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Software News   Software News : Status Report: Digibooster Professional 3
   posted by AndreasM on 2-May-2009 13:23:39 (4796 reads)
APC&TCP respondible for the distribution and development of the music software Digibooster Professional 3 wants to give you an overview of the development of the new version as stated on 19th January 2009 in the news.

First of all we have to say that the program is being rewritten from scratch opening new opportunities which haven't been possible with the old sources of Version 2.xx or at least without an unacceptable amount of work. The program structure can be enhanced now and designed with more efficiency in mind.


playback routine

The implementation of the playback routine on the basis of Digibooster Professional version 2.xx in the new version 3 is nearly finished. Smaller effect commands like Sxx (Pitch up/down) or Lxx (setting of envelope position) and the DSP echo effects parameters (Vxx, Wxx, Xxx, Yxx, Zxx) must be implemented yet. Once we have done that the new playback routine will equal to 100% the one of version 2.xx on the new basis.
Moreover the new playback routine will be very portable having a positive effect on the portability to non AmigaOS compatible platforms.
Furthermore the new playback routine will be 100% independent of AHI.

Digibooster Professional 3 GUI

The basic GUI functions like
* trackerraster
* instrument list
* edit options (new, delete, change, ...)
are already implemented.

In addition the programm will run with several tasks (tracker, player, ...).
Visual customization using different skins will be possible too.

DigiRoller

This external program will enable you to render music files to complete AIFF or WAV files. It will be made available to the community for open testing shortly. Please note that this isn't the final version.

At this point we would like to advise you of the support forum of Digibooster Professional. Everyone interested in the development and integration of new ideas is welcome to take part at the discussions.

Screenshot
Screenshot
Screenshot
Screenshot

Support-Forum
Support-Page
APC&TCP

    

STORYID: 4881
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Trixie 
Re: Status Report: Digibooster Professional 3
Posted on 2-May-2009 14:39:30
#1 ]
Amiga Developer Team
Joined: 1-Sep-2003
Posts: 2056
From: Czech Republic

Good to hear the thing is progressing well!

Frankly speaking, the gadtools-based GUI is a bit of a let-down but I understand that choosing a specific GUI toolkit like RA or MUI would complicate porting to other platforms.


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Kicko 
Re: Status Report: Digibooster Professional 3
Posted on 2-May-2009 15:29:12
#2 ]
Elite Member
Joined: 19-Jun-2004
Posts: 5009
From: Sweden

Keep up the good work :)

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Leo 
Re: Status Report: Digibooster Professional 3
Posted on 2-May-2009 15:34:41
#3 ]
Super Member
Joined: 21-Aug-2003
Posts: 1596
From: Unknown

Quote:

Frankly speaking, the gadtools-based GUI is a bit of a let-down but I understand that choosing a specific GUI toolkit like RA or MUI would complicate porting to other platforms.

How will using gadtools help to port to non-Amiga platforms ? When compared with MUI or anything else ?


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Trixie 
Re: Status Report: Digibooster Professional 3
Posted on 2-May-2009 15:40:26
#4 ]
Amiga Developer Team
Joined: 1-Sep-2003
Posts: 2056
From: Czech Republic

Quote:
How will using gadtools help to port to non-Amiga platforms ? When compared with MUI or anything else ?

I meant MorphOS and AROS, which I believe will be their primary targets after AmigaOS. Gadtools means a common denominator of the three systems.


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Leo 
Re: Status Report: Digibooster Professional 3
Posted on 2-May-2009 16:12:34
#5 ]
Super Member
Joined: 21-Aug-2003
Posts: 1596
From: Unknown

Well, by being AHI independant, it seems they are targetting non Amiga platforms. And MUI is available in all three Amiga platforms. So I don't see the problem in using it...


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Trixie 
Re: Status Report: Digibooster Professional 3
Posted on 2-May-2009 16:31:01
#6 ]
Amiga Developer Team
Joined: 1-Sep-2003
Posts: 2056
From: Czech Republic

Quote:
Well, by being AHI independant, it seems they are targetting non Amiga platforms.


Good luck, then


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SoundSquare 
Re: Status Report: Digibooster Professional 3
Posted on 2-May-2009 17:32:48
#7 ]
Regular Member
Joined: 31-Jan-2006
Posts: 253
From: Unknown

i'd remove the term "professional" from it, i don't see it used in any professional environment, it's already too much outdated, even for a tracker, and such a GUI would give headache to the bravest of producers...
as for non-amiga platforms, how would it compete with such a gem like Renoise ?

so it should better stick to the amigas, the third world.


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spihunter 
Re: Status Report: Digibooster Professional 3
Posted on 2-May-2009 17:55:59
#8 ]
Member
Joined: 5-Nov-2004
Posts: 60
From: Durham, NC USA

I hope they keep the old school Amiga looking interface. I hated the skins they had on the old version. It made it seem to busy and complicated. Go the Octamed route and keep the interface simple.


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spotUP 
Re: Status Report: Digibooster Professional 3
Posted on 2-May-2009 18:47:42
#9 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

\o/
when can we try the first public beta?


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Templario 
Re: Status Report: Digibooster Professional 3
Posted on 2-May-2009 19:58:17
#10 ]
Elite Member
Joined: 22-Jun-2004
Posts: 3604
From: Unknown

Good job, we need more OS 4.x software as this and others.

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rzookol 
Re: Status Report: Digibooster Professional 3
Posted on 2-May-2009 20:16:25
#11 ]
Regular Member
Joined: 4-Oct-2005
Posts: 282
From: Poland, Lublin

DigiBooster 3 does use MUI :)
These screenshots were made without any Mui settings probably

With skins:
http://teleinfo.pb.edu.pl/powerdev6/gallery/pdm6_02.jpg
http://teleinfo.pb.edu.pl/powerdev6/gallery/pdm6_17.jpg

Last edited by rzookol on 02-May-2009 at 08:28 PM.
Last edited by rzookol on 02-May-2009 at 08:20 PM.
Last edited by rzookol on 02-May-2009 at 08:20 PM.

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Seaquest 
Re: Status Report: Digibooster Professional 3
Posted on 2-May-2009 20:19:06
#12 ]
Regular Member
Joined: 29-Jul-2004
Posts: 272
From: Norway

Great, does anybody know how much Midi support there will be?

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kas1e 
Re: Status Report: Digibooster Professional 3
Posted on 2-May-2009 20:46:28
#13 ]
Elite Member
Joined: 11-Jan-2004
Posts: 3525
From: Russia

pdm6_02.jpg looks good :)


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Krashan 
Re: Status Report: Digibooster Professional 3
Posted on 2-May-2009 21:03:07
#14 ]
Regular Member
Joined: 11-Mar-2003
Posts: 154
From: Poland

There is no GadTools GUI. It is Magic User Interface in its basic config on AmigaOS 3.x. DigiBooster 3 and DigiRoller are both MUI applications with all benefits of this fact.


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Trixie 
Re: Status Report: Digibooster Professional 3
Posted on 2-May-2009 21:28:39
#15 ]
Amiga Developer Team
Joined: 1-Sep-2003
Posts: 2056
From: Czech Republic

@ Krashan

Ok, we stand corrected


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ChaosLord 
Re: Status Report: Digibooster Professional 3
Posted on 2-May-2009 21:33:12
#16 ]
Cult Member
Joined: 4-Apr-2005
Posts: 782
From: Houston, Texas USA

If it does not use AHI then how does it output sound?


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Krashan 
Re: Status Report: Digibooster Professional 3
Posted on 2-May-2009 21:52:58
#17 ]
Regular Member
Joined: 11-Mar-2003
Posts: 154
From: Poland

If it does not use AHI then how does it output sound?

It may use AHI (and it uses AHI in fact), but it does not depend on it. DigiBooster 2.x replayer relied on AHI resampling, mixing and effects (like echo). The new routine does all these things internally, just producing a ready downmix. It means AHI is only used as a backend for directing sound to a soundcard, but plays no role in module synthesising. This approach opens some new possibilities. The synthesis engine is portable, so having sample-by-sample precise replayer on non-Amiga systems is not a big work. On classic Amigas it is possible to bypass AHI completely, saving considerable amount of CPU power. Rendering a module to file does not require AHI to be installed at all...

Last edited by Krashan on 02-May-2009 at 09:56 PM.
Last edited by Krashan on 02-May-2009 at 09:53 PM.


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Hypex 
Re: Status Report: Digibooster Professional 3
Posted on 3-May-2009 7:10:55
#18 ]
Elite Member
Joined: 6-May-2007
Posts: 10570
From: Greensborough, Australia

Quote:
Frankly speaking, the gadtools-based GUI is a bit of a let-down


I don't think that is the fault of Gadtools, I'd blame it in Topaz 8. It always makes things look old fashioned. Not as good as it used to look in '93 on my A1200.

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Hypex 
Re: Status Report: Digibooster Professional 3
Posted on 3-May-2009 7:13:46
#19 ]
Elite Member
Joined: 6-May-2007
Posts: 10570
From: Greensborough, Australia

@Krashan

Quote:
On classic Amigas it is possible to bypass AHI completely, saving considerable amount of CPU power.


What if you used the Paula hardware mode for this? Would it still be slower with the hardware doing the mixing? (As it should.)

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Krashan 
Re: Status Report: Digibooster Professional 3
Posted on 3-May-2009 8:12:04
#20 ]
Regular Member
Joined: 11-Mar-2003
Posts: 154
From: Poland

Paula hardware mode is limited to 8 bits and 4 channels with no stereo panorama.

Last edited by Krashan on 03-May-2009 at 08:12 AM.


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