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Miscellaneous News   Miscellaneous News : Twenty-Five Years of Development
   posted by Rogue on 4-Aug-2010 19:05:59 (28513 reads)
As a celebration of the 25th anniversary of the Amiga computer, Hyperion Entertainment has made a video using the Gource CVS visualization software showing a time-compressed version of 25 years of Amiga development, from the early days of AmigaOS 1.0 to the present. Personal commentary added by one of the current core full-time AmigaOS developers, Hans-Joerg Frieden (a.k.a. "Rogue")

Read all on Hyperion Entertainment
    

STORYID: 5579
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PosterThread
eliyahu 
Re: Twenty-Five Years of Development
Posted on 8-Aug-2010 22:25:13
#181 ]
Super Member
Joined: 3-Mar-2010
Posts: 1969
From: Waterbury, Connecticut (USA)

@AmigaOSheretic

Quote:
I was just going by what Hans said years back on Ann.lu (2003). That code in 3.5 was from AROS and the 3.5 code was copied into OS4. Which would mean both AROS code is in OS4 and that 3.5 code was in OS4.

link (or direct quotation) please?



-- eliyahu

Last edited by eliyahu on 08-Aug-2010 at 10:40 PM.


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mausle 
Re: Twenty-Five Years of Development
Posted on 8-Aug-2010 22:26:45
#182 ]
Regular Member
Joined: 12-Sep-2003
Posts: 139
From: Unknown

@sundown

+1

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wawa 
Re: Twenty-Five Years of Development
Posted on 8-Aug-2010 23:08:15
#183 ]
Elite Member
Joined: 21-Jan-2008
Posts: 6259
From: Unknown

well, after all i really wonder why have all these computers to be called like sam, amigaone, amigaone x1000 and the like. such are important marketing decissions which should lead to simple groundbreaking labels. while these are products directed at the die hard fans, not any unaware newcomers i would even prefer to call the new amigaos "workbench 4.x". the said names have no legacy in the scene. worse: like in case of os4 they are not even unicate, more oses are called like that. and to call the new "amiga" something like "amigaone x1000" makes impression the genuine "amiga" label has to be cautiously avoided or circumnavigated.

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asymetrix 
Re: Twenty-Five Years of Development
Posted on 8-Aug-2010 23:46:28
#184 ]
Cult Member
Joined: 9-Mar-2003
Posts: 868
From: United Kingdom

@thread

So many years have past, there really wont be much point in what code is where as back then Commodore developers, betatesters, programmers moved on.

Some went to help AROS, MorphOS & AmigaOS.

If I remember correctly some programmers worked on all three of the above operating systems at the same time !

Is MorphOS = AROS ? or vice versa ? as alot of code was shared throughout the years, its not clear how much is which - not to favour one side or the other - but to help keep a common Amiga API.

Working towards a common API will help everyone, working against each other does not help us - but helps other platforms succeed.


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AmigaHeretic 
Re: Twenty-Five Years of Development
Posted on 8-Aug-2010 23:55:05
#185 ]
Super Member
Joined: 7-Mar-2003
Posts: 1697
From: Oregon

@eliyahu
Quote:
link (or direct quotation) please?


Yeah, just do a google search for 'Hans Frieden OS4 stolen AROS Code'

The first link is to ann.lu, post #13 I believe.


@Hyperionmp
Remeber this gem?
http://www.ann.lu/comments2.cgi?view=0996487745&category=forum&start=51

"In one word: disastrous. A native x86 Amiga OS would spell the end of all serious commercial development for Amiga OS."


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eliyahu 
Re: Twenty-Five Years of Development
Posted on 9-Aug-2010 0:09:28
#186 ]
Super Member
Joined: 3-Mar-2010
Posts: 1969
From: Waterbury, Connecticut (USA)

Quote:
Yeah, just do a google search for 'Hans Frieden OS4 stolen AROS Code' The first link is to ann.lu, post #13 I believe.

thanks for the direction. i did so, and read through the thread. the only item in question that might have been borrowed from AROS was colorwheel.gadget -- but it never was. the OS4 guys developed their own. there is nothing in that thread, nor any of the others, that suggests OS4 has 'stolen' code from AROS. this is a bunch of nonsense.

but then again, i suspect you know that already.

you don't like OS4, you don't like hyperion: we all got that. no one would think otherwise. but baseless accusations in a pitiful attempt to stir up controversy where there is none? i'm really sick of the deliberate misinformation and childish, unsubstantiated accusations -- no matter the target. please keep that kind of 'stuff' to places like moobunny. please.



-- eliyahu


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asymetrix 
Re: Twenty-Five Years of Development
Posted on 9-Aug-2010 0:28:56
#187 ]
Cult Member
Joined: 9-Mar-2003
Posts: 868
From: United Kingdom

@eliyahu

I agree. Those accusations are false.

This is what I think happened :

A developer that programs for more than one system took a look at AROS code, decided not to use, rewrote from scratch and gave in good faith an optimized version back to AROS.

Another developer heard about what happened and assumed the code was used.
false accusations started.

This is based on :

17.1.2002: http://mail.aros.org/oldnews.html
Quote:

Georg Steger continued to port changes by Stephan Rupprecht back into AROS. This time, it's the OS 3.9 gradientslider. Also, a bug in InstallClipRegion() was fixed. He added a safety check in the ReqTools file requester to prevent a possible recursive hook call and several other bugfixes in there. Our ReqTools is now V39.4.


13.1.2002 : http://mail.aros.org/oldnews.html
Quote:

Georg Steger merged back in changes from Stephan Rupprecht's AmigaOS colorwheel 44.7. CON: window use now DOS processes created with CreateNewProc(). He also committed two new graphics demos (BlackHole and Metaballs). We have now a keymap file for British keyboards and the numpad point in German keymaps has been fixed.


Maybe people will only be happy if future AmigaOS 4 code is totally incompatible with anything.

So when the new GUI system and duel core support comes, only AmigaOS 4 systems will continue at the current accelerated pace of development.


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KimmoK 
Re: Twenty-Five Years of Development
Posted on 9-Aug-2010 6:52:48
#188 ]
Elite Member
Joined: 14-Mar-2003
Posts: 5211
From: Ylikiiminki, Finland

@AmigaHeretic
"The first incarnation of something called "Amigaos" was Hyperions Amigaos 4.0 "

But I own COMMODORE Amiga OS 3.1 Workbench manual. (it says so on the cover of the manual)
So, I have commodore Amiga OS.

And to me, since I bought my first GFX card for Amiga 4000, Amiga has been mainly the * OS for me.

Btw. during CBM time the Amiga OS was split to kickstart ROM and workbench and they could exist separately. Modern Amiga OS does not have kickstart in ROM, the Amiga OS is nowdays completely SW only release (AOS3.9 was a bit similar, in a way, because it patched kickstart 3.1 on the fly to make the needed upgrades, so also it was a pure SW release.)
Kickstart could still be in ROM chip if the SW and HW would be done by the same company. But it's better for the community that the HW and SW come from separate companies.
(ideally I would like to see one OS and multiple HW vendors, and so it seems to be)

Last edited by KimmoK on 09-Aug-2010 at 07:02 AM.
Last edited by KimmoK on 09-Aug-2010 at 07:00 AM.
Last edited by KimmoK on 09-Aug-2010 at 06:59 AM.
Last edited by KimmoK on 09-Aug-2010 at 06:58 AM.


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pavlor 
Re: Twenty-Five Years of Development
Posted on 9-Aug-2010 7:06:51
#189 ]
Elite Member
Joined: 10-Jul-2005
Posts: 9639
From: Unknown

@AmigaHeretic

Quote:
Remeber this gem?


I can feel your anger...


However, I must thank you for your "original" posts. Replies gave me more info about Amiga history (names, Village Tronic story, possible AROS code etc.). I´m sure that was not your intention, but even malicious motives can lead to something good.

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salass00 
Re: Twenty-Five Years of Development
Posted on 9-Aug-2010 7:12:18
#190 ]
Elite Member
Joined: 31-Oct-2003
Posts: 2707
From: Finland

@AmigaHeretic

Quote:

And there is no thing such as Amigaos 1.0 as falsely posted in the news item.


So what would you call Kickstart 1.0 + Workbench 1.0 then, if not Amiga OS 1.0? Sure Commodore might not have had a name for it at the time but that doesn't mean that we can't call it Amiga OS as that's what it is, the Amiga operating system.

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olsen 
Re: Twenty-Five Years of Development
Posted on 9-Aug-2010 7:40:29
#191 ]
Cult Member
Joined: 15-Aug-2004
Posts: 774
From: Germany

Quote:
Sure Commodore might not have had a name for it at the time but that doesn't mean that we can't call it Amiga OS as that's what it is, the Amiga operating system.


Commodore really did not seem to have had a marketing name for this "thing".

While it is not conclusive evidence, the set of manuals that came with the A3000 pretty much avoid giving the "AMIGA ROM Operating System and Libraries" a name.

The manual text speaks of the "system software" and the graphical user interface of that system software being the "Workbench". And that is pretty much it. Unless you knew what "Workbench" and "system software" were all about, this would tell you nothing. But then, Commodore was in the business of selling hardware (and was not very good at that), and what it said on the boxes the A3000 shipped in was "Commodore" and "Amiga". Those were the names that counted.

This may be the point after all. Commodore may not have thought of its operating system software as a commodity. The examples of the "Amiga OS 3.1" manual shown here are referring to the Amiga operating system being sold as a commodity, without the Amiga hardware to go along with it (unless you count the ROM chips that were sold along with the disks).

But anyway, all of this may be a really moot point. The tone this discussion has adopted feels to me like one of those weird Lewis Carrol quotes which hackers are so fond of: "When I use a word, it means just what I choose it to mean - neither more nor less".

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_Steve_ 
Re: Twenty-Five Years of Development
Posted on 9-Aug-2010 10:52:14
#192 ]
Team Member
Joined: 17-Oct-2002
Posts: 6814
From: UK

@AmigaHeretic

I have asked, you have been warned, now you will have a break.

Trolling is annoying at the best of times. Your continuous attacks on two companies on this site are tedious at best. Enough is enough.

Just remember the next one will be considerably longer.


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Rogue 
Re: Twenty-Five Years of Development
Posted on 9-Aug-2010 12:24:14
#193 ]
OS4 Core Developer
Joined: 14-Jul-2003
Posts: 3999
From: Unknown

Quote:
Hey Hans is Sebastian Bauer still on the Amigaos team?


Hey AmigaHereitc,

yes, Sebastian is doing a great job, especially with the USB drivers. How you deduce from that that AmigaOS 4.x is based on AROS is something that I don't understand.

Enjoy your sixty holidays.


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Rogue 
Re: Twenty-Five Years of Development
Posted on 9-Aug-2010 12:26:54
#194 ]
OS4 Core Developer
Joined: 14-Jul-2003
Posts: 3999
From: Unknown

Quote:
I think that some AROS code was used in OS3.9. Thus it could be also in OS4 today.


IIRC, the code for Colowheel gadget was taken over into AmigaOS 3.9, at least that is what I heard. No idea whether it is true or not.

Last edited by Rogue on 09-Aug-2010 at 12:31 PM.


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olsen 
Re: Twenty-Five Years of Development
Posted on 9-Aug-2010 14:35:42
#195 ]
Cult Member
Joined: 15-Aug-2004
Posts: 774
From: Germany

Quote:
IIRC, the code for Colowheel gadget was taken over into AmigaOS 3.9, at least that is what I heard.


This is actually an interesting point.

What was present in the AmigaOS 3.9 update did not automatically become a part of OS4. Not all the original developers of the 3.9 update joined the OS4 development team, but those who did brought their work along for inclusion. And the material whose developers chose not to have it included had to be rewritten from scratch.

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Tomas 
Re: Twenty-Five Years of Development
Posted on 9-Aug-2010 15:08:47
#196 ]
Elite Member
Joined: 25-Jul-2003
Posts: 4286
From: Unknown

Edit: nm.. :P

Last edited by Tomas on 09-Aug-2010 at 03:13 PM.

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Rogue 
Re: Twenty-Five Years of Development
Posted on 9-Aug-2010 17:59:27
#197 ]
OS4 Core Developer
Joined: 14-Jul-2003
Posts: 3999
From: Unknown

Quote:
Edit: nm.. :P


I was going to add something like "I'll check it" but then I realized that I won't do it anway.


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CodeSmith 
Re: Twenty-Five Years of Development
Posted on 9-Aug-2010 22:56:03
#198 ]
Elite Member
Joined: 8-Mar-2003
Posts: 3045
From: USA

Now that things have quieted down somewhat I'd like to ask something that's on-topic for a change...

I noticed on the video that the commits in the 80s have recognizable names (carl, jesup, bryce), so the entire history of the source files has been preserved (and not just a bulk CVS import in 2001). I very much doubt that CBM used CVS or one of the modern source control systems, so it must mean that someone at Hyperion took the source code from whatever source control system CBM was using and converted each file's history from whatever format to CVS. Any cool stories to tell?

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itix 
Re: Twenty-Five Years of Development
Posted on 10-Aug-2010 0:06:12
#199 ]
Elite Member
Joined: 22-Dec-2004
Posts: 3398
From: Freedom world

Quote:

I think that some AROS code was used in OS3.9. Thus it could be also in OS4 today.


Colorwheel and gradientslider gadgets were incorporated into 3.9 (not sure about 3.5). They are even available at Aminet: ColorWheel and GradientSlider.

@asymetrix
Quote:

A developer that programs for more than one system took a look at AROS code, decided not to use, rewrote from scratch and gave in good faith an optimized version back to AROS.


Dont talk nonsense

Quote:

colorwheel.gadget
AROS version by Georg Steger
AmigaOS® port by Stephan Rupprecht


COPYRIGHT AND DISCLAIMER
The AROS colorwheel.gadget applies to the standard copyright
rules of the Amiga® Research OS. The authors are not
responsible for any damage caused by the use or misuse of
this documentation and/or the program(s) it describes.


Quote:

DESCRIPTION OF THIS SPECIAL VERSION
The colorwheel.gadget that comes along with this archive
was originally written by Georg Steger for the Amiga® Research
OS (AROS). It has been ported and optimized for the AmigaOS®
by Stephan Rupprecht. In opposite to the original gadget, this
one supports hi- and truecolor displays, giving you a nice looking
color gradient on high screen depths (CyberGFX compatible API re-
quired).


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Samwel 
Re: Twenty-Five Years of Development
Posted on 10-Aug-2010 0:47:53
#200 ]
Elite Member
Joined: 7-Apr-2004
Posts: 3404
From: Sweden

@itix

With this you mean the OS4 team "stole" code from AROS? Or what?
Hyperion official told us in this thread a while back that no source code
from OS3.9 was used unless its author entered the OS4 team..


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