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Kicko
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Re: New bounty: 32Bit icon editor Posted on 23-Jan-2010 13:05:33
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Elite Member  |
Joined: 19-Jun-2004 Posts: 5009
From: Sweden | | |
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| Would be bad if the original icon editor would have support for this |
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kas1e
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Re: New bounty: 32Bit icon editor Posted on 23-Jan-2010 13:13:13
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Joined: 11-Jan-2004 Posts: 3551
From: Russia | | |
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Troels
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Re: New bounty: 32Bit icon editor Posted on 23-Jan-2010 13:13:13
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Elite Member  |
Joined: 8-Mar-2003 Posts: 2005
From: Unknown | | |
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| @Kicko I think it's safe to assume that is not where Hyperion is putting their resources And this OpenAmiga/AmigaBounty.net project is not unknown to the OS4 developers as at least AB.net has one OS4 developer in the team _________________
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Mrodfr
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Re: New bounty: 32Bit icon editor Posted on 23-Jan-2010 13:53:07
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Super Member  |
Joined: 28-Jan-2007 Posts: 1396
From: French | | |
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| hello,
maybe the original iconeditor sources could be provided for this bounty improvements. _________________ BTW, what you have done for the amiga today ????
-A1200+Mediator+VooDoo3+060/50+96mo+SCSI-KIT -SAM440EP-667mhz-on MapowerKC3000+AOS4.1
Amiga Docs Disks Preservation Project
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RodTerl
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Re: New bounty: 32Bit icon editor Posted on 23-Jan-2010 14:11:54
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Cult Member  |
Joined: 6-Sep-2004 Posts: 589
From: Rossendale | | |
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| Maybe easier for 32 bit Dpaint, Datachrome, Datatype combo, using the icon.datatype to save the file out, giving you 3D handling and animation capabilities?. Or at least a place to start?
Musnt forget.. you Have to allow volumetric 3D extentions or youll have to create it from the ground up in just another couple years time. _________________ The older and more respected a scientist is, the longer it takes to prove him wrong.
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Templario
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Re: New bounty: 32Bit icon editor Posted on 23-Jan-2010 14:32:16
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Elite Member  |
Joined: 22-Jun-2004 Posts: 3670
From: Unknown | | |
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| The original Icon Edit neither support normal icons. |
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saimo
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Re: New bounty: 32Bit icon editor Posted on 23-Jan-2010 14:45:36
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Elite Member  |
Joined: 11-Mar-2003 Posts: 2487
From: Unknown | | |
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| I don't mean to bring anybody down, but if I shut up I'd rather do a disservice to the community. Any effort put in an icon editor is completely wasted. Why not employing the same energies on a general-purpose editor (new or ported, anything will do provided that it works nicely)? At most, make a plugin to save directly in icon format - but that's not strictly needed anyway because there are already tools (like PNGIcon2Amiga, f.ex.) that convert to that format from regular graphics and because WB's information window is able to import bitmap graphics. Last edited by saimo on 23-Jan-2010 at 05:11 PM. Last edited by saimo on 23-Jan-2010 at 05:09 PM.
_________________ RETREAM - retro dreams for Amiga, Commodore 64 and PC
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spotUP
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Re: New bounty: 32Bit icon editor Posted on 23-Jan-2010 16:57:56
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Elite Member  |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
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| i agree totally, an icon editor as a concept doesn't make sense anymore. we are not exactly dealing with 4-color low res icons anymore. people create icons in illustrator and photoshop these days. just bring up the iconinfo and drag your image into it. basically what i am trying to say, the feat people would expect to have in an icon editor goes far beyond what this bounty would probably deliver. what we need are updated gfx packages. we have blender now, now we need inkscape and a good 2d photoshop alternative, and an os4native+enhanced ppaint. Last edited by spotUP on 23-Jan-2010 at 04:59 PM.
_________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net
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klx300r
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Re: New bounty: 32Bit icon editor Posted on 23-Jan-2010 17:09:24
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Elite Member  |
Joined: 4-Mar-2008 Posts: 3857
From: Toronto, Canada | | |
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| @saimo
I agree 100 % _________________ ____________________________ c64-2sids, A1000, A1200T-060@50(finally working!),A4000-CSMKIII ! My Master Miggies- Amiga 1000 & AmigaOne X1000 ! mancave-ramblings X1000 I BELIEVE 
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Troels
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Re: New bounty: 32Bit icon editor Posted on 23-Jan-2010 18:35:42
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Elite Member  |
Joined: 8-Mar-2003 Posts: 2005
From: Unknown | | |
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| A simple Icon editor has always had it's place in AmigaOS while updated modern GFX packages are a totally different matter. We need both but only one included with the OS IMHO. _________________
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Dwyloc
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Re: New bounty: 32Bit icon editor Posted on 23-Jan-2010 19:07:03
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Super Member  |
Joined: 30-Mar-2005 Posts: 1053
From: Glasgow, Scotland | | |
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| I just want the existing icon editor updated to work with OS4 icons.
For me its main purpose is for changing the type of icon, for example if I create a script to start a program rather than running it directly I need to be able to change its icon from a program to a project.
Also I used the icon edit to make small changes to an existing icon and at least for me modern graphics tool are not suited to creating or editing icons are they are not designed for making changes at a pixel level. You want a zoomed in and normal size view at the same time like traditional icon editors.
I am not sure a bounty is really the solution as most bounties seem never to be completed just look at the linked website and you will see what I mean 
But if this bounty results in a working icon editor then I guess its worth while. _________________ Sam440ep 667mhz, 512MB, 120GB 2.5" HD, OS4.1FE WinUae 3.0.0, OS 3.9, BB3, Catweasel MkIV Amiga 1200, Blizzard 040/40 (BlizzardPPC 060/200 with SCSI removed at present), mediatorSX pci, Voodoo3, PCI network card os 3.9BB2 4MB Minimig with ARM addon boar
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Trev
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Re: New bounty: 32Bit icon editor Posted on 23-Jan-2010 19:54:26
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Cult Member  |
Joined: 24-Jul-2005 Posts: 778
From: Sacramento, CA, USA | | |
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| Why not ditch the internal icon format completely (as far as the image data is concerned) and just embed PNG data? Then people can use whatever they want to edit images. _________________ Sam440ep-flex 733 MHz/1 GB RAM/Radeon 9250/AmigaOS4.1 Update 2 borked A1200/Blizzard1260+SCSI-IV/Z4+MediatorZIV/Deneb/Voodoo3/CatweaselMk3 more borked A1200/MBX1200z/Indivision A500/clockport/RRNet A600/A603
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marko
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Re: New bounty: 32Bit icon editor Posted on 23-Jan-2010 22:14:36
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Super Member  |
Joined: 17-Dec-2007 Posts: 1816
From: Gothenburg, THE front side of Sweden ;), (via Finland), EU | | |
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| Hmm, If some people wants a "simple" 32bit Icon Editor and they put money in the bounty, then I don't see the problem...
If you only need to draw some pixels why starting up the heavy Death Star from Star Wars (Photoshop) when you just can light the table lamp (Icon Editor) and draw the pixels. Windows still have Paint, even if there is Photoshop... 
EDIT: as I see it. Last edited by marko on 23-Jan-2010 at 10:25 PM.
_________________ AmigaOS 4.1 FEu2 on Sam440ep-flex 800MHz 1GB RAM  C128, A500+, A1200, A1200/40, AmigaForever 2008+09+16, 5 x86/x64 boxes Still waiting (or dreaming) for the Amiga revolution... m4rko.com/AMIGA
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kas1e
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Re: New bounty: 32Bit icon editor Posted on 23-Jan-2010 22:53:53
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Elite Member  |
Joined: 11-Jan-2004 Posts: 3551
From: Russia | | |
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| @marko With only one point, that default mspaint are nice and very usable with small, but important fucntions like "scalling, zooming, cut/paste, text, color and save/load 5 major formats". Will be cool to have someday "apaint", which will provide the same, easy to use and friendly fucntions, without that strange "amiga only" unlogical fucntions :)
Related to icon editor, it's just icon editor, not painter. So why not have that one , and make one more bounty for "reaction based small/simply and friendly paint app" with minimal set of important fucntions. But that is another story of course. _________________ Join us to improve dopus5! zerohero's mirror of os4/os3 crosscompiler suites
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danwood
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Re: New bounty: 32Bit icon editor Posted on 26-Jan-2010 8:46:09
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Super Member  |
Joined: 30-Sep-2008 Posts: 1074
From: Unknown | | |
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| Quote:
For me its main purpose is for changing the type of icon, for example if I create a script to start a program rather than running it directly I need to be able to change its icon from a program to a project. |
Icon Edit is no longer needed for this in OS4. Just right click, go to Info, and then right click the icon in the info window, you can change icon type there just by selecting from the menu. No need to mess around loading into editors and resaving. |
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