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herewegoagain
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Re: Battle of Wesnot for OS4 Posted on 30-Sep-2005 0:19:17
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Elite Member |
Joined: 8-Jan-2003 Posts: 3270
From: Charlotte, NC | | |
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| @afxgroup
Wow, they have even added the AmigaOS4 version to the official homepage tree. Very nice. |
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Anonymous
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Re: Battle of Wesnot for OS4 Posted on 30-Sep-2005 0:28:14
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| Of Course, didn't think of that, thanks a lot, i"ll try it tonight.
ace |
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Anonymous
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Re: Battle of Wesnot for OS4 Posted on 30-Sep-2005 1:56:09
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| OK cleared up the other problem, here is the log
SnoopDos logging started on Friday, 30-Sep-05 at 11:24:18
Count Process Name Action Target Name Options Res. ----- ------------ ------ ----------- ------- ---- 1 Shell Process FindVar run Alias Fail 2 Background CLI SetVar _ScriptLine= Local Fail 3 Background CLI KillVar _ScriptLine Local Fail 4 Background CLI SetVar _ScriptFile= Local Fail 5 Background CLI KillVar _ScriptFile Local Fail 6 Background CLI SetVar _ScriptLine= Local Fail 7 Background CLI KillVar _ScriptLine Local Fail 8 Background CLI FindVar _ScriptLine Local Fail 9 Background CLI GetVar _ScriptLine Local Fail 10 Background CLI FindVar echo Local Fail 11 Background CLI GetVar echo Local Fail 12 Background CLI FindVar oldredirect Local Fail 13 Background CLI GetVar oldredirect Local Fail 14 Background CLI FindVar keepdoublequotes Local Fail 15 Background CLI GetVar keepdoublequotes Local Fail 16 Background CLI FindVar interactive Local Fail 17 Background CLI GetVar interactive Local Fail 18 Background CLI FindVar wesnoth Alias Fail 19 Shell Process FindVar _title Local Fail 20 Shell Process GetVar _title Local Fail 21 wesnoth FindVar SDL_VIDEODRIVER Local Fail 22 ENV Lock ENVARC:SDL_VIDEODRIVER Read Fail 23 Shell Process FindVar echo Local Fail 24 Shell Process GetVar echo Local Fail 25 Shell Process FindVar oldredirect Local Fail 26 Shell Process GetVar oldredirect Local Fail 27 Shell Process FindVar keepdoublequotes Local Fail 28 Shell Process GetVar keepdoublequotes Local Fail 29 Shell Process FindVar interactive Local Fail 30 Shell Process GetVar interactive Local Fail 31 wesnoth Open SDL_VIDEODRIVER Read Fail 32 wesnoth GetVar SDL_VIDEODRIVER Any Fail 33 wesnoth FindVar SDL_DEBUG Local Fail 34 ENV Lock ENVARC:SDL_DEBUG Read Fail 35 wesnoth Open SDL_DEBUG Read Fail 36 wesnoth GetVar SDL_DEBUG Any Fail 37 wesnoth FindVar SDL_DEBUG Local Fail 38 ENV Lock ENVARC:SDL_DEBUG Read Fail 39 wesnoth Open SDL_DEBUG Read Fail 40 wesnoth GetVar SDL_DEBUG Any Fail 41 wesnoth FindVar HOME Local Fail 42 ENV Lock ENVARC:HOME Read Fail 43 wesnoth Open HOME Read Fail 44 wesnoth GetVar HOME Any Fail 45 wesnoth Open usr:local/share/wesnoth/.we Read Fail 46 wesnoth FindVar SDL_AUDIODRIVER Local Fail 47 ENV Lock ENVARC:SDL_AUDIODRIVER Read Fail 48 wesnoth Open SDL_AUDIODRIVER Read Fail 49 wesnoth GetVar SDL_AUDIODRIVER Any Fail 50 wesnoth Open timidity.cfg Read Fail 51 wesnoth Open usr:local/lib/timidity/timi Read Fail 52 wesnoth FindVar MIX_EFFECTSMAXSPEED Local Fail 53 ENV Lock ENVARC:MIX_EFFECTSMAXSPEED Read Fail 54 wesnoth Open MIX_EFFECTSMAXSPEED Read Fail 55 wesnoth GetVar MIX_EFFECTSMAXSPEED Any Fail 56 wesnoth Lock usr:local/share/wesnoth/dat Read Fail 57 wesnoth Lock data/fonts.cfg Read Fail 58 wesnoth Open usr:local/share/wesnoth/dat Read Fail 59 wesnoth Open data/fonts.cfg Read Fail 60 wesnoth FindVar HOME Local Fail 61 ENV Lock ENVARC:HOME Read Fail 62 wesnoth Open HOME Read Fail 63 wesnoth GetVar HOME Any Fail 64 Background CLI FindVar echo Local Fail 65 Background CLI GetVar echo Local Fail 66 Background CLI FindVar oldredirect Local Fail 67 Background CLI GetVar oldredirect Local Fail 68 Background CLI FindVar keepdoublequotes Local Fail 69 Background CLI GetVar keepdoublequotes Local Fail 70 Background CLI FindVar interactive Local Fail 71 Background CLI GetVar interactive Local Fail
Closed SnoopDos log at 11:24:24
cheers ace |
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Mr_Capehill
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Re: Battle of Wesnot for OS4 Posted on 30-Sep-2005 6:52:43
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Super Member |
Joined: 15-Mar-2003 Posts: 1933
From: Yharnam | | |
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| @ace:
I installed today's version just a moment ago and it worked (except the music).
Here is the shell output:
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2.SFS_test:wesnoth> wesnoth Battle for Wesnoth v1.0rc1 Started on Fri Sep 30 09:52:58 2005
started game: 3734817081 Checking video mode: 1024x768x32... 32 setting mode to 1024x768x32 locale could not be determined; defaulting to system locale WARNING: setlocale() failed for . no valid cache found. Writing cache to './.wesnoth/cache/game.cfg-cache-v1.0rc1-MEDIUM-NORMAL' error audio: Could not load music file 'music/main_menu.ogg': Unrecognized music format started music 560173276 showing title screen... 560173283 Loading tips of day title screen returned result no valid cache found. Writing cache to './.wesnoth/cache/game.cfg-cache-v1.0rc1-TUTORIAL' error audio: Could not load music file 'music/wesnoth-4.ogg': Unrecognized music format error display: could not open image '' is in game -- showing quit message found valid cache at './.wesnoth/cache/game.cfg-cache-v1.0rc1-MEDIUM-NORMAL' using it error audio: Could not load music file 'music/main_menu.ogg': Unrecognized music format started music 560259736 showing title screen... 560259742 title screen returned result quitting game... exiting with code 0
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afxgroup
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Re: Battle of Wesnot for OS4 Posted on 30-Sep-2005 7:43:16
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Super Member |
Joined: 8-Mar-2004 Posts: 1968
From: Taranto, Italy | | |
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| a new version is on the road.
i'm uploading it on OS4depot.
this version has the Audio enabled and so the music and the sfx work correctly. The assign is no more necessary. only make sure that the timidity.cfg is in the same place of wesnot executable. The only available locale is the english (look at translation dir)
On the original site i have added the AmigaOS4 version link that now can change to os4depot instead my site
mmm.. for the messages that appear on console. don't mind.. _________________ http://www.amigasoft.net
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Joe_Slap
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Re: Battle of Wesnot for OS4 Posted on 30-Sep-2005 8:27:24
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Member |
Joined: 14-Oct-2003 Posts: 94
From: Italy | | |
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| Well done, mate. _________________ The Heavy Metal Crew, a new metal community online!!!
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Anonymous
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Re: Battle of Wesnot for OS4 Posted on 30-Sep-2005 8:27:35
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| Will it be in lha format. I found my problem was rar didn't create the necessary folders and hence I couldn't start it. Seems to be working well now. Thanks for your efforts.
ace |
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abalaban
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Re: Battle of Wesnot for OS4 Posted on 30-Sep-2005 10:42:55
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Super Member |
Joined: 1-Oct-2004 Posts: 1114
From: France | | |
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| @afxgroup
your new avatar is sexier than you previous... At last to my male eyes
BTW in your previous version there was all the translations but it seems they weren't in the right drawer (using snoopdos IIRC this was the 'translations' that should be moved into '/local/share' instead of just '') but this was not the only problem, it seems that even after that there is a problem with the setlocale() call... _________________ AOS 4.1 : I dream it, Hyperion did it ! Now dreaming AOS 4.2... Thank you to all devs involved for this great job !
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afxgroup
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Re: Battle of Wesnot for OS4 Posted on 30-Sep-2005 10:54:08
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Super Member |
Joined: 8-Mar-2004 Posts: 1968
From: Taranto, Italy | | |
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| i'll check it. for the set locale problem. The program now use a dummy function instead the "official" setlocale() function so it should work. but i'll take a look at this
Andrea _________________ http://www.amigasoft.net
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samo79
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Re: Battle of Wesnot for OS4 Posted on 30-Sep-2005 14:00:39
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Elite Member |
Joined: 13-Feb-2003 Posts: 3505
From: Italy, Perugia | | |
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| @afxgroup
Well done Andrea
P.S. Presto spero di farti una piccola donazione $$$ Brrr _________________ BACK FOR THE FUTURE
http://www.betatesting.it/backforthefuture
Sam440ep Flex 800 Mhz 1 GB Ram + AmigaOS 4.1 Update 6 AmigaOne XE G3 800 Mhz - 640 MB Ram - Radeon 9200 SE + AmigaOS 4.1 Update 6
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afxgroup
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Re: Battle of Wesnot for OS4 Posted on 30-Sep-2005 14:37:57
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Super Member |
Joined: 8-Mar-2004 Posts: 1968
From: Taranto, Italy | | |
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emeck
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Re: Battle of Wesnot for OS4 Posted on 30-Sep-2005 14:45:49
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Cult Member |
Joined: 30-Apr-2003 Posts: 683
From: Barcelona, Spain | | |
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| @afxgroup
Are you sure it is a bug in SDL? Well, you must know better than me but I've been using your first release with music, no problem after a few tricks.
I used sox to convert the .ogg files to .8svx thinking that could work, but the output showed it was unable to locate WAV files. So I converted the .ogg to .wav and then renamed them to .ogg and music is working fine.
I'll download the new release anyway.
BTW, this is a really fun game. Thank you very much. _________________ PowerBook 5.2 MorphOS 3.15 PowerBook 5.8 MorphOS 3.15 Amiga 1200 BPPC/BVision AOS4.1 FE
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afxgroup
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Re: Battle of Wesnot for OS4 Posted on 30-Sep-2005 15:00:11
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Super Member |
Joined: 8-Mar-2004 Posts: 1968
From: Taranto, Italy | | |
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| it is not a general SDL bug. but it is a bug for the os4depot version that doesn't recognize the files. I have recompiled all dependencies of SDL_mixer and the music now work without converting any files.
Don't know.. _________________ http://www.amigasoft.net
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Ivan
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Re: Battle of Wesnot for OS4 Posted on 1-Oct-2005 3:22:39
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Regular Member |
Joined: 7-Jul-2003 Posts: 302
From: Unknown | | |
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| Killer game. :) I grabbed it (along with 5000 other people i guess, it was a slow dl, 20kbps), unarched and clicked the icon from workbench, i been slaughtering for hours now and no problems at all here (well ok, sdl sw sux the sloths you know what). Great game man, nice work. :) _________________ Q: How do you make an Amiga run? A: Threaten to put in a Windows CD.
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afxgroup
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Re: Battle of Wesnot for OS4 Posted on 1-Oct-2005 11:27:48
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Super Member |
Joined: 8-Mar-2004 Posts: 1968
From: Taranto, Italy | | |
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| a new version is on the road. More speedy and with SDL fixed. I've tried also the network and it work so we can organize a tournament or join other games. i'll put to os4depot soon
see you Monday.. _________________ http://www.amigasoft.net
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BrandonLee
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Re: Battle of Wesnot for OS4 Posted on 1-Oct-2005 11:55:28
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Super Member |
Joined: 15-Dec-2003 Posts: 1355
From: Lisbon, Portugal | | |
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| I've only played for a few minutes and can clearly see that it's what I've been waiting for some time! It creates a world we can immerse ourselves in, which I haven't seen in the Amiga for quite a while. The only downside is that it takes a while to actually start playing!
Other than that, this games really and truly rocks!!!
Thanks, afxgroup!!! |
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Mr_Capehill
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Re: Battle of Wesnot for OS4 Posted on 1-Oct-2005 12:25:43
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Super Member |
Joined: 15-Mar-2003 Posts: 1933
From: Yharnam | | |
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| afxgroup: good work |
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Nuder_Try
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Re: Battle of Wesnot for OS4 Posted on 2-Oct-2005 4:16:46
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Cult Member |
Joined: 8-Sep-2003 Posts: 524
From: Wisconsin (Moo!!!) | | |
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| I keep getting a note that the file is not executable. _________________ This sig. intentionally left blank
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Curty
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Re: Battle of Wesnot for OS4 Posted on 2-Oct-2005 8:46:35
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Super Member |
Joined: 20-Dec-2003 Posts: 1202
From: South Wales. UK | | |
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| Cool! Got it running, now just to find some time to play it. Cheers for another cracking port. _________________ A1XE G4 800mhz,512mb,Radeon9200,SonyDRU-510A and 800a,ESI Juli@, Sil680, WiFi.
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BrandonLee
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Re: Battle of Wesnot for OS4 Posted on 2-Oct-2005 8:53:16
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Super Member |
Joined: 15-Dec-2003 Posts: 1355
From: Lisbon, Portugal | | |
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| @Nuder_Try
I had that with the first (rar) version of Wesnoth.I tried to dabble with the icon, maybe that's what caused it. The lha replacement ran first time!
@thread
In the first mission of the first campaign (the only one I played yet) each turn takes between 5-10 minutes to complete. It almost makes the game unplayable,I expected more from my G4 A1... In the "non-campaign" scenarios (human vs AI), it's much faster, but still a bit slower than I hoped.
Is this normal or am I missing something crucial here? |
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