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Software News   Software News : Aqua
   posted by tomazkid on 19-Feb-2007 3:23:49 (2750 reads)
Aqua has landed on the AmiNet.
From the readme:
Quote:
Aqua is a Myst style graphic adventure game that was originally
made for the Amiga as a commercial product and later ported to
MorphOS as part of the SuperBundle program. This freely redistributable
release is made as a gift to those that continue to support
MorphOS and Amiga software.

Download from here
Additional info and screenshots here
    

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tomazkid 
Re: Aqua
Posted on 19-Feb-2007 3:36:59
#1 ]
Team Member
Joined: 31-Jul-2003
Posts: 11694
From: Kristianstad, Sweden

And now the 1000000¤ question:
Does it work on AmigaOS4 ?

(Haven't got the time to test myself)


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DWolfman 
Re: Aqua
Posted on 19-Feb-2007 5:37:13
#2 ]
Super Member
Joined: 18-Jun-2003
Posts: 1442
From: Kansas City, MO USA

Well, I get about 2 or 3 seconds into the opening anim after starting a new game, then get a DSI crash.

Set the stack to 256000 (was 8192), no change.

Changed AOS so JIT was shut off for it, but no change there either.

Guess this won't be usable for us OS4 users, unless someone can figure out what's causing the crash.


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Hans 
Re: Aqua
Posted on 19-Feb-2007 15:52:42
#3 ]
Elite Member
Joined: 27-Dec-2003
Posts: 4927
From: New Zealand

You could always run it in E-UAE. It sounds like it's doing something that it's not supposed to and only OS4 prevents it from happening.

Hans


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Moxee 
Re: Aqua
Posted on 19-Feb-2007 17:06:21
#4 ]
Team Member
Joined: 20-Aug-2003
Posts: 6291
From: County Yakima, WA State, USA

The "ReadMe" says:

Quote:

Architecture: m68k-amigaos >= 3.1.0; ppc-morphos >= 1.4.5


There is no mention of AOS4. Either they cannot test it or the emulation will not handle it.

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Moxee

Last edited by Moxee on 19-Feb-2007 at 05:09 PM.


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Hans 
Re: Aqua
Posted on 19-Feb-2007 18:21:09
#5 ]
Elite Member
Joined: 27-Dec-2003
Posts: 4927
From: New Zealand

@Moxee

Quote:

The "ReadMe" says:

Quote:


Architecture: m68k-amigaos >= 3.1.0; ppc-morphos >= 1.4.5


There is no mention of AOS4. Either they cannot test it or the emulation will not handle it.


It's not necessarily the 68k emulation that's at fault. This game was developed on a 68k. AmigaOS4 is a lot stricter about memory usage, etc., causing programs to crash instead of allowing them to do things that make the system unstable. It's likely that the DSI is due to a bug in Aqua that is only visible on OS4 systems, but still exists on the others.

Hans


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https://keasigmadelta.com/ - More of my work.

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Moxee 
Re: Aqua
Posted on 19-Feb-2007 19:57:49
#6 ]
Team Member
Joined: 20-Aug-2003
Posts: 6291
From: County Yakima, WA State, USA

Quote:

It's likely that the DSI is due to a bug in Aqua that is only visible on OS4 systems, but still exists on the others.


Yes, seems likely to me.

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ssolie 
Re: Aqua
Posted on 20-Feb-2007 4:56:41
#7 ]
Elite Member
Joined: 10-Mar-2003
Posts: 2745
From: Alberta, Canada

Create a native Amiga OS 4.0 version and I'll gladly pay for a copy.
Stay cool.


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DWolfman 
Re: Aqua
Posted on 20-Feb-2007 14:09:16
#8 ]
Super Member
Joined: 18-Jun-2003
Posts: 1442
From: Kansas City, MO USA

@Hans

Yeah, E-UAE is an option. Not sure when I will ever get around to setting it up, though. Haven't really had a need to use it yet, so haven't bothered. And since this would be the only game I'd likely even want to try in it, I don't see it as being worth messing with for now.

I suppose though that I could save the crash log and send it in, just in case they can find the bug anyway.


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AAAchipset 
Re: Aqua
Posted on 21-Feb-2007 16:46:19
#9 ]
New Member
Joined: 13-Feb-2005
Posts: 8
From: México

No works on winUAE, error #80000008

why?

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Moxee 
Re: Aqua
Posted on 21-Feb-2007 23:25:14
#10 ]
Team Member
Joined: 20-Aug-2003
Posts: 6291
From: County Yakima, WA State, USA

@ AAAchipset

to Amigaworld

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Moxee


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I'd agree with you, but then we'd both be wrong.

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redfox 
Re: Aqua
Posted on 22-Feb-2007 2:14:40
#11 ]
Super Member
Joined: 7-Mar-2003
Posts: 1716
From: Canada

@DWolfman

I get the same here too under OS4 Final. No luck so far in E-UAE, I probably need to emulate a 68020 CPU instead of a 68000 CPU.

If it is any consolation, Aqua_Amiga_RTG seems to work fine running on OS4 update #4. You should setup the screenmode using the supplied ScreenMode program. The game requires the supplied iff.library which may be left in the Aqua drawer with the game or moved to the LIBS: drawer. Haven't got very far into the game, as I have to go out this evening.

---
redfox

Last edited by redfox on 22-Feb-2007 at 05:16 AM.

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