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Hans
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Re: Interview with Simone Bevilacqua - author of "BOH&q Posted on 28-Jul-2009 23:40:31
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Elite Member  |
Joined: 27-Dec-2003 Posts: 5118
From: New Zealand | | |
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| An interesting read. I haven't bought this game because it's not the kind of game that I'm personally interested in, but it does look well put together.
Simone may be able to up his sales if he searches for popular sites with game demo downloads and gets it listed. People visiting those websites are already searching for games, so they're more likely to check it out.
Hans _________________ Join the Kea Campus - upgrade your skills; support my work; enjoy the Amiga corner. https://keasigmadelta.com/ - see more of my work
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saimo
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Re: Interview with Simone Bevilacqua - author of "BOH&q Posted on 29-Jul-2009 8:14:06
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Elite Member  |
Joined: 11-Mar-2003 Posts: 2489
From: Unknown | | |
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| Hi Hans,
thanks for the nice words and the suggestion  _________________ RETREAM - retro dreams for Amiga, Commodore 64 and PC
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SimplePPC
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Re: Interview with Simone Bevilacqua - author of "BOH&q Posted on 29-Jul-2009 8:47:29
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Regular Member  |
Joined: 9-Mar-2003 Posts: 109
From: Unknown | | |
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| I will buy the game myself soon, i played it on Windows and AmigaOne a bit, on Windows i can use my USB Joypad so that makes it a bit easier.
I do have 2 things i think you should ponder a bit about.
1) The menu system is not intuitive, instead of the options going up and down, you could use highlighting and move that up and down, or if you really want to use up and down, it should scroll slightly up and down and not char copy up/down
2) Using the gun, you only see were you shoot when you hit a wall with the bullet, you dont see any flying bullets.
3) On the Windows version there is this white square that is always flickering on the automap, always in front of your own square, what is that ? |
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saimo
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Re: Interview with Simone Bevilacqua - author of "BOH&q Posted on 29-Jul-2009 9:34:03
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Elite Member  |
Joined: 11-Mar-2003 Posts: 2489
From: Unknown | | |
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| @SimplePPC
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I will buy the game myself soon, |
That would be most welcome, thank you 
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i played it on Windows and AmigaOne a bit, on Windows i can use my USB Joypad so that makes it a bit easier. |
mmm... let me ask a few questions: * does your joypad work with AmigaInput? * can other applications use it? * are you perhaps using a pre-update3 demo (update3 improved the joypad handling)?
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1) The menu system is not intuitive, instead of the options going up and down, you could use highlighting and move that up and down, |
It's different from the usual, but still very simple: basically, the list is "centered" around the topmost option, which is selected/highlighted one. If it helps you, there is an option to swap the up/down controls around.
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or if you really want to use up and down, it should scroll slightly up and down and not char copy up/down |
That would be very unpractical and annoying, as it would introduce delays.
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2) Using the gun, you only see were you shoot when you hit a wall with the bullet, you dont see any flying bullets. |
Yes. Please see the interview about this. Moreover, consider that this way the feedback is instantaneous.
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3) On the Windows version there is this white square that is always flickering on the automap, always in front of your own square, what is that ? |
The flickering pixel indicates the direction the character is facing. It's been introduced in update3, so this seems to confirm that your demo is outdated. _________________ RETREAM - retro dreams for Amiga, Commodore 64 and PC
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Trixie
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Re: Interview with Simone Bevilacqua - author of "BOH&q Posted on 29-Jul-2009 10:53:48
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Amiga Developer Team  |
Joined: 1-Sep-2003 Posts: 2101
From: Czech Republic | | |
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| Good interview, and a nice game. Definitely 10 EUR well spent!
I've made a point of buying original AmigaOS4 software, provided it is reasonably priced. I might have hesitated should the game sell at 50 EUR but c'mon, ten euro? What are we discussing here? 
Just go and get the game! _________________ The Rear Window blog
AmigaOne X5000/020 @ 2GHz / 4GB RAM / Radeon RX 560 / ESI Juli@ / AmigaOS 4.1 Final Edition SAM440ep-flex @ 667MHz / 1GB RAM / Radeon 9250 / AmigaOS 4.1 Final Edition
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saimo
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Re: Interview with Simone Bevilacqua - author of "BOH&q Posted on 29-Jul-2009 11:03:19
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Elite Member  |
Joined: 11-Mar-2003 Posts: 2489
From: Unknown | | |
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| @Trixie
 I'm really happy you're enjoying the game  _________________ RETREAM - retro dreams for Amiga, Commodore 64 and PC
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Jose
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Re: Interview with Simone Bevilacqua - author of "BOH&q Posted on 30-Jul-2009 17:21:33
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Super Member  |
Joined: 10-Mar-2003 Posts: 1002
From: Unknown | | |
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| The graphics should be improved. It's a waste to make a good game engine and then lose it on the gfx. I also disagree with the absence of high res support. I mean Amiag HiRes support (i.e. 640x512), I agree that too much res is exagerated for pixel art but pixel art can look so much better at 640x512.
Hopefull with an editor there will be some good themes. _________________
 José
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saimo
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Re: Interview with Simone Bevilacqua - author of "BOH&q Posted on 30-Jul-2009 17:36:39
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Elite Member  |
Joined: 11-Mar-2003 Posts: 2489
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| @Jose
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The graphics should be improved. It's a waste to make a good game engine and then lose it on the gfx. I also disagree with the absence of high res support. I mean Amiag HiRes support (i.e. 640x512), |
I respect your preference.
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Hopefull with an editor there will be some good themes. |
No editor is required to produce themes. Everything is explained in the developer's manual available on the DOWNLOADS page of the website. _________________ RETREAM - retro dreams for Amiga, Commodore 64 and PC
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