000000 00000000 000a8258 2**2
CONTENTS, ALLOC, LOAD, DATA
8 .sdata 00000218 00000000 00000000 000a8268 2**3
CONTENTS, ALLOC, LOAD, RELOC, DATA
9 .sbss 00000138 00000000 00000000 000a8480 2**2
ALLOC
10 .bss 000009ca 00000000 00000000 000a8480 2**2
ALLOC


This strip command (ppc-morphos-strip) removes sections not required to run this executable. They are useful when debugging and it is good idea keep unstripped executable for debugging purposes.


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ChrisH 
Re: eGame released for AmigaOS4, AROS, & MorphOS
Posted on 29-Dec-2012 11:31:51
#4 ]
Elite Member
Joined: 30-Jan-2005
Posts: 6673
From: Unknown

@itix
I have to say I thought AmiDevCpp was already stripping the executables. I can't use your method, so any ideas how I could do it with AmiDevCpp (i.e. GCC) ?


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itix 
Re: eGame released for AmigaOS4, AROS, & MorphOS
Posted on 29-Dec-2012 12:46:23
#5 ]
Elite Member
Joined: 22-Dec-2004
Posts: 3398
From: Freedom world

You can pass -s switch to GCC.

I am not familiar with AmiDevCpp but if it includes GCC (i.e. ppc-morphos-gcc) there should be also strip command (ppc-morphos-strip for morphos, ppc-amigaos-strip for os4 and so on).

I guess you are not using makefile?


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raistlin77it 
Re: eGame released for AmigaOS4, AROS, & MorphOS
Posted on 29-Dec-2012 14:15:01
#6 ]
Member
Joined: 29-Nov-2005
Posts: 19
From: Unknown

from amidevcpp right mouse on the project tree -> select project options

in the new window, tab compiler -> select linker

now on the right of the same window select strip executable :D

also you can optimize the executable going in Optimizations (under the "select linker" option)

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ChrisH 
Re: eGame released for AmigaOS4, AROS, & MorphOS
Posted on 29-Dec-2012 14:36:53
#7 ]
Elite Member
Joined: 30-Jan-2005
Posts: 6673
From: Unknown

@itix Quote:
You can pass -s switch to GCC.

As far as I can tell I *am* already passing -s to GCC. So my first thought is that AmiDevCpp's GCC isn't working correctly.

Quote:
I guess you are not using makefile?

Yes & no. AmiDevCpp automatically creates makefiles for you... but I have my own customised ones, so that I can automate compiling of multiple platforms (and in fact multiple files) in one go.

@raistlin77it Quote:
now on the right of the same window select strip executable :D

That appears to add a -s on the linker's parameters (in the automatic makefile).

Last edited by ChrisH on 29-Dec-2012 at 02:37 PM.


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serk118 
Re: eGame released for AmigaOS4, AROS, & MorphOS
Posted on 29-Dec-2012 17:09:27
#8 ]
Cult Member
Joined: 25-Nov-2004
Posts: 681
From: London(uk)

Just try'ed the AROS version and must say its nice and usefull so thank you...

Last edited by serk118 on 29-Dec-2012 at 05:10 PM.


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joeled 
Re: eGame released for AmigaOS4, AROS, & MorphOS
Posted on 29-Dec-2012 17:46:39
#9 ]
Cult Member
Joined: 25-Dec-2007
Posts: 724
From: Uppsala, Sweden

Yes, its very useful! Thanks ChrisH!


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