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Software News   Software News : Desert Racing of Bardos Demo online!
   posted by Ryu on 25-Dec-2005 3:04:13 (5911 reads)
EDIT Right finally a fixed archive is online: www.IntuitionBase.com/DesertRacingDemo.lha and for those who downloaded the corrupt archive: www.IntuitionBase.com/DesertRacingDemo-fix.lha

Thanks to Andreas Magerl of apc-tcp IntuitionBase.com is proud to bring you the demo of Desert Racing of Bardos.


Please point your browsers to www.IntuitionBase.com/DesertRacingDemo.lha and download the game right away.

Note: We don't guarantee it will work on OS4, we are just hosting the demo as a Christmas gift to the Amiga Community.
    

STORYID: 2789
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PosterThread
Framiga 
Re: Desert Racing of Bardos Demo online!
Posted on 26-Dec-2005 14:42:14
#21 ]
Elite Member
Joined: 5-Jul-2003
Posts: 2212
From: Unknown

ah! ok thanks.

Downloading now


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Amigaz 
Re: Desert Racing of Bardos Demo online!
Posted on 27-Dec-2005 12:15:23
#22 ]
Regular Member
Joined: 28-Mar-2005
Posts: 202
From: Sweden

Recieved the game today and tested it on my A4000D '060, ran slow as hell both in AGA and CGX (using Picasso 96).
Anyone else having the same problem? maybe my Cybervision 64 isn't enough for this game... :P


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VooDoo 
Re: Desert Racing of Bardos Demo online!
Posted on 27-Dec-2005 15:31:51
#23 ]
Super Member
Joined: 16-Jun-2003
Posts: 1497
From: Croatia

I now try download game but DL ist too slow..maybe problem whit server?

And one question..its now this archiv OK? or is corrupted??tnx


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Angus 
Re: Desert Racing of Bardos Demo online!
Posted on 27-Dec-2005 15:35:28
#24 ]
Regular Member
Joined: 8-Feb-2005
Posts: 165
From: S.W. England

As reported earlier I have a 1200 060, and the demo runs very slow in both AGA and on my Voodoo3 3000 with P96.

Admittedly this is with a demo that has known corrupt files.

I had a look at the icon tooltypes though and it looked like (probably wrong here) the game was trying to run in chip memory.

In both AGA and P96, the game takes a long time to load, and the last time I tried in AGA it failed altogether.

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Amigaz 
Re: Desert Racing of Bardos Demo online!
Posted on 27-Dec-2005 16:18:00
#25 ]
Regular Member
Joined: 28-Mar-2005
Posts: 202
From: Sweden

Did it run faster in fast ram? I switched from chip to fast but still crawling


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A3000 '040@40mhz
A1200 '030@50mhz
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Ryu 
Re: Desert Racing of Bardos Demo online!
Posted on 27-Dec-2005 19:13:26
#26 ]
Super Member
Joined: 5-Mar-2003
Posts: 1090
From: Scunthorpe

If the archive was fine, I would of said so...

Im currently uploading a fixed archive, and a patch archive for those who've downloaded it already but it'll take some time because I can only afford a 64kbps upstream connection.

As for download speeds... the server is fine and has a stack of bandwidth available so it must be a routing issue with you.


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----------------------------
www.IntuitionBase.com - Your Guide to Amiga OS4.x and the AmigaOne
www.Bambi-Amiga.co.uk - My A1200 webserver, running 24/7/365

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Angus 
Re: Desert Racing of Bardos Demo online!
Posted on 28-Dec-2005 18:33:11
#27 ]
Regular Member
Joined: 8-Feb-2005
Posts: 165
From: S.W. England

Poster: Amigaz Date: 27-Dec-2005 16:18:00

>Did it run faster in fast ram? I switched from chip to fast but still crawling



I didn't see much difference, if any. It was still slow.

One thing I noticed was that the pre-rendered intro shown just before the race, where the camera tracks past some plants on the hill side before dropping into the valley where the cars are, this was much faster on AGA (20fps?) than p96 (5fps?). :-/

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Ryu 
Re: Desert Racing of Bardos Demo online!
Posted on 28-Dec-2005 22:30:21
#28 ]
Super Member
Joined: 5-Mar-2003
Posts: 1090
From: Scunthorpe

Right finally a fixed archive is online:

www.IntuitionBase.com/DesertRacingDemo.lha

and for those who downloaded the corrupt archive:

www.IntuitionBase.com/DesertRacingDemo-fix.lha

If a moderator could add the above to the news item and bump it back to the top of the news stack that would be great, save me from posting another news item


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Darren 'Ryu' Glenn
----------------------------
www.IntuitionBase.com - Your Guide to Amiga OS4.x and the AmigaOne
www.Bambi-Amiga.co.uk - My A1200 webserver, running 24/7/365

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Jorge 
Re: Desert Racing of Bardos Demo online!
Posted on 29-Dec-2005 5:27:17
#29 ]
Cult Member
Joined: 20-Oct-2003
Posts: 657
From: Scottsdale, AZ

Did anyone get this game running on OS4 ? I get a "not enough FastRAM available" message. huh ?


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shoe 
Re: Desert Racing of Bardos Demo online!
Posted on 29-Dec-2005 11:22:03
#30 ]
Super Member
Joined: 14-Sep-2003
Posts: 1585
From: Gothenburg, Sweden

below 30k/s ?

Looks like a great game though, as soon as I hear some success stories I'l place my order.

/shoe

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Toaks 
Re: Desert Racing of Bardos Demo online!
Posted on 29-Dec-2005 12:07:31
#31 ]
Elite Member
Joined: 10-Mar-2003
Posts: 8042
From: amigaguru.com

shoe: works on classic with 3.9 , there is a success story, now go buy it.


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_Steve_ 
Re: Desert Racing of Bardos Demo online!
Posted on 29-Dec-2005 12:16:45
#32 ]
Team Member
Joined: 17-Oct-2002
Posts: 6786
From: UK

@shoe

The Demo ran OK on WinUAE here (3GHz P4, Radeon 9800 Pro, 1GB PC2700), but only using CGX. It crashes when trying the AGA mode though which is frustrating, normally either in the Menu's or near the start of loading. Also the AGA exe didn't show the CD "Lade" screen unlike the CGX mode.

My only real complain is the draw distance, which does seem a little close to the user, as well as my lack of being able to see exactly where the course goes.

Also, it took me more than 14 hours to download this thing at an average 3.6K/s


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mailman 
Re: Desert Racing of Bardos Demo online!
Posted on 29-Dec-2005 19:08:44
#33 ]
Regular Member
Joined: 23-Nov-2003
Posts: 260
From: Poland

@toaks

What config do you run it on? I have a crash after a while (BPPC 040/25/).

Last edited by mailman on 29-Dec-2005 at 07:09 PM.

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Amigaz 
Re: Desert Racing of Bardos Demo online!
Posted on 29-Dec-2005 20:22:28
#34 ]
Regular Member
Joined: 28-Mar-2005
Posts: 202
From: Sweden

Going to be interesting if it will run in 0.5fps or 1fps for you since you only have a '040


_________________
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miksuh 
Re: Desert Racing of Bardos Demo online!
Posted on 30-Dec-2005 6:07:34
#35 ]
Cult Member
Joined: 10-Mar-2003
Posts: 731
From: Espoo, Finland

Quote:
Also, it took me more than 14 hours to download this thing at an average 3.6K/s


Argh. Speed like that would be awful It would take 2 - 3 days to download one Linux CD
Atleast movie companies are happy, i think you wont download movies a lot

Last edited by miksuh on 30-Dec-2005 at 06:09 AM.
Last edited by miksuh on 30-Dec-2005 at 06:09 AM.

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AndreasM 
Re: Desert Racing of Bardos Demo online!
Posted on 31-Dec-2005 15:40:10
#36 ]
Regular Member
Joined: 16-Sep-2003
Posts: 335
From: Germany

We have the first Patch for the gfx-board DEMOversion from Desert Racing. We hope we found with this patch the problem.

When you like have this patch, please write a email to Andreas@apc-tcp.de with the Subject "Desert Racing".


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Amiga Future, Amiga Poster, AmiATLAS, CygnusEd, DigiBoosterPro, Marblelous, Desert Racing, Amiga Guru Book, Flyin High, Pinball Brain Damage, Roadshow, Scene Archives...

http://www.apc-tcp.de
http://www.amigafuture.de

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_Steve_ 
Re: Desert Racing of Bardos Demo online!
Posted on 31-Dec-2005 16:25:55
#37 ]
Team Member
Joined: 17-Oct-2002
Posts: 6786
From: UK

@miksuh

Hehe true. Last year I had a better connectin here that got 25K/s, but since then my partner moved, and this was the best connection she can get where we currently are - which is in the middle of nowhere

At least I can actually get online


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Amigaz 
Re: Desert Racing of Bardos Demo online!
Posted on 31-Dec-2005 17:53:51
#38 ]
Regular Member
Joined: 28-Mar-2005
Posts: 202
From: Sweden

I can tell you guys that the demo patch works.
it even cut down the loading times, everything went smooth...would be great though if the scrolling was a bit smoother in the game..maybe some fine tuning is needed for the final patch


_________________
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A3000 '040@40mhz
A1200 '030@50mhz
A500+ '030@40mhz

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herewegoagain 
Re: Desert Racing of Bardos Demo online!
Posted on 1-Jan-2006 15:02:39
#39 ]
Elite Member
Joined: 8-Jan-2003
Posts: 3270
From: Charlotte, NC

Well, I downloaded again the full archive and ran it on AmigaForever 6. My setup is a P4 1.7Ghz, 512MB DDR, and Radeon 9700. I selected CGX mode (and only got one option of 320X240 8bit mode). It ran so fast that it is unplayable for me. My WinUAE settings are for an 040, and I've set the timing to "Fastest possible, but maintain chipset timing".

I also tried AGA but still way too fast and over sensitive. The controls are impossible, as even setting the steering sensitivity all the way down, if I slightly touch the direction button, the car immediately "slams" from one side of the track to the other, immediately ramming into some oddly placed bush or object (and a bush shouldn't stop your car dead, but simply slow you down a bit). It's too bad, because this has the potential to be a good game, but the controls are just horrible. Well, for me it is.

Oh, and the "Lade" screen popping up with a spinning CD in between every submenu is annoying as heck. Why does it have to spin the CD and count up that bar in between every sub menu? I like the style of the graphics, but this one needs some polish before I would buy it.

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