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NutsAboutAmiga
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Re: Introducing Warp3D Nova for OS4 Posted on 22-Mar-2016 20:50:50
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Elite Member |
Joined: 9-Jun-2004 Posts: 12931
From: Norway | | |
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BSzili
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Re: Introducing Warp3D Nova for OS4 Posted on 22-Mar-2016 21:06:04
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Regular Member |
Joined: 16-Nov-2013 Posts: 447
From: Unknown | | |
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@BSzili "If someone were to port Mesa on top of Warp3D Nova, the existing games could benefit from it too. Any volunteers?" Already started before Nova |
The existing Mesa port has been in limbo since 2013, and it was not built on top of Warp3D Nova, which didn't exist at the time. _________________ This is just like television, only you can see much further.
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lionstorm
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Re: Introducing Warp3D Nova for OS4 Posted on 22-Mar-2016 21:20:47
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Super Member |
Joined: 31-Jul-2003 Posts: 1591
From: the french side | | |
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...but what about us with older graphic cards? |
exactly my thoughts.
nice for the others, but the earliest supporters of the AmigaOne back in 2002 are left over and forced to migrate to new motherboard.
maybe I am just in a bad mood today ! |
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tlosm
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Re: Introducing Warp3D Nova for OS4 Posted on 22-Mar-2016 21:24:44
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Elite Member |
Joined: 28-Jul-2012 Posts: 2755
From: Amiga land | | |
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| GREAT HANS! and thanks Trevor for supporting US! _________________ I love Amiga and new hope by AmigaNG A 500 + ; CDTV; CD32; PowerMac G5 Quad 8GB,SSD,SSHD,7800gtx,Radeon R5 230 2GB; MacBook Pro Retina I7 2.3ghz; #nomorea-eoninmyhome
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mr2
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Re: Introducing Warp3D Nova for OS4 Posted on 22-Mar-2016 21:30:14
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Cult Member |
Joined: 3-Feb-2004 Posts: 691
From: Poland | | |
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| Fantastic news Will Warp3D Nova be of any use to display a video? _________________ Sam440ep-flex 800MHz 1GB RAM R9250 128MB SB Live!
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pavlor
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Re: Introducing Warp3D Nova for OS4 Posted on 22-Mar-2016 21:32:40
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Elite Member |
Joined: 10-Jul-2005 Posts: 9636
From: Unknown | | |
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| @lionstorm
Radeon 7000-9250 don´t have advanced shader capabilities like newer GFX cards. Maybe their features are enough for Warp3D Nova, Hans could tell us, if such driver would be even possible. |
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BCP
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Re: Introducing Warp3D Nova for OS4 Posted on 22-Mar-2016 21:33:02
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Regular Member |
Joined: 30-Mar-2003 Posts: 184
From: Indianapolis, IN USA | | |
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| @ Palvor,
Thanks, but does Amigakit carry them? _________________ - BCP AmigaOne X1000 & Amiga 4000
Amiga Response Crew Users Group Indianapolis, IN USA
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Kicko
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Re: Introducing Warp3D Nova for OS4 Posted on 22-Mar-2016 21:40:37
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Elite Member |
Joined: 19-Jun-2004 Posts: 5009
From: Sweden | | |
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| Really great news. Thanks all involved. |
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outrun1978
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Re: Introducing Warp3D Nova for OS4 Posted on 22-Mar-2016 21:46:16
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Cult Member |
Joined: 22-Feb-2015 Posts: 596
From: Unknown | | |
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Correct me if I'm wrong, but I think a vast majority of Sam460ex users, have the ATI Radeon™ 4000 Series graphics cards installed... (The same goes for the AmigaOne 500) |
for those who want a new graphics card for their Sam 460 the following card may be of interest for you..... I upgraded mine and it works a treat and is Warp3D compatible and will be with Warp 3D Nova as it is a rebadged Radeon HD 7750.
Club 3D Radeon R7 250 - Graphics card - Radeon R7 250 - 1 GB GDDR5 - PCI Express 3.0 x16 - DVI, D-Su
Amazon sell it for GBP80.00 _________________ Amigaone X5000/20 4GB Radeon RX 550 Polaris 12 AmigaOS4.1 Final Edition Update 1 Amiga 1200 Workbench 3.1.4 Amiga CD32
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Rob
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Re: Introducing Warp3D Nova for OS4 Posted on 22-Mar-2016 22:20:05
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Elite Member |
Joined: 20-Mar-2003 Posts: 6385
From: S.Wales | | |
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nice for the others, but the earliest supporters of the AmigaOne back in 2002 are left over and forced to migrate to new motherboard. |
They already have an SDK for Warp3D Nova and Mathew already said in this thread that they are willing to provide assistance to anyone who wishes to write drivers for other video cards. |
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BSzili
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Re: Introducing Warp3D Nova for OS4 Posted on 22-Mar-2016 22:23:16
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Regular Member |
Joined: 16-Nov-2013 Posts: 447
From: Unknown | | |
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| Do you expect the users to write W3D Nova drivers for the old R200 cards they are stuck with? _________________ This is just like television, only you can see much further.
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wawa
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Re: Introducing Warp3D Nova for OS4 Posted on 22-Mar-2016 22:53:51
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Elite Member |
Joined: 21-Jan-2008 Posts: 6259
From: Unknown | | |
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| as this is aeon effort and investment its only logical that they are supporting the hardware they provide, which relies and is sold with pcie radeonhd cards. in the end they want in the first place convince the customers to upgrade to their products.
for a change i find it only fair.
anyway, this is yet an announcement, it doesnt look like warp3d nova is being currently delivered to regular customers. there is no ordering or pricing information. it rather sounds like its still work in progress that may take some time. |
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Fairdinkem
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Re: Introducing Warp3D Nova for OS4 Posted on 22-Mar-2016 23:02:20
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Cult Member |
Joined: 23-Feb-2010 Posts: 517
From: Victoria, Australia | | |
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| Congratulations to the team and Trevor on realizing this goal.
A question however, where does this leave AmigaOS in terms of future development by the core developers when it comes to modern technologies such as Gallium or similar. Are we all doomed to play catch up indefinitely? What I mean is does Warp3D Nova satisfy for now and we become complacent because it does the job just like OWB did, then Oddysey and the sad effort of Timberwolf?
Don't get me wrong here, I applaud the development of Warp 3D Nova but for me to part with my hard earned dollars to buy in to a new AmigaOS complatible computer because my Pegasos 2 is becoming obsolete, a few absolutes need to be established.
Will AmigaOS fully support the capabilities of the GFX card ie Gallium 3D. Can I browse the internet properly not with spoofing and other trickery and extra programs, or wait for an endianess issue to be resolved.
Will all cores of my CPU ever be supported and when?
These are my concerns and the very reason I will not update my Pegasos 2 to AmigaOS 4.1 FE or buy a new machine. _________________ Amiga A1200T - TF1260 - R9200 - Indivision AGA MK3 Amiga A500 - PiStorm EMU68 Pegasos 2 G4 - AmigaOS 4.1 FE / MorphOS 3.16
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rolpho
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Re: Introducing Warp3D Nova for OS4 Posted on 22-Mar-2016 23:11:39
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Regular Member |
Joined: 28-Nov-2003 Posts: 128
From: Poland | | |
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| Now that's a breaking news :) So it's possible to make it :) _________________ Harthon gerithach raid gelin a chwest adel thraw lín :)
D6 TEAM
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nubechecorre
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Re: Introducing Warp3D Nova for OS4 Posted on 22-Mar-2016 23:18:47
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Joined: 21-Nov-2003 Posts: 895
From: San remo -Italy- | | |
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marko
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Re: Introducing Warp3D Nova for OS4 Posted on 23-Mar-2016 0:09:59
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Super Member |
Joined: 17-Dec-2007 Posts: 1816
From: Gothenburg, THE front side of Sweden ;), (via Finland), EU | | |
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| _________________ AmigaOS 4.1 FEu2 on Sam440ep-flex 800MHz 1GB RAM C128, A500+, A1200, A1200/40, AmigaForever 2008+09+16, 5 x86/x64 boxes Still waiting (or dreaming) for the Amiga revolution... m4rko.com/AMIGA
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apsturk
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Re: Introducing Warp3D Nova for OS4 Posted on 23-Mar-2016 0:17:37
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Regular Member |
Joined: 6-Mar-2015 Posts: 108
From: Oswego, NY USA | | |
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| Great job well done!!!!! THANK YOU ALL!!!!! |
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broadblues
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Re: Introducing Warp3D Nova for OS4 Posted on 23-Mar-2016 0:19:14
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Amiga Developer Team |
Joined: 20-Jul-2004 Posts: 4447
From: Portsmouth England | | |
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Special thanks go to Andy Broad for developing the glslangValidator tool. |
Thanks for the thanks, but "developing" is bit strong, "porting" (and fighting with the build system) would be fairer
Glad to the news of this is finally out! Big well done to Hans! _________________ BroadBlues On Blues BroadBlues On Amiga Walker Broad
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Hans
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Re: Introducing Warp3D Nova for OS4 Posted on 23-Mar-2016 1:30:24
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Elite Member |
Joined: 27-Dec-2003 Posts: 5098
From: New Zealand | | |
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| @KamelitO Quote:
Naturally some inspiration was taken from the original Warp3D Nova plan (what little was publicly announced). However, its also drawing from the latest that's available. For example, the SPIR-V standard was only finalised end of 2015. SPIR-V is what Vulkan uses as input for shaders.
@Nicsoft Quote:
Correct me if I'm wrong, but I think a vast majority of Sam460ex users, have the ATI Radeon™ 4000 Series graphics cards installed... (The same goes for the AmigaOne 500)
So support for these old cards, would be nice. |
Nope. The bulk of Radeon HD users have shifted to Radeon HD 7xxx+ series cards. Of course, I'd welcome drivers for older hardware, which is what the DDK is for.
@pavlor Quote:
@lionstorm
Radeon 7000-9250 don´t have advanced shader capabilities like newer GFX cards. Maybe their features are enough for Warp3D Nova, Hans could tell us, if such driver would be even possible. |
IMHO, Radeon 7000-9250's shader capabilities are way too basic. That's why ATI never wrote a GLSL compiler for them. Of course, if someone wants to have a go at writing Warp3D Nova drivers for them anyway, then that's cool. Just know that it'll only ever be able to use really basic shaders.
@Fairdinkum Quote:
Congratulations to the team and Trevor on realizing this goal. |
Thanks. It's been a lot of work to get it this far (not done yet).
Quote:
A question however, where does this leave AmigaOS in terms of future development by the core developers when it comes to modern technologies such as Gallium or similar. Are we all doomed to play catch up indefinitely? What I mean is does Warp3D Nova satisfy for now and we become complacent because it does the job just like OWB did, then Oddysey and the sad effort of Timberwolf? |
What exactly will the future hold? Who knows? Just because Warp3D Nova exists doesn't mean that Gallium3D is no longer an option. Likewise, Warp3D Nova's current feature list isn't set in stone.
What I can say is that having programmable shaders opens up a whole new world of opportunities that we didn't have before. As quoted in the press release: "I'm very much looking forward to seeing what other developers create with it."
Beyond that, the future will be whatever we make of it. So, those wanting to create games should do so. We can have a lot of fun with what we already have. And, I'd love to see others having a go at graphics driver development. We could get more done if there were more people working on it.
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Will AmigaOS fully support the capabilities of the GFX card ie Gallium 3D. |
I'd say that Warp3D Nova is a good step in the right direction. Try not to get too bogged down with "supporting the very latest." My cell phone is years out of date, but still very useful.
I can't predict how far we'll get with graphics drivers (although I do hope to see video decoding, etc. at some point). What I can guarantee is that life will be better if you enjoy what you do have rather than obsessing over what you don't.
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Will all cores of my CPU ever be supported and when? |
All I can say is that Hyperion is working on multi-core support.
HansLast edited by Hans on 23-Mar-2016 at 03:37 AM. Last edited by Hans on 23-Mar-2016 at 01:47 AM.
_________________ Join the Kea Campus - upgrade your skills; support my work; enjoy the Amiga corner. https://keasigmadelta.com/ - see more of my work
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Hans
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Re: Introducing Warp3D Nova for OS4 Posted on 23-Mar-2016 1:43:39
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Elite Member |
Joined: 27-Dec-2003 Posts: 5098
From: New Zealand | | |
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| @NutsAboutAmiga Quote:
I have one word for you: Regal.
BTW, serious OpenGL games shouldn't be using glBegin()/glEnd(), as that's the old slow way. Vertex Buffer Objects (VBOs) is the way to get performance.
OpenGL ES 2.0 was chosen because it's the fastest path to a usable OpenGL implementation. GL ES2.0 ditches old legacy features such as the old fixed pipeline (and glBegin()/glEnd()), making implementing it so much easier. Plus, WebGL is based on GL ES 2.0, so WebGL will become a possiblity once Daniel is done. We just need someone to add it to Odyssey.
MESA does support multiple backends, so using Warp3D Nova as a backend instead of Gallium3D is an option for full OpenGL. The Regal project I mentioned above, is another.
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I wish that they'd said which ES 3.0 features they were using. Anyway, OpenGL ES 2.0 is a starting point.
HansLast edited by Hans on 23-Mar-2016 at 01:43 AM.
_________________ Join the Kea Campus - upgrade your skills; support my work; enjoy the Amiga corner. https://keasigmadelta.com/ - see more of my work
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