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software MorphOS   software MorphOS : Paint 0.62 alpha version for MorphOS
   posted by Drako on 12-Jul-2012 21:20:45 (3786 reads)
Stefkos/BlaBla releases an alpha 0.62 version of Paint application for MorphOS.
Under download link you will find new native Paint application witch features:


- independend windows to work with images
- unlimited layers
- draw and text layers
- many blending effects
- many paint effects
- image manipulation options
- default set of pens
- many shapes to paint
- plugin system, compatybile with Sketch and SCANdal
- gradient editor
- pen and brush editor
- palette editor (load, save)
- manual in pdf format
- and more.
I dont promise fast upgrades, all features or even stable 1.0 verison.
Further development of Paint depends on users feedback.
You can see program here
Best regards Stefkos and BlaBla group.
    

Related Links
· More about software MorphOS
· News by Drako


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sicky 
Re: Paint 0.62 alpha version for MorphOS
Posted on 12-Jul-2012 22:43:02
#1 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2843
From: Essex, UK

Nice! Any chance of an OS4 version?


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cheesegrate 
Re: Paint 0.62 alpha version for MorphOS
Posted on 12-Jul-2012 23:46:01
#2 ]
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Joined: 30-Apr-2007
Posts: 259
From: Australia

First they ignore you, then they laugh at you, then they beg for ports, then you win.


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samo79 
Re: Paint 0.62 alpha version for MorphOS
Posted on 13-Jul-2012 0:42:07
#3 ]
Elite Member
Joined: 13-Feb-2003
Posts: 3437
From: Italy, Perugia

@admins

Plz how mutch time we need before kick the troll above ?


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cheesegrate 
Re: Paint 0.62 alpha version for MorphOS
Posted on 13-Jul-2012 1:52:18
#4 ]
Regular Member
Joined: 30-Apr-2007
Posts: 259
From: Australia

ive already requested to be permabanned, now go be a good italian and surrender or run off to the hills and hide. All your base belong to us!

Last edited by cheesegrate on 13-Jul-2012 at 01:58 AM.
Last edited by cheesegrate on 13-Jul-2012 at 01:55 AM.
Last edited by cheesegrate on 13-Jul-2012 at 01:53 AM.


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g_kraszewski 
Re: Paint 0.62 alpha version for MorphOS
Posted on 13-Jul-2012 6:50:32
#5 ]
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Joined: 3-Sep-2010
Posts: 343
From: Unknown

Paint utilizes numerous elements of MorphOS infrastructure, which would need to be replicated in AmigaOS 4 before porting.


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danwood 
Re: Paint 0.62 alpha version for MorphOS
Posted on 13-Jul-2012 7:25:38
#6 ]
Super Member
Joined: 30-Sep-2008
Posts: 1059
From: Unknown

Been trying out Paint, very impressed! It's selection of tools and slick UI is very impressive. Keep up the good work!

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Trixie 
Re: Paint 0.62 alpha version for MorphOS
Posted on 13-Jul-2012 8:39:22
#7 ]
Amiga Developer Team
Joined: 1-Sep-2003
Posts: 2016
From: Czech Republic

@g_kraszewski

Quote:
Paint utilizes numerous elements of MorphOS infrastructure, which would need to be replicated in AmigaOS 4 before porting.

Yes. As the two OSes develop and grow apart in features, asking for ports makes less and less sense.


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Kicko 
Re: Paint 0.62 alpha version for MorphOS
Posted on 13-Jul-2012 9:27:31
#8 ]
Elite Member
Joined: 19-Jun-2004
Posts: 5009
From: Sweden

A little bit like arteffect (68k) which is my favourite program under os4. Looks good :)

@Cheesegreat : The only thing you win is the troll prize

Last edited by Kicko on 13-Jul-2012 at 09:44 AM.
Last edited by Kicko on 13-Jul-2012 at 09:42 AM.

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Toaks 
Re: Paint 0.62 alpha version for MorphOS
Posted on 13-Jul-2012 11:25:39
#9 ]
Elite Member
Joined: 10-Mar-2003
Posts: 8042
From: amigaguru.com

@stefkos + blabla group

looks great!, sadly no way for me to use this program for now.

@kicko
You mean "the troll that must try harder" award right?...


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ChrisH 
Re: Paint 0.62 alpha version for MorphOS
Posted on 13-Jul-2012 12:55:54
#10 ]
Elite Member
Joined: 30-Jan-2005
Posts: 6673
From: Unknown

@sicky
Have you tried SketchBlock on OS4?

As for porting programs, it is much easier to do if a program was already designed to be portable, or was already a port from another OS. And of course requires a willingness of the developer to allow it (or for it to be open source in the first place).

And as you discovered, some people still have this perverse (and failed) idea that it is OS4 vs MOS vs AROS, rather than OS4 + MOS + AROS vs Windows/Mac/Linux/etc.

Last edited by ChrisH on 13-Jul-2012 at 01:00 PM.
Last edited by ChrisH on 13-Jul-2012 at 12:58 PM.


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g_kraszewski 
Re: Paint 0.62 alpha version for MorphOS
Posted on 13-Jul-2012 15:56:51
#11 ]
Regular Member
Joined: 3-Sep-2010
Posts: 343
From: Unknown

And as you discovered, some people still have this perverse (and failed) idea that it is OS4 vs MOS vs AROS

If you mean cheesegrate trolling, well I agree it was totally unneccesary. However writing software only for MorphOS has nothing to do with "OS4 vs MOS". MorphOS gets more and more cool things in its API, which make writing applications easier. When one writes an application also with OS4 in mind, there are two choices. Either to limit program features or rewrite missing stuff. Both choices have their disadvantages. I've learnt it hard way with DigiBooster 3. I had to backport things present in MorphOS out of a box, I've also cut some planned features.


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samo79 
Re: Paint 0.62 alpha version for MorphOS
Posted on 13-Jul-2012 17:01:31
#12 ]
Elite Member
Joined: 13-Feb-2003
Posts: 3437
From: Italy, Perugia

@g_kraszewski

Limitations you see during development are mostly related to the MUI4 functionality that are missing in MUI 3.9 for OS4 right ?


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g_kraszewski 
Re: Paint 0.62 alpha version for MorphOS
Posted on 13-Jul-2012 18:33:20
#13 ]
Regular Member
Joined: 3-Sep-2010
Posts: 343
From: Unknown

Limitations you see during development are mostly related to the MUI4 functionality that are missing in MUI 3.9 for OS4 right ?

Not only. Many features are delivered in a different way in both the systems. For essential ones I use conditional compilation, but writing the same thing in two ways, then testing it two times is simply boring and time consuming. That is why DigiBooster 3 will be my one and only program ported to AmigaOS 4. If it was MorphOS only, it would be probably released a year ago.


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samo79 
Re: Paint 0.62 alpha version for MorphOS
Posted on 13-Jul-2012 18:44:41
#14 ]
Elite Member
Joined: 13-Feb-2003
Posts: 3437
From: Italy, Perugia

Yep i think it's pretty normal at the end, they are similar OS but of course they are not compatible at 100% and each one have they own implementation so apply some ifdef changes or redoing things still a common pratics

But look, programming in this way can only make your programs better and better, if a program can be adapted in any Amiga system is only a sinthom of a pretty good software with a well cleaned code, see YAM for example but even not so famous proggy like AmiArcadia .. they are all great programs, well tested on any Amiga platform out there, sure still a time consuming job but at the end it worth and can make all Amiga user around happy


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Toaks 
Re: Paint 0.62 alpha version for MorphOS
Posted on 13-Jul-2012 18:50:52
#15 ]
Elite Member
Joined: 10-Mar-2003
Posts: 8042
From: amigaguru.com

Quote:
That is why DigiBooster 3 will be my one and only program ported to AmigaOS 4.


and that is one i will buy .


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g_kraszewski 
Re: Paint 0.62 alpha version for MorphOS
Posted on 13-Jul-2012 20:01:37
#16 ]
Regular Member
Joined: 3-Sep-2010
Posts: 343
From: Unknown

@samo79

AmiArcadia is a very bad example. In fact it does not run on MorphOS clean install because it requires ReAction classes from AmigaOS 3.9 to run (free ClassAct is not enough). YAM is a bit better, but unfortunately it installs some libs and classes in the system, which 1. duplicate functionality of system ones. 2. are known to be buggy and having unstable API.

I must admit that such applications do not make me happy, I simply do not use them.

Last edited by g_kraszewski on 13-Jul-2012 at 08:02 PM.


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sicky 
Re: Paint 0.62 alpha version for MorphOS
Posted on 13-Jul-2012 22:16:33
#17 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2843
From: Essex, UK

@ChrisH

Quote:
Have you tried SketchBlock on OS4?


Yes I have, just don't know how to get best out of it so asked if he can make a tutorial for me

Quote:
As for porting programs, it is much easier to do if a program was already designed to be portable, or was already a port from another OS. And of course requires a willingness of the developer to allow it (or for it to be open source in the first place).


Yes I realise that, just showing my ignorance of thinking that MOS was similar to OS4 in some ways and would be easy(ish) to port!

Quote:
And as you discovered, some people still have this perverse (and failed) idea that it is OS4 vs MOS vs AROS, rather than OS4 + MOS + AROS vs Windows/Mac/Linux/etc.


Well I'm firmly in the OS4 camp but don't mind others! Thought it might be beneficial for all 'Amiga' flavours to have more software available. Just a thought!

Last edited by sicky on 13-Jul-2012 at 10:19 PM.


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ChrisH 
Re: Paint 0.62 alpha version for MorphOS
Posted on 14-Jul-2012 11:09:00
#18 ]
Elite Member
Joined: 30-Jan-2005
Posts: 6673
From: Unknown

@g_kraszewski Quote:
However writing software only for MorphOS has nothing to do with "OS4 vs MOS".

I don' think I ever said it did . Yes, my side-comment was aimed at the lame attempt at flame baiting.

There is nothing wrong with 'friendly' competition between OS4, MOS & AROS (helps push each forward). But avoiding (relatively easy) ways of co-operating, to damage the other side, merely helps drive people to Windows/Mac/Linux/etc (rather than driving them to the other Amiga-like side). Or looking at it another way, it is using "divide & conquer" to split the Amiga camps (further) apart, to the benefit of Windows/Mac/Linux/etc.

Last edited by ChrisH on 14-Jul-2012 at 11:19 AM.
Last edited by ChrisH on 14-Jul-2012 at 11:09 AM.


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amigadave 
Re: Paint 0.62 alpha version for MorphOS
Posted on 15-Jul-2012 5:06:56
#19 ]
Super Member
Joined: 18-Jul-2005
Posts: 1724
From: Lake Shastina, Northern Calif.

Let's get back "ON TOPIC" in this thread please.

As for the original poster's request for positive feedback to determine further development, please count my response as a huge YES! Please provide further updates to this Paint program for MorphOS. If charging a small amount to purchase such an update would help motivate you to continue updating this program, I will gladly pay for future updates. Amiga was once the "King" of graphic manipulation and paint programs and should be again.

So, I hope that you will continue to work on this software and bring it up to a 1.0 version release and beyond.

Thanks for the work that you have already done to provide this current version.


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danwood 
Re: Paint 0.62 alpha version for MorphOS
Posted on 16-Jul-2012 12:33:46
#20 ]
Super Member
Joined: 30-Sep-2008
Posts: 1059
From: Unknown

Come on lads, Red VS Blue wars are a bit "10 years ago" aren't they?

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