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kas1e
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 9:42:29
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Elite Member |
Joined: 11-Jan-2004 Posts: 3551
From: Russia | | |
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| @everyone
Just to repeat one more time : its not only about amimgaos. Its about all amiga oses and amigaos too. If some of you see no need to have one more software (which icons can b very easy repainted, and looks can be very easy canged by simly adding of new tags like) on amigaos, then think about it as about help for AROS , in which we all should be interested, as its only one os which will never die becaus of any legality/holders problems and decissinos. Think about it as its really unity, not only talks on forums which some of you start all the time every month. Think about it as "more the better".
@vox
If you have problems with paypal, feel free to send me webmoney / moneybookers / or whatever in serbia works and can be converted to russian e-currency, and i will convert it and send from my paypal acc. Last edited by kas1e on 19-Mar-2012 at 09:47 AM.
_________________ Join us to improve dopus5! zerohero's mirror of os4/os3 crosscompiler suites
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wawa
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 9:57:43
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Joined: 21-Jan-2008 Posts: 6259
From: Unknown | | |
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| @kas1e: trusty russian-serbian connection? :D the comments show not much insight so far. comparing class action or amidisk to dopus? well. if it even was was doscontrol vs opus4. im not sure if this is going to take off, but i will consider to put something in it, as soon as i have anything like pp up and running again. because its you. thanks for coordination! |
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Toaks
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 10:10:33
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Joined: 10-Mar-2003 Posts: 8042
From: amigaguru.com | | |
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| @nexus
no i am not telling people to stay away from donating to this project, what i am saying is that there has been 3 attempts in the past and nothing came out of it (as in, there's still no DopusMAG2 on OS4).
and as i said, i LOVE dopusMAG2, i still have it on my cd32 sx1 and on my classic Miggy. _________________ See my blog and collection website! . https://www.blog.amigaguru.com
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kas1e
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 10:10:42
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Elite Member |
Joined: 11-Jan-2004 Posts: 3551
From: Russia | | |
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| @wawa I am sure bounty will be finished soon or later, just will be better if soon, as i can at least try to do something with with help of some others who active today. We have a bunch of icon painters, so it will be trivial to replace icons. And whole looks can be changed just by adding simply tags like "newlook" or how the called not so remember now (but i use them already some time ago, to make some old app looks better). Changing of fonts is also trivial. So there is no stop-factors to make it looks tasty. _________________ Join us to improve dopus5! zerohero's mirror of os4/os3 crosscompiler suites
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kas1e
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 10:12:38
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Elite Member |
Joined: 11-Jan-2004 Posts: 3551
From: Russia | | |
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| @Toaks Quote:
no i am not telling people to stay away from donating to this project, what i am saying is that there has been 3 attempts in the past and nothing came out of it (as in, there's still no DopusMAG2 on OS4).
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Its not there because amiga programmers like to be lazy and tryint to do everything alone, and fear to ask help. That is reasson of fail of any amiga projects = ego + no time.
When it will be opensourced, i am sure porting will be done soon or later. At least we all can try. Or can not try, and continue to remember how bad guru-mediation was when they can't finish the port :) _________________ Join us to improve dopus5! zerohero's mirror of os4/os3 crosscompiler suites
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wawa
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 10:24:06
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Elite Member |
Joined: 21-Jan-2008 Posts: 6259
From: Unknown | | |
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| @kas1e: id, let it keep its basic looks just allow for skinning, dont you think? btw, as i said: as soon i can figure a way to donate without too much hassle. have to ask p2p as i have some other bounties in a pipeline i actually should donate to. Last edited by wawa on 19-Mar-2012 at 10:24 AM.
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kas1e
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 10:27:03
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Joined: 11-Jan-2004 Posts: 3551
From: Russia | | |
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| @wawa Quote:
id, let it keep its basic looks just allow for skinning, dont you think?
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Sure that all can be discussd and coming to right choices when we will have sources.
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btw, as i said: as soon i can figure a way to donate without too much hassle. have to ask p2p as i have some other bounties in a pipeline i actually should donate to.
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What kind of e-currency popular in serbia ? I am sure there should be some convertor to popular in russia "web-money" (i mean then i can help easy, as i have few kind of purpses , like paypal, webmoney and some not so popular ones as well , like yandex-money) _________________ Join us to improve dopus5! zerohero's mirror of os4/os3 crosscompiler suites
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wawa
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 10:54:27
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Joined: 21-Jan-2008 Posts: 6259
From: Unknown | | |
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What kind of e-currency popular in serbia ?
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im polish, remember? living in germany.. euro. and im not sure about those e currencies, iv just quited pp for some reason, might see back to it. |
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tonyw
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 11:49:58
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Elite Member |
Joined: 8-Mar-2003 Posts: 3240
From: Sydney (of course) | | |
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| @kas1e:
What do you get for the $5600? It sounds like a trivial sum to me. Why is it so low?
Has anyone seen the sources, to see if they are in a usable state?
Are they in assembler or C or C++? Can they be used as they are or will porters have to rewrite the whole thing from scratch?
What compiler/assembler was used twenty years ago? Is it still available?
How much will the source have to be edited just to make it compile with gcc and the current SDK? Last edited by tonyw on 19-Mar-2012 at 11:50 AM.
_________________ cheers tony
Hyperion Support Forum: http://forum.hyperion-entertainment.biz/index.php
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wawa
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 12:06:36
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Joined: 21-Jan-2008 Posts: 6259
From: Unknown | | |
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| @tonyw: Quote:
What do you get for the $5600? It sounds like a trivial sum to me. Why is it so low?
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not bad an attempt.;) might be granted another chance. |
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kas1e
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 12:06:54
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Joined: 11-Jan-2004 Posts: 3551
From: Russia | | |
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| @tonyw Quote:
What do you get for the $5600? It sounds like a trivial sum to me. Why is it so low?
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For 2 reassons: 1) ppls fear it will be not ported to os of their choice, expectually to os4, because programmers of guru-mediations can't do it by any of reassons 2) its looks very outdated. Both are not worth to worring, as for 1) we can together to all what need to do, and for 2) we have a lot of painters, all can be done fast in terms of look.
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Has anyone seen the sources, to see if they are in a usable state?
Are they in assembler or C or C++?
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I didn't see the sourcs, but gpsoft say that almost everything on C, only very small parts on assemler which can be easy replaced.
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Can they be used as they are or will porters have to rewrite the whole thing from scratch?
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For sure some parts need to be rewriten. That pretty understanable.
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What compiler/assembler was used twenty years ago? Is it still available?
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As it mostly in C, its not so matter in what C it was done, as it can be transfered to GCC with no problems. There of course can be some bits which need to rewrite here and here (like "lvalue requered operand" problems), but its all easy fixable.
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How much will the source have to be edited just to make it compile with gcc and the current SDK?
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I do not know, and no one know. For sure there will need to do some work. It will not simply "recompile" 100%, as will need to change all those includes, rewrite some parts, fix , fill the bug reports and so on : all as usuall.
But when we will have source, we can do all of this, not just talk about what we can or not can to do. We even can try to contatc guru mediation once we will have sources, and will have problems with them : they maybe will share something what they do (if anything).
I remember, they say that port was already complited, only very few bits was missed. But firstly we need sources.
We all should remember all the time : its will open for everyone. So not only amigaos4 developers will worry about it, but also Aros ones, even maybe Morphos ones, and even os3 ones. Which, in summ, a lot more than just only os4 programmers.Last edited by kas1e on 19-Mar-2012 at 12:12 PM. Last edited by kas1e on 19-Mar-2012 at 12:10 PM.
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saipaman4366
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 12:22:42
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Joined: 27-Jun-2011 Posts: 38
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cha05e90
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 12:36:25
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Super Member |
Joined: 18-Apr-2009 Posts: 1275
From: Germany | | |
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| @wawa Quote:
comparing class action or amidisk to dopus? well. |
Yes, DOpus4. What's wrong about it? I was talking about the classic two-window-filemanager configuration. _________________ X1000|II/G4|440ep|2000/060|2000/040|1000
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kas1e
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 12:40:38
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Joined: 11-Jan-2004 Posts: 3551
From: Russia | | |
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wawa
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 13:34:18
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Joined: 21-Jan-2008 Posts: 6259
From: Unknown | | |
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DOpus4. What's wrong about it
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nothing, just dopus4 wins hands down. i barely remember these apps, but on my classic (os4) they appeared overblown, rather ugly looking, unintuitive. for instance who could immediately tell what the buttons do? on opus4 its self explanatory. not to mention the responsiveness. |
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itix
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 13:38:17
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Joined: 22-Dec-2004 Posts: 3398
From: Freedom world | | |
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| @tonyw
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How much will the source have to be edited just to make it compile with gcc and the current SDK?
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Probably one or two weeks. _________________ Amiga Developer Amiga 500, Efika, Mac Mini and PowerBook
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kas1e
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 13:47:04
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Joined: 11-Jan-2004 Posts: 3551
From: Russia | | |
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spotUP
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 14:09:38
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Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
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| nice to see a few more bucks rolling in..! i haven't donated myself yet, but i will in a few days when i get my paycheck! =)
come on people!... magellan rules! _________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net
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Varthall
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 15:18:47
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Super Member |
Joined: 17-Feb-2004 Posts: 1559
From: Up Rough | | |
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| Nice job guys, I hope one day to see an updated and native Magellan! _________________ AmigaOne XE - AmigaOS 4.1 - Freescale 7457 1GHz - 1GB ram
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Deniil715
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Re: Real Unity: Directory Opus Magellan II for all Amiga and Posted on 19-Mar-2012 16:29:07
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Elite Member |
Joined: 14-May-2003 Posts: 4237
From: Sweden | | |
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| I've tried a few WB replacements, including Magellan but I never liked replacing WB with anything. but that does not mean I miss Magellan every day! DOpus4 with its 2 fixed listers is just soooo limiting! Magellan made life so much easier. I used to have 4 listers to open by default (on its own screen of course, not to clutter WB and to not having to waste time shuffle windows all day long).
DOpus always ready and standby in my current working directories, like Downloads/, RAM: and whereever I needed to put the files I downloaded and extracted to RAM:. You see here that at least 3 listers are a necessity for smooth operation. Two listers will just not do it (efficiently!). _________________ - Don't get fooled by my avatar, I'm not like that (anymore, mostly... maybe only sometimes) > Amiga Classic and OS4 developer for OnyxSoft.
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