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Software News   Software News : Hollywood 6.1 released
   posted by softwarefailure on 13-Mar-2016 10:43:03 (5658 reads)
Airsoft Softwair, the hardest working men in code business, are proud to present Hollywood 6.1. Hollywood 6.1 is a major update with many new features and bug fixes. The most important new feature is that Hollywood 6.1 now comes with GUIs for Mac OS (x86 and PowerPC) and Linux (x86, PowerPC, ARM). Previously Hollywood could only be used from the command line on these systems. Starting with Hollywood 6.1 the Mac OS and Linux versions come with a native GUI which is identical to the GUI used in the Amiga version. Additionally, Hollywood plugins can now be linked into executables compiled by Hollywood. Speaking of plugins, Hollywood 6.1 contains major extensions to the plugin interface which will be utilized by a soon to be released killer plugin which has been three years in the making. This plugin (codename: Secret Weapon III) will be the most powerful plugin in the history of Hollywood and it will open up a whole new world of programming with Hollywood. And it will be released free of charge for all Hollywood users. So watch this space...



Here is a non-exhaustive list of new features in Hollywood 6.1:

- Hollywood has a GUI for all supported platforms now
- New sound channel API makes Hollywood's sound library much more flexible
- Hollywood plugins can be linked into executables now
- Support for streaming through sound.datatype on MorphOS
- Functions to conveniently load and save user preferences
- Virtual files can also be opened for writing now
- Fine-tuned control over appicons in the Amiga version
- Android extensions for the Hollywood APK Compiler
- New debugging and event functions
- Several new functions that were requested by users
- More convenient distribution model: the download version no longer requires you to run custom tools to generate an ISO image first; instead download versions are ready-to-run on all platforms now!
- Lots of other changes, optimizations and bug fixes
- Ready for the killer plugin!

Hollywood 6.1 is the ultimate Multimedia experience and a must-have for all creative people. Hollywood is available on a CD-ROM and as a download version. Both versions include Hollywood for all supported platforms. It is no longer necessary to buy separate licenses for the different platforms. Buying Hollywood gives you a single-user license for all 11 platforms supported by Hollywood. If you already own Hollywood, you can buy a discounted upgrade version. People who bought Hollywood 6.0 in 2016 can request a free upgrade.

Hollywood is the ultimate bridge between all the different AmigaOS compatible platforms and the other three modern desktop systems, Windows, Mac OS, and Linux! Additionally, Hollywood also supports the Android platform. A truly unique feature is the ability to cross-compile native executables for many different platforms including: AmigaOS3, AmigaOS4, WarpOS, MorphOS, AROS (x86), Windows, Mac OS X (x86 & PPC), and Linux (x86 & PPC & ARM). You don't even have to own these platforms in order to compile executables for them. It's enough to run Hollywood on one of the supported platforms and then compile programs for all the others! Only Hollywood makes it possible. If you want to learn more about Hollywood, please visit the the official Hollywood portal which also has a forum for all questions concerning Hollywood.

All this makes Hollywood The Cross-Platform Multimedia Application Layer. Join the Multimedia revolution and get your personal copy of Hollywood 6.1 now!

This release was brought to you by Airsoft Softwair - the hardest working men in code business.


The Hollywood GUI on AmigaOS, Linux and Mac OS

Don't forget to visit: http://www.hollywood-mal.com/
    

STORYID: 7680
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PosterThread
FerruleMedia 
Re: Hollywood 6.1 released
Posted on 13-Mar-2016 12:13:10
#1 ]
Member
Joined: 10-Nov-2010
Posts: 52
From: Haugesund, Norway

Haha.. congratulations on the new release!

It is always fun to read your news, and i'm really eager to hear more about the "secret weapon III". I love that you always keep things secret, until you suddenly release a new big update or plugin.

We are lucky to have you around!

Torgeir Vee
Ferrule Media
Norway
www.ferrule-media.no

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DC_Edge 
Re: Hollywood 6.1 released
Posted on 13-Mar-2016 12:16:49
#2 ]
Regular Member
Joined: 1-Oct-2003
Posts: 190
From: France

update ordered.

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pavlor 
Re: Hollywood 6.1 released
Posted on 13-Mar-2016 12:27:44
#3 ]
Elite Member
Joined: 10-Jul-2005
Posts: 9578
From: Unknown

Well done!

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OlafS25 
Re: Hollywood 6.1 released
Posted on 13-Mar-2016 12:35:27
#4 ]
Elite Member
Joined: 12-May-2010
Posts: 6321
From: Unknown

+1

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Tuxedo 
Re: Hollywood 6.1 released
Posted on 13-Mar-2016 13:29:19
#5 ]
Elite Member
Joined: 28-Nov-2003
Posts: 2341
From: Perugia, ITALY



EDIT: time to reload my card to purchase the update!

Last edited by Tuxedo on 13-Mar-2016 at 01:32 PM.


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samo79 
Re: Hollywood 6.1 released
Posted on 13-Mar-2016 13:44:38
#6 ]
Elite Member
Joined: 13-Feb-2003
Posts: 3505
From: Italy, Perugia

Awesome !


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amigakit 
Re: Hollywood 6.1 released
Posted on 13-Mar-2016 14:46:02
#7 ]
Amiga Kit
Joined: 28-Jun-2004
Posts: 2515
From: www.amigakit.com

Well done, great work Andreas!


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asymetrix 
Re: Hollywood 6.1 released
Posted on 13-Mar-2016 15:04:30
#8 ]
Cult Member
Joined: 9-Mar-2003
Posts: 868
From: United Kingdom

Great news. Would be nice if we could actually see the new functions in action so we can really appreciate how programming Amiga in faster, more productive and efficient.

Would be awesome to use in game/app purchases. Responsive UI.


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zzd10h 
Re: Hollywood 6.1 released
Posted on 13-Mar-2016 15:20:55
#9 ]
Amiga Developer Team
Joined: 21-May-2012
Posts: 1077
From: France

@softwarefailure

Is Hollywood able to build Windows Metro programs ?
Thank you


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Lazi 
Re: Hollywood 6.1 released
Posted on 13-Mar-2016 17:30:51
#10 ]
Cult Member
Joined: 5-Apr-2005
Posts: 650
From: Pomaz, Hungary

Quote:
Is Hollywood able to build Windows Metro programs ?


I think no, and hope that the killer plugin will not be about windows metro

Here are the current supported platforms:
arm-android
arm-android-v7a
arm-ios
arm-linux
m68k-amigaos
m881-amigaos
ppc-amigaos
ppc-linux
ppc-macos
ppc-morphos
ppc-warpup
x86-aros
x86-macos
x86-linux
x86-windows
x86-windows-console

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DC_Edge 
Re: Hollywood 6.1 released
Posted on 13-Mar-2016 17:56:40
#11 ]
Regular Member
Joined: 1-Oct-2003
Posts: 190
From: France

I just hope the killer plugin will be HTML5 export, and Hollywood will become a "killer" option to phaser.io/construct2 or whatever else HTML game builder....

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Lazi 
Re: Hollywood 6.1 released
Posted on 13-Mar-2016 18:08:39
#12 ]
Cult Member
Joined: 5-Apr-2005
Posts: 650
From: Pomaz, Hungary

Quote:
hope the killer plugin will be HTML5 export

That will not much use for any Amiga platforms, and that could be a new target platform, not a plugin.

It is a good game to solve this riddle before released

My bet is a common method for use native GUIs.

Last edited by Lazi on 13-Mar-2016 at 06:10 PM.

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Zylesea 
Re: Hollywood 6.1 released
Posted on 13-Mar-2016 22:01:08
#13 ]
Elite Member
Joined: 16-Mar-2004
Posts: 2263
From: Ostwestfalen, FRG

@ Lazi

>arm-ios

Not really. Iirc Andreas has/had a version compiling fir iOS, but probably about Apple's crappy legal issues cannot release that.


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Lazi 
Re: Hollywood 6.1 released
Posted on 14-Mar-2016 7:16:23
#14 ]
Cult Member
Joined: 5-Apr-2005
Posts: 650
From: Pomaz, Hungary

@Zylesea
Correct. Only technically possible.

It is listed on the linker GUI, but shadowed out just as the Android target. As the Android APK can be made by a separate program already, maybe sometime ios legal problems can be solved too.

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Templario 
Re: Hollywood 6.1 released
Posted on 14-Mar-2016 9:15:28
#15 ]
Elite Member
Joined: 22-Jun-2004
Posts: 3663
From: Unknown

Thanks Andreas for this new update.

Last edited by Templario on 15-Mar-2016 at 09:13 AM.

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klx300r 
Re: Hollywood 6.1 released
Posted on 14-Mar-2016 14:53:34
#16 ]
Elite Member
Joined: 4-Mar-2008
Posts: 3833
From: Toronto, Canada

we're very lucky to have you Andreas


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ntromans 
Re: Hollywood 6.1 released
Posted on 14-Mar-2016 19:29:12
#17 ]
Regular Member
Joined: 23-Jul-2004
Posts: 110
From: West Midlands, UK

Wonderful news - I especially like being able to compile the plugins into the executable; this makes it so much more straightforward to distribute programs.

Cheers,
Nigel.

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PR 
Re: Hollywood 6.1 released
Posted on 15-Mar-2016 9:13:27
#18 ]
Super Member
Joined: 1-Sep-2004
Posts: 1961
From: Suomi-Finland

Hi. Can I ask what are people doing with this program?

"For creative people" - They call me that.

For the XE or A1200 or The Win7? Certainly buying.

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Zylesea 
Re: Hollywood 6.1 released
Posted on 15-Mar-2016 14:56:36
#19 ]
Elite Member
Joined: 16-Mar-2004
Posts: 2263
From: Ostwestfalen, FRG

>Hi. Can I ask what are people doing with this program?

Well, pogramming. It's a comparatively easy programming language with a particular focus on mulimedia things.

http://forums.hollywood-mal.com/viewforum.php?f=7&sid=72457fbc722fdfcca70f68a30fe88762 has many programs done with Hollywood.

It's for te XE, the Win box and - with a few limitations - for the A1200 (slow and limited gfx).

I use it with Cubic IDE on MorphOS. It's a great thing.


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Bugala 
Re: Hollywood 6.1 released
Posted on 15-Mar-2016 15:05:53
#20 ]
Cult Member
Joined: 21-Aug-2007
Posts: 649
From: Finland

@PR

For all of those, but not so much for A1200, because it runs out of power in most cases.

to put it easiest to understand, Hollywood is a programming language (it is actually a scripting language but difference in this case is such a minor, that i still would think it is a programming language, had it not been emphasised to me that it is actually a scripting language).

You could compare it as modern Amos or BlitzBasic in some sense. It is not as easy as they were, but it is much more powerful and capable, yet not as hard as for example C.

Programs (scripts) made with hollywood can be compiled to many different platforms, including Amigas.

Nowadays even classic amigas are supported again, and you could make even an OCS/ECS game with it, however, in pracitce Hollywood is not very ideal for that, since it is not trying to take every possible inch of power out of Classic Amigas, but it is trying to be modern language where the focus is on usability on modenr machines, not in A500. Therefore dont expect to be able to do much with it for A500, even it is theoretically possible.

As example, since Hollywood puts its interpreter into executable files made with it, they will automatically take about 2 Megabytes, even if it has nothing else but "Hello World" in it, because that interpreter takes that much space. Therefore One floppy disc taking game for A500 is automatically out of question.


Other than, you can make anything with Hollywood. It has all the modern things, even 3D support and Internet.

As example. Indiego Appstore, and I think somewhere was said also AmiStore are both using Hollywood for most part.

Just like with Amos Pro, you could make both games and software.


There is also this software called Designer, which is bit like Powerpoint, but is actually hollywood in easy to use mode for those not necessarily wishing to program but who are just wishing to make simple programs or multimedia presentations.

But dont understand this wrong. Anything you can do with Hollywood, you can do with Designer as well, it is just that Designers user interface is designed to be used for making multimedia presentations and similars, and therefore when making a big serious program, it is simply easier to use traditional text editor methods than use Designer for them.

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