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Moxee
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Re: Soms3d Newyear version Posted on 5-Jan-2006 2:05:27
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Team Member |
Joined: 20-Aug-2003 Posts: 6291
From: County Yakima, WA State, USA | | |
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| Gee, all I see are a couple pair of beady eyes looking out of an all black thumbnail.
Clicking on the thumbnails shows me larger beady eyes looking at me out of an all black screen.
Crazy man! _________________ Moxee AmigaOne X1000 AmigaOne XE G4 I'd agree with you, but then we'd both be wrong.
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Tomas
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Re: Soms3d Newyear version Posted on 5-Jan-2006 4:47:21
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Elite Member |
Joined: 25-Jul-2003 Posts: 4286
From: Unknown | | |
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| I think you should turn up the brightness on your monitor.
These screenshots are indeed a bit dark. Last edited by Tomas on 05-Jan-2006 at 04:47 AM.
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Reaps
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Re: Soms3d Newyear version Posted on 5-Jan-2006 5:22:25
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Regular Member |
Joined: 4-May-2005 Posts: 283
From: Perth, Australia | | |
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| Turn up the contrast... the "eyes" are a two-light lamp post!
Edit: @Tomas - yeah, what he said too! Last edited by Reaps on 05-Jan-2006 at 05:23 AM.
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ikir
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Re: Soms3d Newyear version Posted on 5-Jan-2006 7:17:19
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Elite Member |
Joined: 18-Dec-2002 Posts: 5647
From: Italy | | |
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| @Tomas What do you expect from a horror game? _________________ ikir
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wegster
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Re: Soms3d Newyear version Posted on 5-Jan-2006 8:00:52
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Elite Member |
Joined: 29-Nov-2004 Posts: 8554
From: RTP, NC USA | | |
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| Anyone download and try the alpha yet? _________________ Are we not done with the same silly arguments and flames yet??!
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ChrisH
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Re: Soms3d Newyear version Posted on 5-Jan-2006 9:46:26
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Elite Member |
Joined: 30-Jan-2005 Posts: 6679
From: Unknown | | |
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kas1e
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Re: Soms3d Newyear version Posted on 5-Jan-2006 9:59:06
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Elite Member |
Joined: 11-Jan-2004 Posts: 3551
From: Russia | | |
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shoe
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Re: Soms3d Newyear version Posted on 5-Jan-2006 11:27:38
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Super Member |
Joined: 14-Sep-2003 Posts: 1585
From: Gothenburg, Sweden | | |
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| Looks great! The mood in this game is excellent!
Nice greeting in the end
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Anonymous
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Re: Soms3d Newyear version Posted on 5-Jan-2006 12:55:00
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| It runs and looks great here. Very atmospheric. Unfortunately it's so dark I can't really see anything that isn't a source of light, when it's more than 10 cm from my face in the game. I know it's supposed to be dark, but some gamma correction is really necessary before I can explore things in the game. Either that or... anyone got a spare bright monitor? |
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_Steve_
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Re: Soms3d Newyear version Posted on 5-Jan-2006 13:46:13
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Team Member |
Joined: 17-Oct-2002 Posts: 6814
From: UK | | |
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| @moxee
On the monitor I am using here, the page was almost completely black. I could just about make out 2 of the screenshot placeholders.
That webpage is seriously dark, not to mention the game shots. I have had to save the shots and manually increase the gamma setting with Irfanview to be able to see them.....and there is a park bench under some lamps in the snow
And No3 shows some weird gnarly head behind a rusty metal fence. _________________ Test sig (new)
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Condor
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Re: Soms3d Newyear version Posted on 5-Jan-2006 14:25:13
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Regular Member |
Joined: 28-Feb-2004 Posts: 191
From: Zagreb, Croatia | | |
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| Great, I have all versions before for WarpOs, and engine work smooth even on classic amigas (PPC + GFX).
Good work!!!!!!
Regards _________________ Amiga_Os3-Os4-Mos User!!!
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Mangaclub
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Re: Soms3d Newyear version Posted on 5-Jan-2006 15:22:10
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Regular Member |
Joined: 11-Feb-2004 Posts: 163
From: Germany | | |
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| Thanx.. for those wo think the engine is too dark try following: open levels/tex/init.sms with notepad change dynambiente 1 1 1 to dynambiente 20 20 20 or higher/lower values. You have to experiment abit with that. _________________ www.brevis-design.de
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Imerion
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Re: Soms3d Newyear version Posted on 5-Jan-2006 15:35:53
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Member |
Joined: 25-Aug-2004 Posts: 63
From: Unknown | | |
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| Cool! There's an OS4 version now as well. This project is really comming along nicely. Will be so cool to try it! |
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amipal
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Re: Soms3d Newyear version Posted on 5-Jan-2006 16:36:18
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Super Member |
Joined: 8-Apr-2003 Posts: 1907
From: Saltdean, East Sussex, UK | | |
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| Runs very nicely on my AmigaOne, nice one guys. _________________ After a decade away from the scene, I am back!
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drHirudo
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Re: Soms3d Newyear version Posted on 5-Jan-2006 17:54:06
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Super Member |
Joined: 26-Apr-2004 Posts: 1113
From: Sofia | | |
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| The engine plays fine, and it's not dark. You are in the dark, but in light places you see well. I found some killed blue butterflies. I think its a symbolism of something. _________________ Games, programs, reviews
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Mangaclub
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Re: Soms3d Newyear version Posted on 5-Jan-2006 20:06:46
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Regular Member |
Joined: 11-Feb-2004 Posts: 163
From: Germany | | |
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| heh well.. i dont know;)
UPDATE: We update today to a new engine where you easy can adjust the gamma setting in the config.cfg file. the default is 100. _________________ www.brevis-design.de
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FuZion
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Re: Soms3d Newyear version Posted on 5-Jan-2006 23:31:03
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Super Member |
Joined: 22-Nov-2003 Posts: 1962
From: Birmingham, England | | |
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| Not too bad to be honest. I think some of the 3D objects could do with a little work but not too bad.
It's nice to see your self actually has a body when you look down.
FuZion. |
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Kicko
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Re: Soms3d Newyear version Posted on 6-Jan-2006 0:51:04
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Elite Member |
Joined: 19-Jun-2004 Posts: 5009
From: Sweden | | |
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| Damnit i sold the a4k and it had a voodoo5 card. Now im sitting here with A1 and radeon9200 (gimme warp3d that works with it:') |
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sicky
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Re: Soms3d Newyear version Posted on 6-Jan-2006 9:36:43
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Elite Member |
Joined: 11-Mar-2003 Posts: 2843
From: Essex, UK | | |
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| Stupid question! It runs fine here on my AmigaOne XE with latest OS4 build, but how do you turn the player view, I can walk forward, backwards, step left and step right but just can't work out how to turn the player.... probably just me being dim! _________________ SAM 460 with 2GB or RAM, 1000GB HD, 4 port SATA, DVDRW drive and Radeon HD 4650 GFX card.
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Zardoz
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Re: Soms3d Newyear version Posted on 6-Jan-2006 12:36:31
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Team Member |
Joined: 13-Mar-2003 Posts: 4261
From: Unknown | | |
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| Calibrate your monitor properly then. _________________
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