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   /  Amiga OS4.x \ Workbench 4.x
      /  Epsilon's Amiga X1000 Blog Updated
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PosterThread
Epsilon 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 6-Apr-2014 8:53:10
#141 ]
Regular Member
Joined: 29-Apr-2009
Posts: 444
From: Adelaide, Australia

Hi All,

I have updated my blog with a new entry looking at the recently released Amazing Voxel Bird Saga for AmigaOS4 on the AmigaOne X1000.

I also included a Youtube clip of the gameplay in the review also.

Link is here:

http://amigax1000.blogspot.com.au/2014/04/amazing-voxel-bird-saga-beta-on-x1000.html

I hope you enjoy it!



Catcha,
Epsilon

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pavlor 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 6-Apr-2014 9:27:50
#142 ]
Elite Member
Joined: 10-Jul-2005
Posts: 8623
From: Unknown

@Epsilon

Simple game with interresting concept. A little bit hard it seems.

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Overflow 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 6-Apr-2014 10:27:28
#143 ]
Super Member
Joined: 12-Jun-2012
Posts: 1469
From: Norway

@Epsilon

Nice review as always, tho I cant help but think the size vs gap of the blocks in the beginning is a bit over the top/too narrow. I played the orginal on a ipad and it was "much" easier. The "gap" leaves not room for error.

But cool all the same.

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Chris_Y 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 6-Apr-2014 10:53:24
#144 ]
Elite Member
Joined: 21-Jun-2003
Posts: 3115
From: Beds, UK

@ggw

Quote:
Important to me is use of "the browser" to navigate the many, many html files I have on my AmigaX1000 (and AmigaOne.. and Amiga1200 before that) whose links use Amiga Volume syntax, with which IBrowse (still the fastest by the way) works flawlessly with, but NONE of the other browsers follow/emulate/copy/...


That probably means your links are not in the correct form (which is actually UNIX format, regardless of platform). Have you tried NetSurf? I took care in ensuring it would interpret common (but technically invalid) file: URLs, such as ones containing Amiga paths.

_________________
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Avatar is Tabitha by Eric W Schwartz

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Daytona675x 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 6-Apr-2014 12:39:41
#145 ]
Regular Member
Joined: 5-Jan-2011
Posts: 491
From: Germany

@Overflow
Don't worry, it is NOT Flappy Bird.
The game is more about the fun when ramming through the environment, not so much about exact navigation.
1. you got a health bar, you can take quite some damage. Plus you can recharge when eating red flowers.
2. collision checks are rather generous
3. there's plenty of help in form of bombs and mushrooms (grow and become invincible)

_________________
AmigaOS 4.1 FE (sam460ex Radeon 9200 / RadeonHD), MorphOS 3.8 (PowerMac G4 733MHz Radeon 9000), AROS (x86), A1200 (060 80MHz Indivision MK2), A500, A600, CDTV
Wings Remastered Development Diary

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Xmas87 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 6-Apr-2014 16:38:59
#146 ]
Regular Member
Joined: 17-Sep-2013
Posts: 248
From: Unknown

@Daytona675x

Hint:
You can fly over all the blocks to avoid hitting the sides in narrow areas...

This does mean that some checkpoints will be missed as they are in the middle of the blocks.

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noXLar 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 6-Apr-2014 17:02:39
#147 ]
Cult Member
Joined: 8-May-2003
Posts: 630
From: Norway

@Daytona675x

really nice game, is there any specific reason why it's not compatible with wazp3d. sorry for my dumb question.

_________________
noXLar -AmigaOne X1000&Sam460ex 2GB 60Gb SSD + Envy24HT sound card A-Eon Drv
2xAmiga 1230 33mhz 128MB Indivision ACA 1200 MK2 USB PCMCIA WIFI 60GB&DVD-ROM OS 3.9

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Daytona675x 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 6-Apr-2014 17:12:42
#148 ]
Regular Member
Joined: 5-Jan-2011
Posts: 491
From: Germany

@Xmas87
Yes - but then you don't get a good score

@noXLar
Because it needs a depth-buffer and some other drawing features like face-coloring that Compositing doesn't support.

_________________
AmigaOS 4.1 FE (sam460ex Radeon 9200 / RadeonHD), MorphOS 3.8 (PowerMac G4 733MHz Radeon 9000), AROS (x86), A1200 (060 80MHz Indivision MK2), A500, A600, CDTV
Wings Remastered Development Diary

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Overflow 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 6-Apr-2014 21:18:10
#149 ]
Super Member
Joined: 12-Jun-2012
Posts: 1469
From: Norway

@Daytona675x

Out of curiosity;

Will the game work on 1st generation ipads?

Got my pad from work, and since i dont really like IOS im not likely to upgrade.
Some games wont work with the oldest ipads since the OS support for them are ended.

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Daytona675x 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 7-Apr-2014 13:31:56
#150 ]
Regular Member
Joined: 5-Jan-2011
Posts: 491
From: Germany

@Overflow
Quote:
Will the game work on 1st generation ipads?

Yes. I have one myself, works flawlessly.

_________________
AmigaOS 4.1 FE (sam460ex Radeon 9200 / RadeonHD), MorphOS 3.8 (PowerMac G4 733MHz Radeon 9000), AROS (x86), A1200 (060 80MHz Indivision MK2), A500, A600, CDTV
Wings Remastered Development Diary

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Boot_WB 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 6-May-2014 2:43:42
#151 ]
Super Member
Joined: 14-Feb-2006
Posts: 1134
From: Kingston upon Hull, UK

@Thred

New entry celebrating the diversity of the Amiga platform 20 years after the demise of Commodore.

The future's bright, the future's Red, Blue and Black.

http://amigax1000.blogspot.co.uk/

_________________
Troll - n., A disenfranchised former potential customer who remains interested enough to stay informed and express critical opinions.
opp., the vast majority who voted silently with their feet.

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Overflow 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 6-May-2014 9:05:21
#152 ]
Super Member
Joined: 12-Jun-2012
Posts: 1469
From: Norway

Didnt see any update regarding ipad version of Amazing Voxel Bird Saga, but checked app store and found it available.

Got the full version and find it entertaining!

I guess its like many other ipad games, perfect for those quick sessions when you know you have somewhat limited time.

Good stuff!

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Epsilon 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 9-May-2014 16:53:05
#153 ]
Regular Member
Joined: 29-Apr-2009
Posts: 444
From: Adelaide, Australia

Hi All,

Today I have updated my X1000 blog to look at the YouTubeCentre plugin with Odyssey 1.23.r3, and a quick look at LiveForIt Mplayer and Mplayer GUI.

Link is here:

http://amigax1000.blogspot.com.au/2014/05/youtubecentre-plugin-for-youtube-on.html

I hope you enjoy it!



Catcha,
Epsilon

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pavlor 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 9-May-2014 19:24:26
#154 ]
Elite Member
Joined: 10-Jul-2005
Posts: 8623
From: Unknown

@Epsilon

Nice read!

I see you use cgxwpa for MPlayer, that should be vocomp, right?

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mbrantley 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 9-May-2014 23:23:12
#155 ]
Cult Member
Joined: 10-Jun-2010
Posts: 522
From: Mobile, Alabama, United States

Enjoy your recent blog entries, Epsilon! These developments you have written about now -- new Odyssey port and a new MPlayer than can manage 720p video playback -- have added immeasurably to my enjoyment of my X1000. Thanks to all involved.

I do find that the new Composition output mode is the only way I can play 720p videos on my system without skips or losing sync. This mode is a godsend!

Last edited by mbrantley on 09-May-2014 at 11:28 PM.

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NutsAboutAmiga 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 9-May-2014 23:47:56
#156 ]
Elite Member
Joined: 9-Jun-2004
Posts: 10798
From: Norway

@pavlor

The the speed comes from using ARGB bitmap, instead of RGB bitmap when drawing the graphics.
Not composition, composition only does hardware scaling.
So wpa_cgx (p96_wpa) might tiny bit faster, but you can't go full screen.

Yes I found the choice of using cgx_wpa instead of comp a bit odd, as I don't think he can see anything noticable difference in speed. Unless he benchmarks.

The old “comp” in my first version of LiveForIt Mplayer might have been faster then cgx_wpa, but there many side effects of using composition directly on the screens bitmap. (window bitmap was ignored by composition even if I tried)

Personally I like to be able to scale the window down if I like too.

Last edited by NutsAboutAmiga on 09-May-2014 at 11:50 PM.

_________________
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Excalibur, Basilisk 2, AmigaInputAnywhere.
LiveForIt-Music
http://lifeofliveforit.blogspot.no/

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NutsAboutAmiga 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 10-May-2014 0:01:32
#157 ]
Elite Member
Joined: 9-Jun-2004
Posts: 10798
From: Norway

I like to change the name of cgx_wpa to p96_wpa or some thing like that, but then Deniil might get some problems supporting different mplayers, or maybe not.

(WPA) WritePrixelArray

Last edited by NutsAboutAmiga on 10-May-2014 at 12:02 AM.

_________________
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Excalibur, Basilisk 2, AmigaInputAnywhere.
LiveForIt-Music
http://lifeofliveforit.blogspot.no/

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mbrantley 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 10-May-2014 0:50:04
#158 ]
Cult Member
Joined: 10-Jun-2010
Posts: 522
From: Mobile, Alabama, United States

@NutsAboutAmiga

Hey there! Thanks again for your work on this program. On my X1000 there's no doubt comp mode playback is smoother than cgx_wpa, which is jerky at 720p. This is windowed mode without resizing or going fullscreen. Perhaps I don't have the best version of your player??? Should I be using 3.1 altivec or the 2.1 that is on the Depot?

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NutsAboutAmiga 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 10-May-2014 2:31:05
#159 ]
Elite Member
Joined: 9-Jun-2004
Posts: 10798
From: Norway

@mbrantley

if so then some thing is wrong, I have spent most of my time on comp, so maybe some thing I have not done on wpa_cgx yet.

Well as long as you talk about window mode not full screen.

Last edited by NutsAboutAmiga on 10-May-2014 at 02:39 AM.

_________________
Please check out my software:
Excalibur, Basilisk 2, AmigaInputAnywhere.
LiveForIt-Music
http://lifeofliveforit.blogspot.no/

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mbrantley 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 10-May-2014 2:44:54
#160 ]
Cult Member
Joined: 10-Jun-2010
Posts: 522
From: Mobile, Alabama, United States

@NutsAboutAmiga

OK. Could be something weird with my setup. Comp mode has me tickled pink in any event. I won't derail this thread too much, but will pick it back up in the big Amigans thread if I think of anything to add on the matter. Otherwise, will just run tests like crazy next time you release something. :)

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