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marko
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Re: Aquaria for AmigaOS4 released Posted on 24-Jun-2010 20:11:21
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Super Member |
Joined: 17-Dec-2007 Posts: 1816
From: Gothenburg, THE front side of Sweden ;), (via Finland), EU | | |
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| @afxgroup
Looks interesting!
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I want to contact BitBlot to see if we can have a special price for Amiga platform.. |
Nice, keep us informed _________________ AmigaOS 4.1 FEu2 on Sam440ep-flex 800MHz 1GB RAM C128, A500+, A1200, A1200/40, AmigaForever 2008+09+16, 5 x86/x64 boxes Still waiting (or dreaming) for the Amiga revolution... m4rko.com/AMIGA
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Amigo1
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Re: Aquaria for AmigaOS4 released Posted on 25-Jun-2010 8:22:18
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Super Member |
Joined: 24-Jun-2004 Posts: 1582
From: the Clouds | | |
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DAX
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Re: Aquaria for AmigaOS4 released Posted on 25-Jun-2010 11:31:16
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Elite Member |
Joined: 30-Sep-2009 Posts: 2790
From: Italy | | |
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| Indeed! And this marks the return of modern 2D gaming on the Amiga! There are a ton of next Generation 2D games in the works, it would be great to make of Amiga a special "hive" for this kind of gaming (ie: if you can't beat PCs on 3D, specialize in something else) _________________ SamFlex Complete 800Mhz System + AmigaOS 4.1 Update 4 Amiga 2000 DKB 2MB ChipRam GVP G-Force040 Picasso 2 OS3.9 BB2 AmigaCD 32
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marko
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Re: Aquaria for AmigaOS4 released Posted on 25-Jun-2010 13:34:21
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Super Member |
Joined: 17-Dec-2007 Posts: 1816
From: Gothenburg, THE front side of Sweden ;), (via Finland), EU | | |
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| Personally, I mostly prefer 2D games instead of 3D...
But I'm not against "some" special 3D effects in 2D games, though _________________ AmigaOS 4.1 FEu2 on Sam440ep-flex 800MHz 1GB RAM C128, A500+, A1200, A1200/40, AmigaForever 2008+09+16, 5 x86/x64 boxes Still waiting (or dreaming) for the Amiga revolution... m4rko.com/AMIGA
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eliyahu
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Re: Aquaria for AmigaOS4 released Posted on 25-Jun-2010 13:37:27
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Super Member |
Joined: 3-Mar-2010 Posts: 1968
From: Waterbury, Connecticut (USA) | | |
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| some quick feedback on trying this last night on my SAM:
1. needed to turn off compositing as stated in the readme 2. the videos don't play quite so smoothly 3. once the gameplay actually starts, it's absolutely brilliant!
terrific, terrific job! i know some have criticized all of the SDL-based ports coming to OS4, but this one is really something special.
fyi: my SAM is a SAMflex @ 667MHz with a radeon 9250 (128MB) video card.
-- eliyahu _________________ "Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Varthall
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Re: Aquaria for AmigaOS4 released Posted on 25-Jun-2010 14:10:21
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Super Member |
Joined: 17-Feb-2004 Posts: 1559
From: Up Rough | | |
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| Quote:
Sure we can have it, for Windows it cost 17¤ so we'll have it for ~117¤... |
If you have only Linux, roughly the same price applies for running natively the Windows version (unless it runs under Wine, though).
Can't wait to try the demo this evening.
Varthall _________________ AmigaOne XE - AmigaOS 4.1 - Freescale 7457 1GHz - 1GB ram
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DAX
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Re: Aquaria for AmigaOS4 released Posted on 25-Jun-2010 16:07:10
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Elite Member |
Joined: 30-Sep-2009 Posts: 2790
From: Italy | | |
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| @marko I do too. The fact is these new 2D engines (like this or the one used in Muramasa the Demon Blade) can use a lot of effects generally associated with 3D games. It's the new way of doing 2D look at this too:
http://kotaku.com/5503881/bionic-commando-meets-blaster-master-meets-metroid
Now don't let all those layers of parallax (and the guy shooting at an angle) fool you into believeing you are looking at a 3D poligonal game with 2D gameplay, if you look closer you will notice it's all 100% flat, hand drawn 2D.
This kind of 2D can be very appealing and the Amiga would be the ideal platform for them "heritage" wise. _________________ SamFlex Complete 800Mhz System + AmigaOS 4.1 Update 4 Amiga 2000 DKB 2MB ChipRam GVP G-Force040 Picasso 2 OS3.9 BB2 AmigaCD 32
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afxgroup
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Re: Aquaria for AmigaOS4 released Posted on 25-Jun-2010 16:24:22
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Super Member |
Joined: 8-Mar-2004 Posts: 1968
From: Taranto, Italy | | |
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| Quote:
terrific, terrific job! i know some have criticized all of the SDL-based ports coming to OS4, but this one is really something special. |
And i really i don't understand why people critics SDL. I really don't understand what is the difference between OpenGL and SDL or Allegro or somethin else. SDL is a library like any other. Why someone should avoid it? _________________ http://www.amigasoft.net
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Fab
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Re: Aquaria for AmigaOS4 released Posted on 25-Jun-2010 17:40:16
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Super Member |
Joined: 17-Mar-2004 Posts: 1178
From: Unknown | | |
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| @afxgroup
For 2D games, SDL often adds quite some overhead compared to more direct system calls (depending on how well the game is designed), and some programmers sometimes abuse event polling, leading to constant 100% cpu usage. For instance, in MAME, i made the blit routine 4 times as fast as the original SDL MAME implementation.
I have less objections for SDL/OpenGL games, because SDL basically just provides a context, and then it's mostly the GL implementation that matters. Of course, SDL can still add a bit overhead in event/input/sound areas, but it's less important, at least.
Anyway, back to topic, it indeed seems like a good game. Very pretty, at least. Last edited by Fab on 25-Jun-2010 at 05:41 PM.
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afxgroup
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Re: Aquaria for AmigaOS4 released Posted on 25-Jun-2010 18:09:10
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Super Member |
Joined: 8-Mar-2004 Posts: 1968
From: Taranto, Italy | | |
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| ok, this is normal.. maybe someone can complains about the speed but the SDL is only a library like any other. maybe a little slow but this means that someone (as you did) can optimize it. But this library allows the developers to develop games more simply than using some proprietary libraries and is more portable than other libs.
BTW... Please don't port Aquaria to MOS.. :D you know why.. :P _________________ http://www.amigasoft.net
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Cheese
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Re: Aquaria for AmigaOS4 released Posted on 25-Jun-2010 18:22:08
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Regular Member |
Joined: 23-Oct-2006 Posts: 315
From: Unknown | | |
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| @Fab
Please port Aquaria to MorphOS, you know why
/me runs _________________ x86/MorphOS 4.0
"Delving into the past can be a dangerous exercise." -hyperionmp
"I've been a supporter of "REACTION" GUI because is an Amiga OS thing." -Snuffy
"I personally prefer a vision of do'ers and makers rather than
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afxgroup
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Re: Aquaria for AmigaOS4 released Posted on 25-Jun-2010 20:09:01
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Super Member |
Joined: 8-Mar-2004 Posts: 1968
From: Taranto, Italy | | |
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$adddam
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Re: Aquaria for AmigaOS4 released Posted on 25-Jun-2010 22:27:06
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Regular Member |
Joined: 24-May-2006 Posts: 194
From: magyarorszag /=hungary/ | | |
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| "Please don't port Aquaria to MOS.. :D you know why.. :P"
i do not, please enlight me! |
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DAX
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Re: Aquaria for AmigaOS4 released Posted on 26-Jun-2010 15:30:33
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Elite Member |
Joined: 30-Sep-2009 Posts: 2790
From: Italy | | |
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| @afxgroup By the way, after playing the entire demo all I can say is WOW, looks and play like a Nintendo Wii 2D game ("Muramasa level" not Nintendo retro downloads)), when you stand still it zooms in to the main character so smoothly without loosing fidelity and the music is hipnotic. The 4 available menus (for songs, recipies etc) hint at a very deep gameplay, might have to buy this one _________________ SamFlex Complete 800Mhz System + AmigaOS 4.1 Update 4 Amiga 2000 DKB 2MB ChipRam GVP G-Force040 Picasso 2 OS3.9 BB2 AmigaCD 32
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danwood
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Re: Aquaria for AmigaOS4 released Posted on 26-Jun-2010 18:44:03
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Super Member |
Joined: 30-Sep-2008 Posts: 1074
From: Unknown | | |
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| I can't seem to get the archive to unlha. Keep getting error "Error unpacking body.png wrong checksum" then unarc quits.
Downloaded twice in OWB and once in IBrowse, same each time, archive is 217.2mb all times, what's wrong? |
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danwood
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Re: Aquaria for AmigaOS4 released Posted on 27-Jun-2010 6:00:40
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Super Member |
Joined: 30-Sep-2008 Posts: 1074
From: Unknown | | |
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| Any ideas? Just cannot make it unarchive! Really fancy playing this, anyone actually managed to make it work? |
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afxgroup
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Re: Aquaria for AmigaOS4 released Posted on 27-Jun-2010 9:57:45
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Super Member |
Joined: 8-Mar-2004 Posts: 1968
From: Taranto, Italy | | |
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| uhm.. no one has this kind of problem.. it seems like something on your machine (maybe the memory) is breaking something. Do you have another pc (win or linux) to downlad and unpack it? _________________ http://www.amigasoft.net
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danwood
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Re: Aquaria for AmigaOS4 released Posted on 27-Jun-2010 10:45:11
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Super Member |
Joined: 30-Sep-2008 Posts: 1074
From: Unknown | | |
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| Tried downloading on my Mac, got estimated time 7 mins then went up to 4 hours, I'm thinking there must be some server busyness or issues. I'll try again later in week I guess. |
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balis
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Re: Aquaria for AmigaOS4 released Posted on 27-Jun-2010 23:30:42
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Regular Member |
Joined: 22-Apr-2005 Posts: 139
From: Lille | | |
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| @$adddam
Aquaria has been ported to MOS by the way. And guess who's done it... |
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paolone
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Re: Aquaria for AmigaOS4 released Posted on 2-Jul-2010 7:38:20
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Super Member |
Joined: 24-Sep-2007 Posts: 1145
From: Unknown | | |
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