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Software News   Software News : BOH update5 released
   posted by saimo on 2-Sep-2009 17:35:27 (2527 reads)
Campobasso, Italy - September 2nd, 2009

The development of BOH never stops and brings you one more update full of nice surprises!

Specifically, this update:
* replaces low obstacles with traps (f.ex. the pools of the theme "default" cause damage to the shield);
* adds dynamic sound to traps animations;
* adds acoustic feedback to shield discharges;
* improves the sound engine policies;
* simplifies and improves the automapper colors (dangerous places are indicated more clearly);
* increases the precision of and optimizes sprites rendering;
* removes pits borders along (transparent) barriers;
* refines video modes suggestions;
* removes the sort-by-name option;
* converts the characters set of themes to full ISO 8859-1;
* retouches the themes graphics slightly;
* improves the terminology;
* reworks some internal aspects of missions and themes for easier development of expansions;
* fixes the handling of alphachannel-less sprites (this bug had no practical consequences because no theme used such kind of graphics);
* adds a new tutorial mission;
* updates and improves the user's manual;
* applies some other changes.

Read more...


BOH owners can enjoy the update by downloading it for free from the DOWNLOADS page of the official website.
The updaters for Linux, MacOS and Windows will be made available soon.
The AmigaOS, Linux and Windows demos have been updated to reflect the changes; the MacOS demo will be updated soon.


About BOH:

BOH is an original, retro-flavoured game of exploration and action.
You move in claustrophobic, traps-packed, mind-boggling battlefields searching for the Evil Masters, who throw countless enemies at you until you discover and face them in the final battle. Although your quests are made slightly less hard by the bonuses and power-ups scattered all around, carrying out the missions demands lots of concentration and quick reflexes.
With BOH the fun never ends: new missions can be added anytime and you can even create your own! And, as if that was not enough, you can also customize entirely its audio-visual aspect!
BOH has been created with lots of passion and care to offer, with its oldschool style, a fascinatingly different videogaming experience.

To learn more about BOH, please surf to the official website at http://www.bohthegame.com.


---
EDITEL snc
via Trento, 20 - 86100 Campobasso (CB) - Italy
VAT no.: IT00814390704
    

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deadwood 
Re: BOH update5 released
Posted on 2-Sep-2009 19:05:42
#1 ]
Regular Member
Joined: 4-Nov-2008
Posts: 358
From: Unknown

Great to see the game is continued to be developed! Anyone who still didn't try the demo should do it now :)

/me waits for Linux update to become available


_________________
Krzysztof

"There is no such thing as software for free. If it is not the user who covers the cost of software creation with money, it is the developer who covers this cost with his own free time."

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saimo 
Re: BOH update5 released
Posted on 2-Sep-2009 19:25:45
#2 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2152
From: Unknown

Hi deadwood,

Quote:
Great to see the game is continued to be developed!

I just can't stop: new ideas come to mind all the time*, and I want customers to enjoy it more and more and convince other people to give the game a chance

*And still there are those that initially I had reserved for BOH 2... who knows what I will make of them...

Quote:
Anyone who still didn't try the demo should do it now :)

Thanks for the support

Quote:
/me waits for Linux update to become available

It's only a matter of 1 or 2 days: only the installer is missing. I'm just too tired to prepare the packages for all the OSes today
In the meanwhile, you can try the new features with the demo (the mission "4. floors & obstacles" shows some of the more evident changes).

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Trixie 
Re: BOH update5 released
Posted on 2-Sep-2009 20:07:33
#3 ]
Amiga Developer Team
Joined: 1-Sep-2003
Posts: 1750
From: Czech Republic

Updated and playing... Thanks!


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saimo 
Re: BOH update5 released
Posted on 2-Sep-2009 21:36:59
#4 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2152
From: Unknown

@Trixie

Enjoy!

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klx300r 
Re: BOH update5 released
Posted on 2-Sep-2009 23:15:15
#5 ]
Elite Member
Joined: 4-Mar-2008
Posts: 3439
From: Toronto, Canada

this is great news Simone ...can't wait to get playing on my Sam &OS4.1 once the game gets here and my Sam system is together


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TiredofLife 
Re: BOH update5 released
Posted on 3-Sep-2009 0:32:25
#6 ]
Super Member
Joined: 6-Jul-2005
Posts: 1609
From: Here

Nice update.

Cheers


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joeled 
Re: BOH update5 released
Posted on 3-Sep-2009 6:26:15
#7 ]
Cult Member
Joined: 25-Dec-2007
Posts: 724
From: Uppsala, Sweden

Thanks! Now i just wait for a new version of Speedball2 :)


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saimo 
Re: BOH update5 released
Posted on 3-Sep-2009 9:39:02
#8 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2152
From: Unknown

@klx300r

Quote:
this is great news Simone

It makes me happy making people happy

Quote:
...can't wait to get playing on my Sam &OS4.1 once the game gets here and my Sam system is together

The package left Italy on the 29th of August, so it should take only a few more days...

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saimo 
Re: BOH update5 released
Posted on 3-Sep-2009 9:40:06
#9 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2152
From: Unknown

@TiredofLife

Quote:
Nice update.

I'm glad you like it

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saimo 
Re: BOH update5 released
Posted on 3-Sep-2009 9:41:42
#10 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2152
From: Unknown

Quote:
Thanks!

My pleasure

Quote:
Now i just wait for a new version of Speedball2 :)

Sorry, don't put your hopes on that

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saimo 
Re: BOH update5 released
Posted on 3-Sep-2009 18:43:04
#11 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2152
From: Unknown

@deadwood

Quote:
/me waits for Linux update to become available

It's not announced yet (on Linux sites, I mean), but you can get it now

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newlight 
Re: BOH update5 released
Posted on 3-Sep-2009 22:28:48
#12 ]
Super Member
Joined: 10-Sep-2007
Posts: 1711
From: Somewhere in Spain

I am going to download the demo now!

But I have more things to download for my Amiga One because I was far from it for 2 months this summer.


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saimo 
Re: BOH update5 released
Posted on 4-Sep-2009 10:04:29
#13 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2152
From: Unknown

@newlight

Quote:
I am going to download the demo now!

Have fun!

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saimo 
Re: BOH update5 released
Posted on 8-Sep-2009 13:16:49
#14 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2152
From: Unknown

@all

Quick update: all the stuff for all the platforms is now available.

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Hypex 
Re: BOH update5 released
Posted on 12-Sep-2009 16:37:33
#15 ]
Elite Member
Joined: 6-May-2007
Posts: 9478
From: Greensborough, Australia

I have tried to use my USB joypad with BOH and I get nothing. It's reported as a DragonRise in AmigaInput. But when I try and detect buttons nothing happens. Nor in BOH.

How is this set up? Is it incompatible with OS4?

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saimo 
Re: BOH update5 released
Posted on 13-Sep-2009 11:15:00
#16 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2152
From: Unknown

@Hypex

Quote:
I have tried to use my USB joypad with BOH and I get nothing. It's reported as a DragonRise in AmigaInput. But when I try and detect buttons nothing happens. Nor in BOH.

BOH uses SDL for handling joypads, so the only thing I can say for sure is that the joypad must be recognized by SDL to work.
Then, if SDL uses AmigaInput (which, I guess, is likely), of course another requirement is that AmigaInput recognizes the joypad. The complete chain would be HW <-> USB driver <-> AmigaInput <-> SDL <-> BOH: if something goes wrong along the way, there is nothing BOH can do.

Quote:
How is this set up? Is it incompatible with OS4?

So it seems. Unfortunately, the public version of AmigaInput is far from perfect.

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Hypex 
Re: BOH update5 released
Posted on 13-Sep-2009 14:56:03
#17 ]
Elite Member
Joined: 6-May-2007
Posts: 9478
From: Greensborough, Australia

@saimo 

Quote:
BOH uses SDL for handling joypads
...
Then, if SDL uses AmigaInput


Okay that seems logical.

Quote:
So it seems. Unfortunately, the public version of AmigaInput is far from perfect.


Yes, a pitty, it was one of the OS4 features. I need to learn more about it. Perhaps I have set it up wrong?

There is also the lowlevel confusion, which will only work if a game is using that library. Otherwise it won't show up. Other USB hardware is supported more or less automatically, so why not USB gamepads?

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saimo 
Re: BOH update5 released
Posted on 13-Sep-2009 15:07:52
#18 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2152
From: Unknown

Quote:
Yes, a pitty, it was one of the OS4 features. I need to learn more about it. Perhaps I have set it up wrong?

Well, it could be, but sometimes no setup helps

Quote:
There is also the lowlevel confusion, which will only work if a game is using that library. Otherwise it won't show up. Other USB hardware is supported more or less automatically, so why not USB gamepads?

After releasing BOH, I learned that the digital hats of some joypads report / are reported to be analogue axes, which makes me think that joypads don't follow a strict standard - in simpler words, it looks like it's a mess

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