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wegster
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Re: CubicIDE 1.3 Posted on 6-Jul-2006 4:27:05
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Elite Member |
Joined: 29-Nov-2004 Posts: 8554
From: RTP, NC USA | | |
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in process of downloading, sendspace seems to be quite slow though.
Dietmar, any chance of ever seeing a python mode? _________________ Are we not done with the same silly arguments and flames yet??!
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jahc
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Re: CubicIDE 1.3 Posted on 6-Jul-2006 4:54:37
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Elite Member |
Joined: 30-May-2003 Posts: 2959
From: Auckland, New Zealand | | |
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| Excellent news! Cant wait to try it out when I get home. :) |
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ChaosLord
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Re: CubicIDE 1.3 Posted on 6-Jul-2006 5:18:17
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Cult Member |
Joined: 4-Apr-2005 Posts: 782
From: Houston, Texas USA | | |
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| Sounds awesome!
I wish someone would write a review and tell me what its all about. _________________ Wanna try a wonderfull magical Amiga strategy game? Total Chaos AGA
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B.J.
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Re: CubicIDE 1.3 Posted on 6-Jul-2006 7:49:31
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Joined: 18-Aug-2003 Posts: 70
From: Braunschweig, Germany | | |
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| Sounds good. One tiny thing I'd like: AISS support. The icons are not too bad but those from Martin just look better. |
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JurassicC
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Re: CubicIDE 1.3 Posted on 6-Jul-2006 8:50:27
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Super Member |
Joined: 13-Mar-2003 Posts: 1441
From: Somerset, UK | | |
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| Excellent.
Ordered a copy on CD to show my support. Hopefully it will help me with my C learning _________________ A1200T 603e 330Mhz - Mediator TX OS4.1 F.E. CDTV 8MB Fast, OS3.1, SCSI, MicroSD SCSI & CD32 FMV X5000, X1000, A1XE with OS4.1F.E.
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yak
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Re: CubicIDE 1.3 Posted on 6-Jul-2006 12:10:43
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Regular Member |
Joined: 15-Mar-2006 Posts: 322
From: Bochum, Germany | | |
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| Superb!
Thanks Dietmar! |
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spotUP
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Re: CubicIDE 1.3 Posted on 6-Jul-2006 14:03:53
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Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
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| Cool! But... nnnnnggh... I can't find my cubic cd! _________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net
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dietmar
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Re: CubicIDE 1.3 Posted on 6-Jul-2006 16:24:01
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Cult Member |
Joined: 1-May-2003 Posts: 532
From: Unknown | | |
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| Quote:
any chance of ever seeing a python mode? |
I personally don't intend to make a mode for Python. Maybe somebody else will. On the other hand, if you must have this mode or any other feature, you can always sponsor it. I'm willing to implement any special interest feature if a customer is willing to pay for the development. |
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amipal
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Re: CubicIDE 1.3 Posted on 6-Jul-2006 17:43:44
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Super Member |
Joined: 8-Apr-2003 Posts: 1907
From: Saltdean, East Sussex, UK | | |
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| Consider a customer right here! _________________ After a decade away from the scene, I am back!
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wegster
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Re: CubicIDE 1.3 Posted on 6-Jul-2006 20:28:10
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Elite Member |
Joined: 29-Nov-2004 Posts: 8554
From: RTP, NC USA | | |
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| ok, I seem to consistently get errors in the C++ lha archive, complaining about : "File: envcpp49 already exists as a directory!"
partway through extraction to a new top level folder....anyone else? _________________ Are we not done with the same silly arguments and flames yet??!
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patizac
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Re: CubicIDE 1.3 Posted on 6-Jul-2006 20:50:23
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Member |
Joined: 13-Apr-2003 Posts: 18
From: Buckinghamshire UK | | |
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| @wegster yes I get the same, if you look through the Unarc listing there are loads of envcpp49 files, it must be the download lha thats faulty. |
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Vader
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Re: CubicIDE 1.3 Posted on 6-Jul-2006 21:15:13
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Regular Member |
Joined: 18-Sep-2003 Posts: 195
From: UK | | |
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| Wahoo! AA fonts!
Ordered :) |
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dietmar
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Re: CubicIDE 1.3 Posted on 6-Jul-2006 22:03:21
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Cult Member |
Joined: 1-May-2003 Posts: 532
From: Unknown | | |
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| Quote:
ok, I seem to consistently get errors in the C++ lha archive |
Please use a recent lha which understands -lh6-, old versions can't unpack this archive. You can find the link to a suitable version on the same page as the C/C++archive. |
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Slash
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Re: CubicIDE 1.3 Posted on 6-Jul-2006 23:31:18
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Cult Member |
Joined: 10-Mar-2003 Posts: 686
From: Newcastle-upon-Tyne, UK | | |
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| @dietmar
I get the following error while clicking on SP 1.3.0 (6/Jul/06) link:
Customer log-in
Code not recognized. Please verify that you have entered the correct code.
Please enter the serial number of your product and click on the log-in button to go to your account and to download updates. You can find the serial number on the backside of the CD case. For downloadable products, the code was sent to your e-mail address after purchase. _________________ This fire is burnin' and it's out of control It's not a problem you can stop, It's rock n' roll - GN'F'N'R
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Yabba
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Re: CubicIDE 1.3 Posted on 6-Jul-2006 23:51:16
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Regular Member |
Joined: 29-Jan-2004 Posts: 134
From: Unknown | | |
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| @dietmar
Hey, I knew that you could create a single window multiple document interface! I am dying to try this one out as soon as I get back home. I guess I need to keep my end of the bargain and provide an updated gdb connection :)
Is it possible to create my own windows with listviews and treeviews etc. within the CIDE devkit or do I need to create those components myself?
regards, Stefan |
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ChaosLord
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Re: CubicIDE 1.3 Posted on 7-Jul-2006 1:55:29
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Cult Member |
Joined: 4-Apr-2005 Posts: 782
From: Houston, Texas USA | | |
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| "single window multiple document interface! "
Does this mean it is like Cygnus Ed now?!?!?!?!
Does it mean I can have mulitple source codes on screen and move the "title bar" up and down to adjust the view?!?!?! (like in CED)
Can I use Amiga period and Amiga comma to switch from one source to another like in CED?
Please someone tell me! This could be the best thing sliced bread! _________________ Wanna try a wonderfull magical Amiga strategy game? Total Chaos AGA
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r-tea
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Re: CubicIDE 1.3 Posted on 7-Jul-2006 7:23:09
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Regular Member |
Joined: 21-Nov-2004 Posts: 316
From: Zdzieszowice, Poland | | |
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| @ ChaosLord Does it mean I can have mulitple source codes on screen and move the "title bar" up and down to adjust the view?!?!?! (like in CED)
I think it doesn't. I suppose that CubicIDE provides tabs (like in IBrowse) for this purpose. But I may be wrong. :) _________________ I miss draggable screens in MorphOS... and do you? I know I'm in a minority unfortunately.
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ChaosLord
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Re: CubicIDE 1.3 Posted on 7-Jul-2006 7:41:51
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Cult Member |
Joined: 4-Apr-2005 Posts: 782
From: Houston, Texas USA | | |
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| I looked at the screenshot. The tabs look kewl.
Can I have 2 tabs pointing to the same file? (sort of like a Split View in CED) _________________ Wanna try a wonderfull magical Amiga strategy game? Total Chaos AGA
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dietmar
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Re: CubicIDE 1.3 Posted on 7-Jul-2006 8:22:41
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Cult Member |
Joined: 1-May-2003 Posts: 532
From: Unknown | | |
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| @yabba Quote:
Is it possible to create my own windows with listviews and treeviews etc. within the CIDE devkit or do I need to create those components myself? |
Is your question about creating components that show up inside the IDE window? There is no pre-fabricated generic list plug-in. But I could make one and offer its features through rexx.
Or are you asking about rexx commands to display dialogs? There are some programmable dialogs but they are very basic (list, string, number, multiple buttons, file requester).
@ChaosLord There are no split views at the moment in the editor. The texts are stacked above each other (one upfront, the others behind). |
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ChaosLord
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Re: CubicIDE 1.3 Posted on 7-Jul-2006 9:04:18
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Cult Member |
Joined: 4-Apr-2005 Posts: 782
From: Houston, Texas USA | | |
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| Does it have unlimited undo like CED? _________________ Wanna try a wonderfull magical Amiga strategy game? Total Chaos AGA
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